Player Matchup

Fenrir
Fenrir
PunicusPrime
Fenrir
Level 84
God Stats
53W - 31L
1,726 SR
Queue Stats
166W - 162L
1,532 Elo+
Party 1
Bacchus
Bacchus
SN0PCAT419
Bacchus
Level 29
God Stats
46W - 27L
1,673 SR
Queue Stats
83W - 71L
1,507 Elo+
Party 1
Anubis
Anubis
psychoknight242
Anubis
Level 81
God Stats
35W - 22L
1,707 SR
Queue Stats
145W - 142L
1,505 Elo+
Party 1
Team Averages
Level 65
1,702 SR
1,514 Elo+

VS

Team Averages
Level 36
1,653 SR
1,432 Elo+
Agni
Agni
Rose of Atlas
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 2
Bellona
Bellona
Yeezus Chrust
Bellona
Level 18
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
josxcajxc
Mercury
Level 26
God Stats
0W - 1L
1,772 SR
Queue Stats
18W - 17L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 2 / 5
11,904
700
9,930
13,114
6,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
SN0PCAT419
Bacchus
14
0 / 5 / 10
11,222
660
4,228
13,440
11,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 4
12,034
708
14,423
12,252
5,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,800
635
12,829
11,898
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
3 / 6 / 4
10,227
602
8,371
16,318
7,222
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
josxcajxc
Mercury
13
3 / 2 / 5
10,241
602
4,439
7,085
2,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
9
9
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
5
4.25
L
3
5
5
1.1
W
Bacchus
SN0PCAT419
Bacchus
0
5
10
1
L
Bellona
3
6
4
0.83
L
Mercury
josxcajxc
Mercury
3
2
5
2.75
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
25,639
38,806
Taken
35,301
23,754
Mitigated
12,454
17,591
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,930
1,903
0
8,240
13,114
6,522
1,394
3,818
9,296
0
50,071
L
12,829
644
0
950
11,898
3,171
0
4,771
7,127
61,556
0
W
Bacchus
SN0PCAT419
Bacchus
4,228
501
0
1,170
13,440
11,759
484
3,611
8,300
23,753
0
L
Bellona
8,371
3,406
0
1,690
16,318
7,222
0
9,867
6,451
0
22,928
L
Mercury
josxcajxc
Mercury
4,439
1,186
0
360
7,085
2,061
0
4,116
2,969
0
32,567
W
14,423
148
0
8,181
12,252
5,473
1,056
5,563
6,689
71,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
31,268
190
Minions Killed
163
0
Camps Cleared
0
941,683
Distance Traveled
842,614
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,904
700
48
3
0
358,122
2
L
Agni
10,800
635
78
5
0
315,781
5
W
Bacchus
11,222
660
37
2
0
303,301
2
L
Bellona
10,227
602
28
2
0
282,622
0
L
Mercury
10,241
602
57
3
0
244,211
3
W
Anubis
12,034
708
105
6
0
280,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role