Player Matchup

Nemesis
Nemesis
BLOODY AZTEC25
Nemesis
Level 101
God Stats
0W - 7L
1,267 SR
Queue Stats
103W - 105L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
Momonja11
Erlang Shen
Level 121
God Stats
3W - 6L
1,626 SR
Queue Stats
254W - 273L
1,497 Elo+
Party 1
Hel
Hel
ReiEddie219
Hel
Level 68
God Stats
1W - 2L
1,558 SR
Queue Stats
10W - 9L
1,536 Elo+
Party 1
Team Averages
Level 97
1,484 SR
1,532 Elo+

VS

Team Averages
Level 108
1,526 SR
1,558 Elo+
Set
Set
ChrispyBacon1537
Set
Level 49
God Stats
2W - 1L
1,412 SR
Queue Stats
91W - 82L
1,584 Elo+
Solo
Zeus
Zeus
Geaux CMonMAN
Zeus
Level 126
God Stats
246W - 243L
1,677 SR
Queue Stats
280W - 287L
1,546 Elo+
Party 2
Ymir
Ymir
SHADOWSLAYER069
Ymir
Level 148
God Stats
3W - 2L
1,488 SR
Queue Stats
212W - 213L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
12,105
712
9,831
13,931
10,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Momonja11
Erlang Shen
16
6 / 6 / 3
11,827
696
12,532
19,554
15,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 11 / 2
10,091
594
6,803
18,168
6,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 5
13,435
790
16,570
12,853
7,448
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 10
11,494
676
11,827
8,367
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 12
11,575
681
12,933
23,403
29,359
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
18
18
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
1
8
6
W
12
3
5
4.83
W
2
4
10
1.75
L
Erlang Shen
Momonja11
Erlang Shen
6
6
3
1.25
L
2
11
2
0.27
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
41,330
51,653
Taken
44,623
32,993
Mitigated
39,565
14,100
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,831
4,168
0
2,302
13,931
10,786
0
6,323
7,608
0
42,538
W
16,570
10,061
0
2,880
12,853
7,448
1,591
283
12,570
0
70,432
W
11,827
477
0
435
8,367
2,758
433
1,911
6,456
66,447
0
L
Erlang Shen
Momonja11
Erlang Shen
12,532
6,853
0
4,718
19,554
15,812
106
8,310
11,244
404
52,447
L
6,803
723
3,315
3,765
18,168
6,395
148
10,140
8,028
24,079
0
W
12,933
2,716
0
5,502
23,403
29,359
342
5,085
18,318
38,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
36,504
142
Minions Killed
231
0
Camps Cleared
0
779,406
Distance Traveled
912,941
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,105
712
58
3
0
276,070
1
W
Set
13,435
790
94
6
0
343,703
4
W
Zeus
11,494
676
96
6
0
273,978
0
L
Erlang Shen
11,827
696
59
3
0
277,995
2
L
Hel
10,091
594
25
1
0
225,341
0
W
Ymir
11,575
681
41
2
0
295,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role