Player Matchup

Hel
Hel
 
Hel
Level 15
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Ra
Ra
DazedDabber2117
Ra
Level 101
God Stats
46W - 48L
1,529 SR
Queue Stats
215W - 218L
1,395 Elo+
Party 2
Vamana
Vamana
daddydeath999
Vamana
Level 18
God Stats
20W - 14L
1,577 SR
Queue Stats
78W - 73L
1,390 Elo+
Party 2
Team Averages
Level 45
1,524 SR
1,386 Elo+

VS

Team Averages
Level 39
1,245 SR
1,436 Elo+
Zhong Kui
Zhong Kui
RivalDG
Zhong Kui
Level 86
God Stats
3W - 2L
1,286 SR
Queue Stats
23W - 17L
1,452 Elo+
Party 1
Fenrir
Fenrir
Thomzork
Fenrir
Level 13
God Stats
0W - 1L
1,075 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
qVeky
Bellona
Level 19
God Stats
3W - 2L
1,375 SR
Queue Stats
14W - 16L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 11 / 10
16,046
642
11,328
26,786
9,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 12
16,890
676
13,266
29,217
12,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
10 / 9 / 7
17,766
711
19,444
33,597
28,959
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RivalDG
Zhong Kui
20
15 / 9 / 9
17,853
714
42,447
30,982
20,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Thomzork
Fenrir
6
0 / 8 / 0
10,961
438
1,497
6,667
2,064
Bellona
qVeky
Bellona
20
11 / 3 / 12
17,410
696
22,387
20,793
23,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
19
Kills
26
26
Deaths
20
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
11
10
0.91
W
4
6
12
1.67
L
Zhong Kui
RivalDG
Zhong Kui
15
9
9
2.17
L
Fenrir
Thomzork
Fenrir
0
8
0
0
W
10
9
7
1.5
L
Bellona
qVeky
Bellona
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,038
Damage
66,331
89,600
Taken
58,442
51,345
Mitigated
45,173
42,376
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,328
594
6,998
8,038
26,786
9,796
556
18,839
7,947
57,284
0
W
13,266
1,376
6,349
14,330
29,217
12,590
1,604
14,054
15,163
97,287
0
L
Zhong Kui
RivalDG
Zhong Kui
42,447
4,797
0
12,805
30,982
20,081
1,216
13,241
17,741
135,097
0
L
Fenrir
Thomzork
Fenrir
1,497
422
0
370
6,667
2,064
0
2,336
4,331
0
5,737
W
19,444
13,353
0
6,661
33,597
28,959
1,574
10,690
22,907
0
61,499
L
Bellona
qVeky
Bellona
22,387
9,045
543
3,668
20,793
23,028
0
9,412
11,381
454
52,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,702
Gold Earned
46,224
232
Minions Killed
194
0
Camps Cleared
0
1,254,884
Distance Traveled
931,979
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,046
642
66
3
0
387,381
1
W
Ra
16,890
676
133
5
0
424,713
3
L
Zhong Kui
17,853
714
145
6
0
351,493
1
L
Fenrir
10,961
438
5
0
0
143,155
0
W
Vamana
17,766
711
33
1
0
442,790
1
L
Bellona
17,410
696
44
2
0
437,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role