Player Matchup

Hercules
Hercules
BonAmi725
Hercules
Level 81
God Stats
1W - 0L
1,776 SR
Queue Stats
9W - 11L
1,330 Elo+
Party 2
Merlin
Merlin
D4rkRe4per95
Merlin
Level 24
God Stats
3W - 1L
1,757 SR
Queue Stats
7W - 7L
1,504 Elo+
Party 3
Izanami
Izanami
Kizzzi
Izanami
Level 65
God Stats
36W - 38L
1,450 SR
Queue Stats
89W - 94L
1,374 Elo+
Solo
The Morrigan
The Morrigan
RubberDuckie001
The Morrigan
Level 103
God Stats
7W - 9L
1,367 SR
Queue Stats
181W - 179L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
Setheria8238
Nu Wa
Level 100
God Stats
7W - 1L
1,783 SR
Queue Stats
59W - 54L
1,579 Elo+
Party 2
Team Averages
Level 75
1,627 SR
1,449 Elo+

VS

Team Averages
Level 92
1,472 SR
1,482 Elo+
King Arthur
King Arthur
Dragonballz Fan
King Arthur
Level 103
God Stats
2W - 7L
1,507 SR
Queue Stats
111W - 108L
1,526 Elo+
Party 1
Nox
Nox
Jukeboxx
Nox
Level 106
God Stats
3W - 3L
1,361 SR
Queue Stats
220W - 283L
1,408 Elo+
Solo
Nemesis
Nemesis
PuTT Da GuRu
Nemesis
Level 124
God Stats
26W - 27L
1,493 SR
Queue Stats
568W - 605L
1,426 Elo+
Solo
Chernobog
Chernobog
SharinganSage50
Chernobog
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
83W - 96L
1,441 Elo+
Party 1
Chang'e
Chang'e
TheSaleem
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BonAmi725
Hercules
19
1 / 9 / 1
13,781
766
2,336
13,945
6,221
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
6 / 2 / 13
17,918
995
15,168
10,319
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Kizzzi
Izanami
20
9 / 5 / 11
19,473
1,082
34,875
20,226
8,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
RubberDuckie001
The Morrigan
20
6 / 4 / 19
18,132
1,007
34,642
13,512
6,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 5 / 14
17,848
992
40,688
24,232
15,825
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonballz Fan
King Arthur
20
4 / 4 / 15
16,874
937
14,234
24,269
27,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 7 / 14
17,322
962
21,549
32,799
15,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
PuTT Da GuRu
Nemesis
20
5 / 7 / 10
16,787
933
14,769
24,695
11,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
SharinganSage50
Chernobog
20
4 / 2 / 14
17,318
962
12,667
24,772
12,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
TheSaleem
Chang'e
20
6 / 9 / 13
17,142
952
15,044
29,364
11,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
91
29
Kills
25
25
Deaths
29
58
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hercules
BonAmi725
Hercules
1
9
1
0.17
W
Merlin
6
2
13
6.25
L
King Arthur
Dragonballz Fan
King Arthur
4
4
15
2.88
L
6
7
14
1.86
W
Izanami
Kizzzi
Izanami
9
5
11
2.9
L
Nemesis
PuTT Da GuRu
Nemesis
5
7
10
1.43
W
The Morrigan
RubberDuckie001
The Morrigan
6
4
19
3.88
W
7
5
14
2.8
L
Chernobog
SharinganSage50
Chernobog
4
2
14
5.5
L
Chang'e
TheSaleem
Chang'e
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,709
Damage
78,263
82,234
Taken
135,899
41,079
Mitigated
76,915
8,313
Healing
35,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BonAmi725
Hercules
2,336
1,436
0
1,026
13,945
6,221
0
6,224
7,721
0
3,565
W
Merlin
15,168
224
468
2,238
10,319
4,441
0
3,657
6,662
56,767
0
L
King Arthur
Dragonballz Fan
King Arthur
14,234
2,260
0
0
24,269
27,192
0
13,221
11,048
0
55,866
L
21,549
3,168
1,915
11,036
32,799
15,024
0
23,817
8,982
63,890
0
W
Izanami
Kizzzi
Izanami
34,875
23,709
489
1,646
20,226
8,530
0
7,425
12,597
0
90,395
L
Nemesis
PuTT Da GuRu
Nemesis
14,769
6,723
0
1,682
24,695
11,062
0
15,504
9,191
0
33,848
W
The Morrigan
RubberDuckie001
The Morrigan
34,642
2,374
0
630
13,512
6,062
0
6,454
7,058
61,454
228
W
40,688
9,890
0
1,816
24,232
15,825
0
12,833
11,399
70,668
0
L
Chernobog
SharinganSage50
Chernobog
12,667
5,339
429
909
24,772
12,166
0
17,583
7,189
0
82,334
L
Chang'e
TheSaleem
Chang'e
15,044
771
8,025
12,002
29,364
11,471
0
20,520
8,844
69,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,152
Gold Earned
85,443
378
Minions Killed
461
10
Camps Cleared
13
1,410,739
Distance Traveled
1,675,023
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,781
766
5
0
0
135,857
0
W
Merlin
17,918
995
97
5
0
290,687
1
L
King Arthur
16,874
937
82
5
1
350,694
0
L
Nox
17,322
962
99
6
0
296,324
1
W
Izanami
19,473
1,082
141
8
6
327,730
0
L
Nemesis
16,787
933
28
2
1
364,378
0
W
The Morrigan
18,132
1,007
61
3
4
333,549
0
W
Nu Wa
17,848
992
74
4
0
322,916
1
L
Chernobog
17,318
962
167
9
9
324,903
0
L
Chang'e
17,142
952
85
5
2
338,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role