Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
Bancey
Rama
Gold V
Level 142
God Stats
11W - 3L
2,111 SR
Queue Stats
80W - 67L
1,623 MMR
Party 2
Cerberus
Cerberus
Gold V
KingTwist
Cerberus
Gold V
Level 159
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Nox
Nox
Platinum V
SCCRISTANCHO
Nox
Platinum V
Level 129
God Stats
3W - 4L
1,594 SR
Queue Stats
381W - 369L
1,726 MMR
Solo
Thanatos
Thanatos
Platinum V
thev431
Thanatos
Platinum V
Level 134
God Stats
29W - 27L
1,639 SR
Queue Stats
135W - 160L
1,725 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,683 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,536 SR
1,595 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nike
Nike
Silver II
Eldapo2142
Nike
Silver II
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,682 MMR
Party 1
Merlin
Merlin
Platinum IV
McDonaldtrumpx
Merlin
Platinum IV
Level 158
God Stats
6W - 9L
1,682 SR
Queue Stats
92W - 84L
1,792 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
1 / 0 / 0
3,322
664
1,102
2,343
1,318
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rama
Bancey
Rama
5
0 / 0 / 1
3,323
665
685
1,313
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
KingTwist
Cerberus
6
0 / 0 / 0
3,350
670
1,401
3,207
1,727
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
3,598
720
674
958
305
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
thev431
Thanatos
5
0 / 1 / 1
3,289
658
817
3,111
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
HelAphroditeYemojaThe MorriganHeimdallr

VS

Bans
PersephoneSobekOdinUllrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
1 / 1 / 0
3,371
674
939
2,029
392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
 
Fafnir
6
0 / 0 / 0
3,286
657
292
1,665
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
 
Izanami
1
0 / 0 / 0
2,455
491
0
90
10
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,402
680
1,677
2,810
1,520
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 0 / 1
3,501
700
1,216
1,969
523
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
Thor
 
Thor
1
1
0
1
L
Fafnir
 
Fafnir
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Rama
Bancey
Rama
0
0
1
0.5
L
0
0
0
0
W
Cerberus
KingTwist
Cerberus
0
0
0
0
L
0
0
1
0.5
W
0
0
0
0
W
Thanatos
thev431
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,679
Damage
4,124
10,932
Taken
8,563
4,408
Mitigated
3,197
6,731
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,102
246
0
1,150
2,343
1,318
34
708
1,635
0
6,095
L
Thor
 
Thor
939
372
0
831
2,029
392
0
0
2,029
0
10,724
L
Fafnir
 
Fafnir
292
91
0
733
1,665
752
0
0
1,665
7,098
0
L
Izanami
 
Izanami
0
0
0
0
90
10
0
0
90
0
245
W
Rama
Bancey
Rama
685
618
0
780
1,313
326
257
201
1,112
0
16,558
L
1,677
427
0
1,537
2,810
1,520
0
1,401
1,409
0
15,688
W
Cerberus
KingTwist
Cerberus
1,401
273
0
2,196
3,207
1,727
0
0
3,207
15,982
0
L
1,216
38
0
448
1,969
523
0
674
1,295
16,294
0
W
674
505
0
250
958
305
0
274
684
15,513
0
W
Thanatos
thev431
Thanatos
817
206
0
2,355
3,111
732
0
325
2,786
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,882
Gold Earned
16,015
152
Minions Killed
93
0
Camps Cleared
0
494,724
Distance Traveled
390,276
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,322
664
9
2
0
107,612
2
L
Thor
3,371
674
26
5
0
91,302
1
L
Fafnir
3,286
657
9
2
0
105,232
1
L
Izanami
2,455
491
2
0
0
14,019
0
W
Rama
3,323
665
37
7
0
88,045
1
L
Nike
3,402
680
26
5
0
93,577
1
W
Cerberus
3,350
670
47
9
0
102,702
1
L
Merlin
3,501
700
30
6
0
86,146
1
W
Nox
3,598
720
31
6
0
93,263
1
W
Thanatos
3,289
658
28
6
0
103,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role