Player Matchup

Tyr
Tyr
AwesomeAmends
Tyr
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 115L
1,389 Elo+
Party 2
Ullr
Ullr
Coletrain0311
Ullr
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,688 Elo+
Solo
Ymir
Ymir
Xr2d
Ymir
Level 29
God Stats
5W - 1L
1,757 SR
Queue Stats
131W - 98L
1,415 Elo+
Party 2
Team Averages
Level 42
1,586 SR
1,498 Elo+

VS

Team Averages
Level 18
1,485 SR
1,266 Elo+
Ne Zha
Ne Zha
OGWarden
Ne Zha
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
Plket
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,281 Elo+
Party 1
Hades
Hades
brocolinkYTB
Hades
Level 18
God Stats
4W - 5L
1,454 SR
Queue Stats
4W - 7L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
14,713
669
10,887
22,803
25,319
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 5 / 11
15,873
722
26,710
19,534
7,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Xr2d
Ymir
17
7 / 4 / 12
15,877
722
12,121
21,377
22,182
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OGWarden
Ne Zha
16
7 / 13 / 3
14,079
640
16,408
22,690
9,445
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Plket
Baron Samedi
16
2 / 7 / 8
12,894
586
15,560
21,712
25,152
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 7
13,203
600
13,044
19,637
11,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
24
Kills
12
12
Deaths
26
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
11
5
11
3.3
L
Ne Zha
OGWarden
Ne Zha
7
13
3
0.65
L
Baron Samedi
Plket
Baron Samedi
2
7
8
0.86
W
Ymir
Xr2d
Ymir
7
4
12
3.25
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,718
Damage
45,012
63,714
Taken
64,039
55,037
Mitigated
46,535
15,613
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,887
2,569
1,671
5,796
22,803
25,319
488
7,900
14,903
0
31,742
W
26,710
22,371
2,314
5,832
19,534
7,536
1,823
9,798
9,736
0
69,365
L
Ne Zha
OGWarden
Ne Zha
16,408
5,528
0
1,903
22,690
9,445
0
3,532
19,158
0
55,005
L
Baron Samedi
Plket
Baron Samedi
15,560
769
1,929
4,603
21,712
25,152
0
3,337
18,375
56,438
0
W
Ymir
Xr2d
Ymir
12,121
1,425
0
0
21,377
22,182
136
10,929
10,448
51,835
0
L
13,044
481
330
5,178
19,637
11,938
159
5,759
13,878
71,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
40,176
170
Minions Killed
180
0
Camps Cleared
0
1,049,854
Distance Traveled
975,289
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,713
669
36
2
0
403,220
1
W
Ullr
15,873
722
70
3
0
312,558
2
L
Ne Zha
14,079
640
47
2
0
339,752
1
L
Baron Samedi
12,894
586
54
2
0
336,253
2
W
Ymir
15,877
722
64
3
0
334,076
4
L
Hades
13,203
600
79
4
0
299,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role