Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BLAZExELEMUTTxx
Hades
Level 154
God Stats
14W - 8L
1,773 SR
Queue Stats
389W - 391L
1,468 Elo+
Party 1
Izanami
Izanami
Blade7283
Izanami
Level 96
God Stats
2W - 1L
1,715 SR
Queue Stats
168W - 183L
1,464 Elo+
Party 1
Pele
Pele
Harbo79
Pele
Level 129
God Stats
1W - 1L
1,633 SR
Queue Stats
192W - 198L
1,487 Elo+
Party 1
Raijin
Raijin
Yowsers
Raijin
Level 128
God Stats
11W - 5L
1,500 SR
Queue Stats
236W - 256L
1,441 Elo+
Party 1
Team Averages
Level 119
1,624 SR
1,472 Elo+

VS

Team Averages
Level 84
1,534 SR
1,401 Elo+
Geb
Geb
 
Geb
Level 76
God Stats
1W - 1L
1,899 SR
Queue Stats
44W - 39L
1,404 Elo+
Party 2
Sol
Sol
Done-4
Sol
Level 148
God Stats
4W - 3L
1,382 SR
Queue Stats
182W - 178L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Ghenghiskhan777
Zhong Kui
Level 96
God Stats
1W - 4L
1,405 SR
Queue Stats
86W - 88L
1,419 Elo+
Party 2
Janus
Janus
Rawr1691
Janus
Level 86
God Stats
2W - 3L
1,482 SR
Queue Stats
110W - 115L
1,461 Elo+
Solo
He Bo
He Bo
uguin1
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 4 / 16
11,106
793
11,903
8,055
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 12
13,843
989
19,478
18,119
18,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Blade7283
Izanami
15
4 / 8 / 13
11,024
787
11,133
12,880
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Harbo79
Pele
17
2 / 6 / 15
10,803
772
13,136
14,780
14,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
Yowsers
Raijin
19
8 / 6 / 15
12,014
858
13,448
13,513
13,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 7 / 20
10,544
753
4,887
18,128
22,525
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Done-4
Sol
20
6 / 5 / 11
11,695
835
12,227
19,767
6,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Ghenghiskhan777
Zhong Kui
18
9 / 8 / 7
11,002
786
16,174
21,316
10,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Rawr1691
Janus
17
4 / 9 / 11
10,507
751
10,298
13,898
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
uguin1
He Bo
10
1 / 3 / 6
7,661
547
1,009
3,460
1,107
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
77
32
Kills
22
29
Deaths
32
71
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
4
16
3
L
Geb
 
Geb
2
7
20
1.71
W
14
5
12
4
W
Izanami
Blade7283
Izanami
4
8
13
1.31
L
Sol
Done-4
Sol
6
5
11
2.3
L
Zhong Kui
Ghenghiskhan777
Zhong Kui
9
8
7
1.56
W
Pele
Harbo79
Pele
2
6
15
1.58
L
Janus
Rawr1691
Janus
4
9
11
1.06
W
Raijin
Yowsers
Raijin
8
6
15
2.58
L
He Bo
uguin1
He Bo
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,098
Damage
44,595
67,347
Taken
76,569
54,057
Mitigated
45,884
17,943
Healing
26,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,903
237
1,189
689
8,055
2,807
1,761
5,865
2,190
20,752
0
L
Geb
 
Geb
4,887
544
938
1,103
18,128
22,525
0
10,454
7,674
12,695
0
W
19,478
890
737
5,339
18,119
18,821
472
11,983
6,136
41,698
0
W
Izanami
Blade7283
Izanami
11,133
5,666
1,726
954
12,880
4,886
2,594
10,725
2,155
0
25,613
L
Sol
Done-4
Sol
12,227
3,323
3,281
9,361
19,767
6,947
275
14,071
5,696
35,939
0
L
Zhong Kui
Ghenghiskhan777
Zhong Kui
16,174
2,372
1,812
7,230
21,316
10,501
394
10,327
10,989
25,877
0
W
Pele
Harbo79
Pele
13,136
2,547
1,282
2,021
14,780
14,517
724
8,708
6,072
0
25,291
L
Janus
Rawr1691
Janus
10,298
179
1,039
1,471
13,898
4,804
220
8,167
5,731
29,837
0
W
Raijin
Yowsers
Raijin
13,448
643
2,242
1,764
13,513
13,026
541
7,314
6,199
27,102
0
L
He Bo
uguin1
He Bo
1,009
24
0
42
3,460
1,107
0
1,810
1,650
2,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
51,409
144
Minions Killed
125
0
Camps Cleared
0
1,136,502
Distance Traveled
995,698
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,106
793
28
2
0
247,284
0
L
Geb
10,544
753
3
0
0
264,116
0
W
Hades
13,843
989
41
3
0
222,152
0
W
Izanami
11,024
787
30
2
0
222,829
0
L
Sol
11,695
835
55
4
0
237,049
0
L
Zhong Kui
11,002
786
28
2
0
200,938
1
W
Pele
10,803
772
22
2
0
242,480
0
L
Janus
10,507
751
38
3
0
202,866
0
W
Raijin
12,014
858
23
2
0
201,757
0
L
He Bo
7,661
547
1
0
0
90,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role