Player Matchup

Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Platinum IV
BannedFromSML
Cupid
Platinum IV
Level 105
God Stats
2W - 1L
1,771 SR
Queue Stats
40W - 26L
1,928 MMR
Party 3
Horus
Horus
Gold IV
Eldapo2142
Horus
Gold IV
Level 63
God Stats
1W - 1L
1,368 SR
Queue Stats
12W - 13L
1,694 MMR
Party 1
Merlin
Merlin
Platinum IV
McDonaldtrumpx
Merlin
Platinum IV
Level 158
God Stats
6W - 9L
1,648 SR
Queue Stats
92W - 84L
1,805 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Zanryu
Hun Batz
Platinum IV
Level 159
God Stats
13W - 15L
1,685 SR
Queue Stats
241W - 210L
1,805 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,595 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,622 SR
1,758 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
BIGTex1
Ganesha
Gold II
Level 95
God Stats
3W - 3L
1,840 SR
Queue Stats
97W - 108L
1,708 MMR
Solo
Cerberus
Cerberus
Gold I
johnny152
Cerberus
Gold I
Level 160
God Stats
7W - 8L
1,567 SR
Queue Stats
943W - 939L
1,647 MMR
Solo
Scylla
Scylla
Diamond V
lGarol
Scylla
Diamond V
Level 156
God Stats
9W - 7L
1,523 SR
Queue Stats
344W - 310L
2,020 MMR
Party 2
Thor
Thor
Platinum II
lZRHCKRl
Thor
Platinum II
Level 94
God Stats
2W - 3L
1,679 SR
Queue Stats
35W - 42L
1,918 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 3 / 5
14,588
608
18,352
24,114
16,308
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
4 / 5 / 7
13,429
560
19,196
18,721
6,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
18
1 / 2 / 10
12,886
537
5,923
21,595
21,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 3 / 5
14,330
597
15,677
10,429
4,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Zanryu
Hun Batz
20
6 / 2 / 7
14,594
608
17,042
15,723
5,978
Bans
King ArthurAphroditeKuzenboYemoja

VS

Bans
OdinPersephoneGebPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 3 / 3
11,808
492
9,543
20,742
6,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
BIGTex1
Ganesha
17
1 / 3 / 12
11,798
492
8,858
18,565
20,435
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
johnny152
Cerberus
20
1 / 5 / 2
12,279
512
17,974
26,264
34,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
lGarol
Scylla
20
8 / 4 / 4
13,470
561
20,416
15,213
5,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
18
2 / 3 / 9
11,564
482
8,460
15,485
5,485
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
18
Kills
15
15
Deaths
18
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
5
2.17
L
Anhur
 
Anhur
3
3
3
1.5
L
Ganesha
BIGTex1
Ganesha
1
3
12
2.33
W
4
5
7
1.5
W
Horus
1
2
10
3
W
3
3
5
1.83
W
Hun Batz
Zanryu
Hun Batz
6
2
7
4.75
L
Cerberus
johnny152
Cerberus
1
5
2
0.4
L
Scylla
lGarol
Scylla
8
4
4
2.5
L
Thor
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,190
Damage
65,251
90,582
Taken
96,269
54,766
Mitigated
72,354
32,791
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,352
4,959
0
8,104
24,114
16,308
529
19,593
4,521
112,221
0
L
Anhur
 
Anhur
9,543
4,428
0
6,081
20,742
6,346
634
2,928
17,814
0
91,068
L
Ganesha
BIGTex1
Ganesha
8,858
626
0
1,016
18,565
20,435
0
6,392
12,173
33,390
0
W
19,196
10,602
1,943
7,658
18,721
6,701
6,229
6,641
12,080
0
110,930
W
Horus
5,923
2,348
4,847
5,230
21,595
21,595
169
9,900
11,695
0
14,605
W
15,677
1,397
0
1,671
10,429
4,184
3,266
4,439
5,990
125,388
0
W
Hun Batz
Zanryu
Hun Batz
17,042
4,950
0
3,338
15,723
5,978
460
7,007
8,716
0
110,661
L
Cerberus
johnny152
Cerberus
17,974
1,343
0
9,547
26,264
34,660
2,400
15,186
11,078
116,807
0
L
Scylla
lGarol
Scylla
20,416
2,410
388
4,031
15,213
5,428
0
4,812
10,401
109,376
0
L
Thor
8,460
2,254
0
4,060
15,485
5,485
0
5,076
10,409
0
84,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,827
Gold Earned
60,919
735
Minions Killed
827
0
Camps Cleared
0
2,273,777
Distance Traveled
2,193,238
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,588
608
180
8
0
426,149
2
L
Anhur
11,808
492
173
7
0
408,924
10
L
Ganesha
11,798
492
20
1
0
470,896
5
W
Cupid
13,429
560
165
7
0
405,246
5
W
Horus
12,886
537
12
1
0
487,184
7
W
Merlin
14,330
597
220
9
0
443,913
6
W
Hun Batz
14,594
608
158
7
0
511,285
10
L
Cerberus
12,279
512
290
12
0
364,864
0
L
Scylla
13,470
561
209
9
0
428,122
8
L
Thor
11,564
482
135
6
0
520,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role