Player Matchup

Ra
Ra
CocoIDS
Ra
Level 29
God Stats
43W - 38L
1,377 SR
Queue Stats
188W - 208L
1,216 Elo+
Solo
Kukulkan
Kukulkan
Gang795
Kukulkan
Level 21
God Stats
1W - 2L
1,170 SR
Queue Stats
13W - 18L
1,136 Elo+
Solo
Ravana
Ravana
RaxXxae
Ravana
Level 29
God Stats
2W - 1L
1,617 SR
Queue Stats
71W - 78L
1,224 Elo+
Solo
Cerberus
Cerberus
itschanski
Cerberus
Level 25
God Stats
7W - 6L
1,464 SR
Queue Stats
74W - 60L
1,216 Elo+
Solo
Neith
Neith
mordaki0snipes
Neith
Level 11
God Stats
4W - 7L
1,271 SR
Queue Stats
23W - 27L
1,120 Elo+
Solo
Team Averages
Level 23
1,380 SR
1,182 Elo+

VS

Team Averages
Level 22
1,384 SR
1,164 Elo+
Ao Kuang
Ao Kuang
AceOrca13486906
Ao Kuang
Level 21
God Stats
11W - 14L
1,457 SR
Queue Stats
87W - 74L
1,206 Elo+
Solo
Chaac
Chaac
FrenchToastOfun
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 136L
1,221 Elo+
Party 1
Artemis
Artemis
VX_BlackRose_XV
Artemis
Level 17
God Stats
0W - 5L
1,121 SR
Queue Stats
10W - 28L
1,012 Elo+
Solo
Merlin
Merlin
oBsErVe_marre
Merlin
Level 18
God Stats
13W - 10L
1,545 SR
Queue Stats
218W - 200L
1,203 Elo+
Solo
Nu Wa
Nu Wa
v PuRpl WuShi v
Nu Wa
Level 24
God Stats
4W - 2L
1,298 SR
Queue Stats
217W - 298L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 14
11,678
1,062
13,538
12,842
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Gang795
Kukulkan
18
11 / 5 / 8
12,622
1,147
14,281
10,495
4,199
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
RaxXxae
Ravana
17
5 / 5 / 10
11,023
1,002
8,378
11,799
5,015
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Cerberus
itschanski
Cerberus
19
3 / 2 / 19
11,497
1,045
16,069
13,588
14,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 10
11,625
1,057
14,319
15,526
5,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

272

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
8 / 11 / 4
11,824
1,075
17,240
23,414
7,426
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
8 / 2 / 2
11,756
1,069
14,118
12,150
15,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 7 / 3
9,311
846
2,124
13,898
3,951
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
3 / 4 / 11
11,525
1,048
14,903
13,235
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 10
10,558
960
10,834
14,074
4,354
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
32
Kills
20
20
Deaths
32
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
8
11
4
0.91
W
5
6
14
2
L
8
2
2
4.5
W
Kukulkan
Gang795
Kukulkan
11
5
8
3
W
Ravana
RaxXxae
Ravana
5
5
10
2
L
0
7
3
0.21
W
Cerberus
itschanski
Cerberus
3
2
19
6.25
W
8
2
10
6.5
L
3
4
11
2.13
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,585
Damage
59,219
64,250
Taken
76,771
34,646
Mitigated
35,034
14,886
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
17,240
4,552
156
3,269
23,414
7,426
0
13,367
10,047
32,379
0
W
13,538
1,872
1,718
4,225
12,842
5,083
0
7,829
5,013
24,896
0
L
14,118
3,637
0
2,446
12,150
15,012
0
7,616
4,534
0
33,890
W
Kukulkan
Gang795
Kukulkan
14,281
4,552
558
804
10,495
4,199
0
5,218
5,277
36,358
0
W
Ravana
RaxXxae
Ravana
8,378
3,718
626
1,913
11,799
5,015
0
8,396
3,403
0
23,163
L
2,124
920
0
0
13,898
3,951
0
6,982
6,916
0
7,136
W
Cerberus
itschanski
Cerberus
16,069
403
0
3,735
13,588
14,994
0
10,513
3,075
42,634
0
W
14,319
7,448
0
1,307
15,526
5,355
0
11,021
4,505
0
20,348
L
14,903
722
0
1,562
13,235
4,291
0
7,558
5,677
30,404
0
L
10,834
2,839
0
310
14,074
4,354
0
8,365
5,709
18,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
54,974
198
Minions Killed
125
0
Camps Cleared
3
885,764
Distance Traveled
867,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,824
1,075
23
2
1
156,215
0
W
Ra
11,678
1,062
27
2
0
143,126
0
L
Chaac
11,756
1,069
50
5
1
214,330
0
W
Kukulkan
12,622
1,147
61
6
0
147,827
1
W
Ravana
11,023
1,002
32
3
0
177,448
0
L
Artemis
9,311
846
8
1
0
126,217
0
W
Cerberus
11,497
1,045
71
6
0
224,026
1
W
Neith
11,625
1,057
7
1
0
193,337
0
L
Merlin
11,525
1,048
32
3
0
200,723
0
L
Nu Wa
10,558
960
12
1
1
169,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role