Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 11
God Stats
1W - 2L
1,548 SR
Queue Stats
7W - 9L
1,542 Elo+
Solo
Ymir
Ymir
Indersolid90
Ymir
Level 29
God Stats
8W - 8L
1,653 SR
Queue Stats
258W - 243L
1,547 Elo+
Solo
Hades
Hades
Nate_da_Great110
Hades
Level 29
God Stats
4W - 3L
1,267 SR
Queue Stats
226W - 217L
1,466 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,511 Elo+

VS

Team Averages
Level 20
1,399 SR
1,552 Elo+
Ravana
Ravana
 
Ravana
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,519 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
2W - 1L
1,367 SR
Queue Stats
3W - 2L
1,357 Elo+
Solo
Medusa
Medusa
Chicosansan
Medusa
Level 24
God Stats
1W - 0L
1,313 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Janus
Janus
LetUncleJawn
Janus
Level 28
God Stats
1W - 0L
1,314 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Camazotz
Camazotz
PaperMuffin8816
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 4 / 4
10,389
1,039
7,950
9,537
3,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
 
Mercury
13
0 / 7 / 1
8,362
836
794
10,441
5,895
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
 
Horus
16
1 / 5 / 5
9,761
976
6,209
13,762
10,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 0 / 1
9,178
918
4,359
10,812
10,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 5 / 2
10,408
1,041
11,140
15,508
9,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

219

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 1 / 9
10,785
1,079
6,922
6,100
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
 
Kukulkan
13
0 / 0 / 2
8,409
841
885
2,971
1,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
9 / 5 / 7
11,030
1,103
16,256
11,555
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 14
11,291
1,129
16,419
5,573
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
16
3 / 1 / 10
10,479
1,048
11,071
8,347
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
7
Kills
21
21
Deaths
7
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
4
1
L
Mercury
 
Mercury
0
7
1
0.07
L
Horus
 
Horus
1
5
5
0.7
W
Ravana
 
Ravana
5
1
9
9.5
W
Kukulkan
 
Kukulkan
0
0
2
1
W
Medusa
9
5
7
2.5
L
0
0
1
0.5
W
4
0
14
11
L
4
5
2
1
W
Camazotz
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
51,553
60,060
Taken
34,546
38,620
Mitigated
14,159
6,840
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,950
372
0
23
9,537
3,341
0
3,544
5,993
31,899
0
L
Mercury
 
Mercury
794
166
0
80
10,441
5,895
0
2,406
8,035
0
2,575
L
Horus
 
Horus
6,209
3,204
1,259
2,284
13,762
10,201
0
4,043
9,719
500
13,882
W
Ravana
 
Ravana
6,922
3,227
0
1,311
6,100
2,721
0
4,335
1,765
0
23,463
W
Kukulkan
 
Kukulkan
885
53
0
0
2,971
1,109
0
2,132
839
4,987
0
W
Medusa
16,256
9,616
0
0
11,555
4,898
0
8,401
3,154
0
29,184
L
4,359
349
0
0
10,812
10,142
0
2,785
8,027
31,335
0
W
16,419
973
0
0
5,573
2,135
0
4,251
1,322
37,545
0
L
11,140
2,281
284
2,910
15,508
9,041
0
4,526
10,982
23,176
0
W
Camazotz
11,071
2,552
0
4,104
8,347
3,296
0
4,822
3,525
0
24,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
51,994
144
Minions Killed
154
6
Camps Cleared
8
810,512
Distance Traveled
850,456
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,389
1,039
56
6
3
180,757
0
L
Mercury
8,362
836
1
0
0
94,096
2
L
Horus
9,761
976
16
2
1
205,366
0
W
Ravana
10,785
1,079
35
4
0
197,695
0
W
Kukulkan
8,409
841
6
1
1
125,768
3
W
Medusa
11,030
1,103
33
3
2
168,323
0
L
Ymir
9,178
918
52
5
1
169,712
0
W
Janus
11,291
1,129
56
6
0
210,885
0
L
Hades
10,408
1,041
19
2
1
160,581
0
W
Camazotz
10,479
1,048
24
2
5
147,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role