Player Matchup

Arachne
Arachne
AirDance
Arachne
Level 28
God Stats
2W - 2L
1,730 SR
Queue Stats
9W - 7L
1,703 Elo+
Solo
Ymir
Ymir
CsakLazán
Ymir
Level 16
God Stats
6W - 3L
1,598 SR
Queue Stats
30W - 36L
1,489 Elo+
Solo
Artemis
Artemis
JingsterZulul
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 67L
1,715 Elo+
Solo
Nu Wa
Nu Wa
MsVamp
Nu Wa
Level 29
God Stats
7W - 7L
1,704 SR
Queue Stats
141W - 147L
1,671 Elo+
Solo
King Arthur
King Arthur
loru311
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,440 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,604 Elo+

VS

Team Averages
Level 24
1,584 SR
1,573 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Smürfie
Hel
Level 25
God Stats
4W - 3L
1,262 SR
Queue Stats
665W - 704L
1,517 Elo+
Solo
Awilix
Awilix
Stimulating
Awilix
Level 22
God Stats
16W - 9L
1,536 SR
Queue Stats
224W - 202L
1,583 Elo+
Solo
Apollo
Apollo
TheAllied
Apollo
Level 16
God Stats
3W - 1L
1,803 SR
Queue Stats
26W - 9L
1,672 Elo+
Solo
Anubis
Anubis
Unnamed47
Anubis
Level 29
God Stats
12W - 2L
1,820 SR
Queue Stats
83W - 69L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AirDance
Arachne
3
0 / 2 / 0
2,919
584
1,360
3,540
814
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
0 / 4 / 1
3,229
646
357
4,685
1,488
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
2
0 / 2 / 0
2,779
556
1,597
1,969
237
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nu Wa
MsVamp
Nu Wa
4
0 / 2 / 0
3,054
611
572
2,151
315
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
loru311
King Arthur
2
0 / 2 / 0
2,688
538
490
1,971
1,024
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
4 / 1 / 2
4,191
838
2,196
3,103
1,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 0 / 0
4,966
993
2,118
1,657
307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Awilix
5
2 / 0 / 1
3,964
793
1,955
2,480
526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
TheAllied
Apollo
7
2 / 0 / 4
4,182
836
3,552
2,674
489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Unnamed47
Anubis
8
1 / 0 / 1
4,351
870
1,452
1,684
712
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
L
Arachne
AirDance
Arachne
0
2
0
0
L
0
4
1
0.13
L
Artemis
0
2
0
0
L
Nu Wa
MsVamp
Nu Wa
0
2
0
0
W
3
0
0
3
W
Awilix
2
0
1
2.5
W
Apollo
TheAllied
Apollo
2
0
4
4
W
Anubis
Unnamed47
Anubis
1
0
1
1.5
L
King Arthur
loru311
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,376
Damage
11,273
14,316
Taken
11,598
3,878
Mitigated
3,555
2,763
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,196
1,066
0
1,191
3,103
1,521
0
274
2,829
0
7,458
L
Arachne
AirDance
Arachne
1,360
1,094
0
929
3,540
814
0
724
2,816
0
5,671
L
357
0
0
500
4,685
1,488
0
0
4,685
5,301
0
L
Artemis
1,597
1,122
0
572
1,969
237
0
0
1,969
0
5,072
L
Nu Wa
MsVamp
Nu Wa
572
197
0
292
2,151
315
0
1,452
699
7,977
0
W
2,118
321
143
1,058
1,657
307
650
0
1,657
27,152
0
W
Awilix
1,955
1,255
0
1,246
2,480
526
0
0
2,480
0
14,734
W
Apollo
TheAllied
Apollo
3,552
2,644
0
1,558
2,674
489
907
83
2,591
0
18,261
W
Anubis
Unnamed47
Anubis
1,452
51
0
700
1,684
712
0
572
1,112
17,381
0
L
King Arthur
loru311
King Arthur
490
180
0
470
1,971
1,024
0
1,394
577
0
3,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,669
Gold Earned
21,654
54
Minions Killed
175
0
Camps Cleared
0
394,195
Distance Traveled
513,471
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,191
838
14
3
0
121,240
3
L
Arachne
2,919
584
14
3
0
103,943
0
L
Ymir
3,229
646
5
1
0
93,695
1
L
Artemis
2,779
556
16
3
0
56,973
0
L
Nu Wa
3,054
611
14
3
0
103,310
1
W
Hel
4,966
993
56
11
0
104,332
2
W
Awilix
3,964
793
36
7
0
109,831
0
W
Apollo
4,182
836
36
7
0
85,788
1
W
Anubis
4,351
870
33
7
0
92,280
0
L
King Arthur
2,688
538
5
1
0
36,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role