Player Matchup

Bellona
Bellona
 
Bellona
Level 7
God Stats
6W - 11L
1,500 SR
Queue Stats
306W - 283L
1,500 Elo+
Party 1
Hades
Hades
Eliasjanoski
Hades
Level 18
God Stats
27W - 27L
1,442 SR
Queue Stats
54W - 53L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Mago016505
Nu Wa
Level 23
God Stats
1W - 2L
1,646 SR
Queue Stats
76W - 77L
1,216 Elo+
Solo
Mercury
Mercury
MrRVGER
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 271L
1,326 Elo+
Party 1
Hou Yi
Hou Yi
SurplusLace1400
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 184L
1,335 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,355 Elo+

VS

Team Averages
Level 26
1,332 SR
1,278 Elo+
Bellona
Bellona
GN4RLYSW4G
Bellona
Level 27
God Stats
98W - 93L
1,355 SR
Queue Stats
151W - 173L
1,166 Elo+
Party 2
Nox
Nox
LordAeon
Nox
Level 45
God Stats
6W - 5L
1,542 SR
Queue Stats
21W - 19L
1,414 Elo+
Party 2
Cerberus
Cerberus
MONSTERMAN906
Cerberus
Level 16
God Stats
7W - 8L
1,440 SR
Queue Stats
269W - 262L
1,275 Elo+
Party 2
Thor
Thor
SHOOT 2 KI11 U
Thor
Level 29
God Stats
4W - 16L
1,128 SR
Queue Stats
428W - 454L
1,282 Elo+
Party 2
Jing Wei
Jing Wei
Smycol
Jing Wei
Level 13
God Stats
5W - 2L
1,195 SR
Queue Stats
9W - 7L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 8 / 3
8,481
424
6,597
15,125
5,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 5 / 2
10,389
519
5,805
12,423
7,178
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
15
7 / 8 / 4
10,170
509
12,857
11,779
4,302
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
MrRVGER
Mercury
11
4 / 8 / 3
8,716
436
6,939
12,336
4,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 5 / 7
9,622
481
12,733
12,297
4,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GN4RLYSW4G
Bellona
13
4 / 5 / 8
9,670
484
9,315
14,592
13,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 8 / 11
11,120
556
14,334
12,992
4,880
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MONSTERMAN906
Cerberus
16
6 / 5 / 12
11,371
569
7,444
14,009
6,587
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 4 / 6
11,219
561
7,504
13,970
5,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Smycol
Jing Wei
16
7 / 2 / 6
10,573
529
11,145
11,416
3,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
21
Kills
32
34
Deaths
24
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
8
3
0.44
L
3
5
2
0.8
W
Bellona
GN4RLYSW4G
Bellona
4
5
8
1.6
W
8
8
11
1.69
W
Cerberus
MONSTERMAN906
Cerberus
6
5
12
2.4
L
Nu Wa
7
8
4
1.13
L
Mercury
MrRVGER
Mercury
4
8
3
0.69
W
7
4
6
2.5
W
Jing Wei
Smycol
Jing Wei
7
2
6
5
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,931
Damage
49,742
63,960
Taken
66,979
26,142
Mitigated
33,949
6,521
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,597
1,573
0
444
15,125
5,897
264
6,517
8,608
0
28,981
L
5,805
428
0
3,025
12,423
7,178
136
2,969
9,454
67,381
0
W
Bellona
GN4RLYSW4G
Bellona
9,315
2,194
0
4,175
14,592
13,815
806
3,435
11,157
0
37,511
W
14,334
854
0
374
12,992
4,880
1,290
4,330
8,662
55,979
0
W
Cerberus
MONSTERMAN906
Cerberus
7,444
496
54
1,542
14,009
6,587
1,012
2,826
11,183
47,386
0
L
Nu Wa
12,857
2,117
0
2,187
11,779
4,302
1,799
4,114
7,665
37,731
0
L
Mercury
MrRVGER
Mercury
6,939
3,264
0
365
12,336
4,445
0
3,467
8,869
0
21,894
W
7,504
1,420
0
3,774
13,970
5,065
0
3,015
10,955
0
68,186
W
Jing Wei
Smycol
Jing Wei
11,145
8,273
0
4,939
11,416
3,602
2,822
5,056
6,360
0
55,238
L
12,733
5,338
0
500
12,297
4,320
0
4,711
7,586
0
44,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
53,953
295
Minions Killed
423
0
Camps Cleared
0
1,646,226
Distance Traveled
1,847,957
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,481
424
42
2
0
412,074
3
L
Hades
10,389
519
114
6
0
328,087
0
W
Bellona
9,670
484
39
2
0
368,098
2
W
Nox
11,120
556
94
5
0
335,397
3
W
Cerberus
11,371
569
91
5
0
374,479
0
L
Nu Wa
10,170
509
54
3
0
273,801
0
L
Mercury
8,716
436
33
2
0
328,216
1
W
Thor
11,219
561
99
5
0
389,519
0
W
Jing Wei
10,573
529
100
5
0
380,464
2
L
Hou Yi
9,622
481
52
3
0
304,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role