Player Matchup

Neith
Neith
BaderOPX
Neith
Level 14
God Stats
12W - 7L
1,441 SR
Queue Stats
16W - 19L
1,316 Elo+
Solo
Sylvanus
Sylvanus
Oggrak
Sylvanus
Level 22
God Stats
2W - 2L
1,502 SR
Queue Stats
7W - 5L
1,444 Elo+
Solo
Bellona
Bellona
PatoUwU
Bellona
Level 9
God Stats
6W - 4L
1,535 SR
Queue Stats
17W - 19L
1,446 Elo+
Solo
Horus
Horus
Ubicus
Horus
Level 26
God Stats
7W - 1L
1,904 SR
Queue Stats
38W - 36L
1,292 Elo+
Solo
Zeus
Zeus
silencekiller619
Zeus
Level 24
God Stats
2W - 4L
1,061 SR
Queue Stats
26W - 30L
1,298 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,359 Elo+

VS

Team Averages
Level 15
1,382 SR
1,375 Elo+
Hachiman
Hachiman
Hesparax
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,291 Elo+
Party 2
Zeus
Zeus
JDani022
Zeus
Level 14
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Sucróse
Discordia
Level 15
God Stats
7W - 6L
1,597 SR
Queue Stats
11W - 11L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
Yadora
Nu Wa
Level 15
God Stats
0W - 4L
1,127 SR
Queue Stats
7W - 18L
1,225 Elo+
Party 1
Mercury
Mercury
cavhp
Mercury
Level 11
God Stats
7W - 7L
1,463 SR
Queue Stats
12W - 14L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaderOPX
Neith
10
1 / 0 / 2
5,924
539
2,681
3,703
1,446
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Oggrak
Sylvanus
10
2 / 0 / 2
6,494
590
2,282
6,488
3,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
PatoUwU
Bellona
11
3 / 0 / 1
6,830
621
2,943
5,087
4,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Ubicus
Horus
10
4 / 1 / 3
6,771
616
3,194
6,558
2,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
14 / 0 / 1
7,918
720
8,475
3,387
1,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hesparax
Hachiman
9
1 / 2 / 0
4,839
440
3,717
4,850
1,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
6
0 / 8 / 0
4,325
393
2,332
5,794
2,556
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Sucróse
Discordia
6
0 / 4 / 0
4,485
408
5,048
4,173
1,059
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Yadora
Nu Wa
5
0 / 8 / 0
4,294
390
205
5,595
1,641
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
cavhp
Mercury
6
0 / 3 / 0
4,696
427
934
5,715
1,174
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
24
Kills
1
1
Deaths
25
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
BaderOPX
Neith
1
0
2
2
L
Hachiman
Hesparax
Hachiman
1
2
0
0.5
L
Zeus
0
8
0
0
W
Sylvanus
Oggrak
Sylvanus
2
0
2
3
W
Bellona
PatoUwU
Bellona
3
0
1
3.5
L
Discordia
Sucróse
Discordia
0
4
0
0
W
Horus
Ubicus
Horus
4
1
3
5.5
L
Nu Wa
Yadora
Nu Wa
0
8
0
0
L
Mercury
cavhp
Mercury
0
3
0
0
W
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
12,236
25,223
Taken
26,127
13,086
Mitigated
7,813
13,093
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BaderOPX
Neith
2,681
1,280
0
1,320
3,703
1,446
1,088
1,409
2,294
0
25,642
L
Hachiman
Hesparax
Hachiman
3,717
2,495
0
500
4,850
1,383
0
1,530
3,320
0
15,662
L
Zeus
2,332
787
0
0
5,794
2,556
145
2,862
2,932
11,494
0
W
Sylvanus
Oggrak
Sylvanus
2,282
1,106
2,392
3,439
6,488
3,831
784
2,113
4,375
13,857
0
W
Bellona
PatoUwU
Bellona
2,943
662
0
2,295
5,087
4,322
1,142
1,297
3,790
0
31,572
L
Discordia
Sucróse
Discordia
5,048
171
0
582
4,173
1,059
156
2,063
2,110
20,446
0
W
Horus
Ubicus
Horus
3,194
1,379
114
2,794
6,558
2,412
343
1,151
5,407
0
27,520
L
Nu Wa
Yadora
Nu Wa
205
205
0
0
5,595
1,641
827
3,740
1,855
5,381
0
L
Mercury
cavhp
Mercury
934
526
0
1,794
5,715
1,174
0
562
5,153
0
17,053
W
8,475
2,217
171
568
3,387
1,075
1,798
1,615
1,772
31,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
22,639
261
Minions Killed
117
0
Camps Cleared
0
978,476
Distance Traveled
943,664
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,924
539
46
4
0
176,844
0
L
Hachiman
4,839
440
28
3
0
173,392
0
L
Zeus
4,325
393
20
2
0
205,320
0
W
Sylvanus
6,494
590
29
3
0
182,645
2
W
Bellona
6,830
621
73
7
0
220,842
1
L
Discordia
4,485
408
24
2
0
174,930
1
W
Horus
6,771
616
53
5
0
215,263
0
L
Nu Wa
4,294
390
10
1
0
183,392
1
L
Mercury
4,696
427
35
3
0
206,630
0
W
Zeus
7,918
720
60
5
0
182,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role