Player Matchup

Artemis
Artemis
IVIARich
Artemis
Level 27
God Stats
14W - 29L
1,367 SR
Queue Stats
21W - 49L
1,336 Elo+
Party 1
Ne Zha
Ne Zha
ReyyyKing24
Ne Zha
Level 48
God Stats
27W - 59L
1,101 SR
Queue Stats
64W - 133L
1,188 Elo+
Party 1
Odin
Odin
xRAPT0RPAR7Yx
Odin
Level 29
God Stats
0W - 4L
1,139 SR
Queue Stats
8W - 21L
1,216 Elo+
Party 1
Team Averages
Level 35
1,202 SR
1,247 Elo+

VS

Team Averages
Level 67
1,441 SR
1,238 Elo+
Sol
Sol
Allami
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 50L
1,127 Elo+
Party 2
Medusa
Medusa
LordArrojacast
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 51L
1,179 Elo+
Party 2
Odin
Odin
austinpowers023
Odin
Level 107
God Stats
2W - 5L
1,324 SR
Queue Stats
55W - 49L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IVIARich
Artemis
12
4 / 5 / 6
8,852
738
11,009
10,497
5,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
4 / 5 / 5
8,439
703
5,878
9,508
6,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 5
8,326
694
2,652
9,441
11,172
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Allami
Sol
12
1 / 3 / 11
8,665
722
5,081
6,308
1,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 5 / 8
9,414
785
8,697
9,033
2,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 5
10,304
859
8,358
9,206
7,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
13
13
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
Allami
Sol
1
3
11
2.17
L
Artemis
IVIARich
Artemis
4
5
6
1.4
W
4
5
8
1.6
L
Ne Zha
4
5
5
1.3
W
8
3
5
3.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
22,136
29,446
Taken
24,547
22,864
Mitigated
12,374
2,623
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Allami
Sol
5,081
799
0
1,785
6,308
1,687
1,835
0
6,308
24,427
0
L
Artemis
IVIARich
Artemis
11,009
5,015
0
1,014
10,497
5,554
0
1,424
9,073
0
31,213
W
8,697
3,657
0
0
9,033
2,791
808
36
8,997
0
32,806
L
Ne Zha
5,878
1,508
312
1,297
9,508
6,138
246
1,509
7,999
0
25,249
W
8,358
2,197
0
595
9,206
7,896
380
1
9,205
0
36,307
L
2,652
809
0
0
9,441
11,172
82
2,203
7,238
0
22,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
28,383
118
Minions Killed
144
0
Camps Cleared
0
574,958
Distance Traveled
723,396
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,665
722
36
3
0
226,697
0
L
Artemis
8,852
738
53
4
0
161,232
1
W
Medusa
9,414
785
39
3
0
241,767
4
L
Ne Zha
8,439
703
33
3
0
212,440
4
W
Odin
10,304
859
69
6
0
254,932
6
L
Odin
8,326
694
32
3
0
201,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role