Player Matchup

Hou Yi
Hou Yi
Bruz-desueto
Hou Yi
Level 8
God Stats
2W - 2L
1,271 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IllIlIlXlIlIIll
Sun Wukong
Level 28
God Stats
4W - 3L
1,550 SR
Queue Stats
60W - 53L
1,499 Elo+
Party 3
Ymir
Ymir
Marcolino23-99
Ymir
Level 80
God Stats
15W - 17L
1,466 SR
Queue Stats
294W - 288L
1,428 Elo+
Party 3
Ne Zha
Ne Zha
oligominemario
Ne Zha
Level 115
God Stats
7W - 7L
1,403 SR
Queue Stats
256W - 256L
1,515 Elo+
Party 1
Ra
Ra
theforeignjonny
Ra
Level 108
God Stats
11W - 7L
1,882 SR
Queue Stats
238W - 240L
1,494 Elo+
Party 1
Team Averages
Level 68
1,514 SR
1,487 Elo+

VS

Team Averages
Level 52
1,511 SR
1,436 Elo+
Hel
Hel
FienteDeGoeland
Hel
Level 44
God Stats
0W - 1L
1,324 SR
Queue Stats
137W - 80L
1,542 Elo+
Party 2
Nemesis
Nemesis
JPea7e
Nemesis
Level 29
God Stats
4W - 7L
1,476 SR
Queue Stats
36W - 43L
1,398 Elo+
Party 4
Artemis
Artemis
Nimajeb-
Artemis
Level 65
God Stats
27W - 7L
1,662 SR
Queue Stats
188W - 141L
1,481 Elo+
Party 2
Ganesha
Ganesha
SeanTheBoulder
Ganesha
Level 86
God Stats
3W - 5L
1,501 SR
Queue Stats
40W - 45L
1,419 Elo+
Party 4
Chaac
Chaac
joadr177
Chaac
Level 36
God Stats
1W - 6L
1,595 SR
Queue Stats
17W - 20L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
4 / 4 / 12
13,809
511
11,041
17,248
5,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
IllIlIlXlIlIIll
Sun Wukong
20
5 / 2 / 9
16,757
621
17,572
21,237
24,643
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 2 / 18
15,246
565
14,158
24,990
32,035
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 11
16,988
629
17,633
18,650
6,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 5 / 7
17,702
656
13,577
18,355
6,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 5
15,954
591
19,077
16,967
6,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
JPea7e
Nemesis
20
6 / 2 / 6
14,382
533
12,386
17,770
9,070
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Nimajeb-
Artemis
19
1 / 9 / 5
12,162
450
13,713
15,516
4,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 11
13,196
489
10,078
18,766
18,797
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
joadr177
Chaac
20
2 / 6 / 5
12,604
467
17,700
24,775
16,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
29
Kills
16
16
Deaths
29
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
4
12
2.5
L
6
8
5
1.06
W
Sun Wukong
IllIlIlXlIlIIll
Sun Wukong
5
2
9
4.75
L
Nemesis
JPea7e
Nemesis
6
2
6
4.5
W
2
2
18
5.5
L
Artemis
Nimajeb-
Artemis
1
9
5
0.39
L
1
4
11
1.63
L
Chaac
joadr177
Chaac
2
6
5
0.75
W
8
3
11
4.5
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,981
Damage
72,954
100,480
Taken
93,794
74,690
Mitigated
55,744
40,682
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,041
6,561
0
3,199
17,248
5,227
1,940
6,878
10,370
0
74,406
L
19,077
973
3,148
4,160
16,967
6,771
667
5,043
11,924
130,662
0
W
Sun Wukong
IllIlIlXlIlIIll
Sun Wukong
17,572
6,003
0
7,807
21,237
24,643
2,070
3,133
18,104
339
123,473
L
Nemesis
JPea7e
Nemesis
12,386
5,959
0
5,873
17,770
9,070
471
5,703
12,067
0
114,547
W
14,158
1,216
612
5,067
24,990
32,035
464
8,994
15,996
67,142
0
L
Artemis
Nimajeb-
Artemis
13,713
6,575
0
943
15,516
4,831
630
6,557
8,959
0
87,598
L
10,078
476
1,018
1,537
18,766
18,797
53
5,137
13,629
37,714
0
L
Chaac
joadr177
Chaac
17,700
5,101
1,131
9,685
24,775
16,275
414
5,768
19,007
0
90,939
W
17,633
5,206
0
7,617
18,650
6,095
6,398
6,289
12,361
0
121,315
W
13,577
911
8,085
8,295
18,355
6,690
2,844
8,428
9,927
128,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,502
Gold Earned
68,298
764
Minions Killed
734
0
Camps Cleared
0
2,580,292
Distance Traveled
2,590,060
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,809
511
107
4
0
492,865
1
L
Hel
15,954
591
250
9
0
458,896
1
W
Sun Wukong
16,757
621
186
7
0
478,900
2
L
Nemesis
14,382
533
158
6
0
648,266
11
W
Ymir
15,246
565
102
4
0
502,539
3
L
Artemis
12,162
450
170
6
0
402,699
0
L
Ganesha
13,196
489
5
0
0
541,569
6
L
Chaac
12,604
467
151
6
0
538,630
6
W
Ne Zha
16,988
629
151
6
0
586,499
4
W
Ra
17,702
656
218
8
0
519,489
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role