Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Diler32
Ymir
Level 29
God Stats
3W - 3L
1,402 SR
Queue Stats
272W - 271L
1,392 Elo+
Party 1
Anubis
Anubis
Evstygney
Anubis
Level 28
God Stats
57W - 57L
1,502 SR
Queue Stats
309W - 313L
1,463 Elo+
Solo
Mercury
Mercury
Somerset Ryman
Mercury
Level 27
God Stats
10W - 6L
1,619 SR
Queue Stats
10W - 6L
1,726 Elo+
Solo
Amaterasu
Amaterasu
Tomioka-kunn
Amaterasu
Level 34
God Stats
2W - 2L
1,170 SR
Queue Stats
134W - 107L
1,480 Elo+
Party 1
Team Averages
Level 29
1,439 SR
1,512 Elo+

VS

Team Averages
Level 16
1,499 SR
1,374 Elo+
Hou Yi
Hou Yi
BadSanta3633
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,442 Elo+
Solo
Merlin
Merlin
MikeyFLP
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,522 Elo+
Solo
Chaac
Chaac
Saper373
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Nemesis
Nemesis
xX_Gh0stDearingX
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,324 Elo+
Solo
Apollo
Apollo
zVeINoIXz
Apollo
Level 18
God Stats
2W - 3L
1,497 SR
Queue Stats
84W - 79L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 12
10,821
1,082
8,757
7,186
3,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Diler32
Ymir
17
3 / 2 / 18
10,539
1,054
8,575
11,297
5,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Evstygney
Anubis
16
3 / 2 / 15
10,450
1,045
9,627
7,750
4,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 1 / 8
10,849
1,085
7,657
8,154
3,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tomioka-kunn
Amaterasu
17
10 / 2 / 11
12,043
1,204
10,140
10,808
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

429

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 5 / 3
8,943
894
1,898
5,297
1,505
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
MikeyFLP
Merlin
15
4 / 6 / 1
10,715
1,072
11,024
18,003
7,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Saper373
Chaac
14
0 / 5 / 3
8,687
869
2,086
6,796
1,996
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 4
9,564
956
4,663
13,452
4,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
zVeINoIXz
Apollo
14
1 / 4 / 3
9,170
917
2,204
4,648
1,163
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
27
Kills
8
9
Deaths
27
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
12
5.5
L
Hou Yi
1
5
3
0.5
W
Ymir
Diler32
Ymir
3
2
18
6
W
Anubis
Evstygney
Anubis
3
2
15
5.25
L
Merlin
MikeyFLP
Merlin
4
6
1
0.75
L
Chaac
Saper373
Chaac
0
5
3
0.3
W
6
1
8
10
W
Amaterasu
Tomioka-kunn
Amaterasu
10
2
11
7.75
L
2
7
4
0.57
L
Apollo
zVeINoIXz
Apollo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
21,875
45,195
Taken
48,196
20,928
Mitigated
16,771
11,217
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,757
708
0
1,144
7,186
3,139
0
1,800
5,386
27,968
0
L
Hou Yi
1,898
1,188
159
282
5,297
1,505
0
1,883
3,414
0
4,579
W
Ymir
Diler32
Ymir
8,575
1,253
583
1,265
11,297
5,011
0
2,366
7,098
18,381
0
W
Anubis
Evstygney
Anubis
9,627
100
613
2,732
7,750
4,148
0
3,411
3,499
25,644
0
L
Merlin
MikeyFLP
Merlin
11,024
926
0
0
18,003
7,392
0
13,536
4,467
21,233
0
L
Chaac
Saper373
Chaac
2,086
672
0
350
6,796
1,996
0
2,797
3,999
0
3,424
W
7,657
5,316
0
1,199
8,154
3,403
0
1,283
6,206
0
24,388
W
Amaterasu
Tomioka-kunn
Amaterasu
10,140
4,261
262
3,419
10,808
5,227
0
2,164
7,408
0
27,982
L
4,663
3,100
0
797
13,452
4,715
0
5,948
7,504
0
7,145
L
Apollo
zVeINoIXz
Apollo
2,204
1,167
0
145
4,648
1,163
0
2,795
1,853
0
4,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,702
Gold Earned
47,079
192
Minions Killed
54
9
Camps Cleared
3
1,031,027
Distance Traveled
403,351
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,821
1,082
40
4
1
188,466
0
L
Hou Yi
8,943
894
5
1
1
54,280
0
W
Ymir
10,539
1,054
30
3
0
213,341
1
W
Anubis
10,450
1,045
43
4
1
174,006
1
L
Merlin
10,715
1,072
35
4
0
150,950
0
L
Chaac
8,687
869
4
0
1
80,314
0
W
Mercury
10,849
1,085
43
4
4
231,558
1
W
Amaterasu
12,043
1,204
36
4
3
223,656
1
L
Nemesis
9,564
956
4
0
0
49,875
0
L
Apollo
9,170
917
6
1
1
67,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role