Player Matchup

Sobek
Sobek
Kjiub
Sobek
Level 84
God Stats
0W - 1L
1,245 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 1
Ne Zha
Ne Zha
Nonsense¹
Ne Zha
Level 106
God Stats
1W - 2L
1,518 SR
Queue Stats
26W - 27L
1,415 Elo+
Party 1
Agni
Agni
Reiluckeras
Agni
Level 61
God Stats
0W - 1L
1,109 SR
Queue Stats
6W - 14L
1,324 Elo+
Party 1
Janus
Janus
Shinkiroy
Janus
Level 85
God Stats
1W - 3L
1,145 SR
Queue Stats
22W - 22L
1,477 Elo+
Party 1
Chaac
Chaac
Slashbot15
Chaac
Level 94
God Stats
0W - 1L
1,429 SR
Queue Stats
37W - 43L
1,454 Elo+
Party 1
Team Averages
Level 86
1,289 SR
1,388 Elo+

VS

Team Averages
Level 148
1,507 SR
1,571 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dybbuukk
Olorun
Level 145
God Stats
1W - 1L
1,761 SR
Queue Stats
49W - 29L
1,804 Elo+
Party 2
Vulcan
Vulcan
Xsixtence
Vulcan
Level 159
God Stats
4W - 3L
1,246 SR
Queue Stats
65W - 62L
1,441 Elo+
Party 3
Artio
Artio
ZhaouOfAstora
Artio
Level 160
God Stats
2W - 1L
1,530 SR
Queue Stats
67W - 61L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kjiub
Sobek
16
1 / 7 / 10
9,318
621
9,407
19,511
33,538
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Nonsense¹
Ne Zha
19
8 / 7 / 7
10,864
724
16,344
18,604
8,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 6
9,328
622
13,897
15,298
5,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Shinkiroy
Janus
16
1 / 8 / 9
9,592
639
9,919
14,922
5,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
5 / 5 / 9
11,635
776
16,247
19,745
16,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
7 / 5 / 16
12,004
800
19,646
25,247
21,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bacchus
 
Bacchus
18
3 / 4 / 29
11,353
757
11,478
16,268
24,978
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Dybbuukk
Olorun
20
16 / 3 / 10
13,966
931
21,654
18,221
10,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Xsixtence
Vulcan
19
4 / 3 / 15
12,067
804
16,710
11,941
6,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 22
11,963
798
11,747
24,573
29,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
127
17
Kills
35
35
Deaths
19
41
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
5
16
3
W
Bacchus
 
Bacchus
3
4
29
4.38
W
Olorun
Dybbuukk
Olorun
16
3
10
7
L
Sobek
Kjiub
Sobek
1
7
10
0.86
L
Ne Zha
Nonsense¹
Ne Zha
8
7
7
1.64
L
2
8
6
0.63
L
Janus
Shinkiroy
Janus
1
8
9
0.69
L
Chaac
5
5
9
1.9
W
Vulcan
Xsixtence
Vulcan
4
3
15
3.83
W
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,814
Damage
81,235
88,080
Taken
96,250
70,231
Mitigated
92,749
29,671
Healing
48,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,646
3,533
163
8,580
25,247
21,083
522
9,655
13,651
1,368
31,607
W
Bacchus
 
Bacchus
11,478
1,215
1,466
1,108
16,268
24,978
677
6,299
9,969
18,048
0
W
Olorun
Dybbuukk
Olorun
21,654
9,398
7,267
8,178
18,221
10,240
2,904
6,628
11,593
44,755
0
L
Sobek
Kjiub
Sobek
9,407
696
1,312
3,610
19,511
33,538
28
13,275
6,236
18,398
0
L
Ne Zha
Nonsense¹
Ne Zha
16,344
7,447
1,996
5,200
18,604
8,274
119
13,358
5,246
0
33,015
L
13,897
1,058
1,154
2,723
15,298
5,970
0
10,417
4,881
27,549
0
L
Janus
Shinkiroy
Janus
9,919
34
1,432
2,471
14,922
5,864
0
11,298
3,624
30,142
0
L
Chaac
16,247
3,600
2,109
7,664
19,745
16,585
0
14,140
5,605
0
36,292
W
Vulcan
Xsixtence
Vulcan
16,710
6,619
2,825
3,763
11,941
6,590
972
3,424
8,517
43,174
0
W
11,747
1,288
6,383
9,044
24,573
29,858
482
7,217
17,356
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
61,353
158
Minions Killed
159
0
Camps Cleared
0
1,136,939
Distance Traveled
1,352,855
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,004
800
33
2
0
271,471
2
W
Bacchus
11,353
757
7
0
0
268,783
0
W
Olorun
13,966
931
43
3
0
247,375
1
L
Sobek
9,318
621
10
1
0
219,790
0
L
Ne Zha
10,864
724
28
2
0
210,180
1
L
Agni
9,328
622
26
2
0
211,815
0
L
Janus
9,592
639
49
3
0
234,253
1
L
Chaac
11,635
776
45
3
0
260,901
0
W
Vulcan
12,067
804
63
4
0
298,402
2
W
Artio
11,963
798
13
1
0
266,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role