Player Matchup

Hercules
Hercules
Silver II
Dee_Larnixter
Hercules
Silver II
Level 129
God Stats
3W - 4L
1,584 SR
Queue Stats
273W - 257L
1,393 MMR
Party 2
Susano
Susano
Silver IV
Why_You_SaltyBro
Susano
Silver IV
Level 63
God Stats
4W - 3L
1,531 SR
Queue Stats
90W - 64L
1,500 MMR
Solo
Persephone
Persephone
Gold IV
bontus69
Persephone
Gold IV
Level 91
God Stats
0W - 1L
1,401 SR
Queue Stats
443W - 443L
1,408 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,505 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,553 SR
1,412 MMR
Jormungandr
Jormungandr
Gold II
Devil_Demolidor
Jormungandr
Gold II
Level 123
God Stats
10W - 9L
1,494 SR
Queue Stats
37W - 50L
1,587 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
TmeTrvlrsWfe
Baron Samedi
Silver III
Level 58
God Stats
19W - 20L
1,665 SR
Queue Stats
123W - 126L
1,370 MMR
Solo
Ravana
Ravana
Silver I
diegocoelhoabreu
Ravana
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 186L
1,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dee_Larnixter
Hercules
18
2 / 4 / 9
15,825
546
12,765
52,313
63,674
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
11 / 4 / 5
19,074
658
29,508
28,837
14,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
bontus69
Persephone
20
3 / 9 / 8
16,530
570
30,026
22,349
9,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusAphroditeChaacSobekKumbhakarna

VS

Bans
HeraMedusaGaneshaXbalanqueYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Devil_Demolidor
Jormungandr
19
4 / 2 / 11
17,226
594
25,888
32,321
47,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TmeTrvlrsWfe
Baron Samedi
18
3 / 8 / 13
16,515
569
21,589
27,101
25,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 6 / 7
18,959
654
29,526
26,857
20,691
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
16
Kills
17
17
Deaths
16
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dee_Larnixter
Hercules
2
4
9
1.63
W
Jormungandr
Devil_Demolidor
Jormungandr
4
2
11
4.75
W
Baron Samedi
TmeTrvlrsWfe
Baron Samedi
3
8
13
1.19
L
11
4
5
3.38
L
Persephone
bontus69
Persephone
3
9
8
0.78
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,299
Damage
77,003
103,499
Taken
86,279
87,151
Mitigated
93,434
21,157
Healing
26,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dee_Larnixter
Hercules
12,765
3,635
0
16,822
52,313
63,674
1,017
24,596
27,717
504
45,722
W
Jormungandr
Devil_Demolidor
Jormungandr
25,888
3,415
0
8,285
32,321
47,370
230
10,645
21,676
92,450
0
W
Baron Samedi
TmeTrvlrsWfe
Baron Samedi
21,589
1,324
3,481
7,212
27,101
25,373
1,057
10,295
16,806
70,163
0
L
29,508
6,162
0
2,821
28,837
14,333
0
13,432
15,405
0
156,102
L
Persephone
bontus69
Persephone
30,026
958
0
1,514
22,349
9,144
536
9,603
12,746
103,334
0
W
29,526
11,327
0
7,383
26,857
20,691
2,125
9,416
17,441
0
98,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,429
Gold Earned
52,700
263
Minions Killed
263
0
Camps Cleared
0
1,692,325
Distance Traveled
1,574,838
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,825
546
39
1
0
566,389
2
W
Jormungandr
17,226
594
95
3
0
554,631
5
W
Baron Samedi
16,515
569
73
3
0
476,505
1
L
Susano
19,074
658
145
5
0
597,735
4
L
Persephone
16,530
570
79
3
0
528,201
3
W
Ravana
18,959
654
95
3
0
543,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role