Player Matchup

Hercules
Hercules
Acnh
Hercules
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
44W - 48L
1,553 Elo+
Solo
Ah Puch
Ah Puch
Nadingus
Ah Puch
Level 20
God Stats
4W - 0L
1,944 SR
Queue Stats
56W - 36L
1,740 Elo+
Solo
Ne Zha
Ne Zha
Slaihk
Ne Zha
Level 15
God Stats
3W - 1L
1,909 SR
Queue Stats
19W - 19L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
bymajihe
Sun Wukong
Level 27
God Stats
10W - 12L
1,550 SR
Queue Stats
106W - 92L
1,580 Elo+
Solo
Neith
Neith
Чернобыль
Neith
Level 47
God Stats
5W - 4L
1,628 SR
Queue Stats
14W - 13L
1,476 Elo+
Party 2
Team Averages
Level 27
1,748 SR
1,581 Elo+

VS

Team Averages
Level 40
1,500 SR
1,616 Elo+
Fenrir
Fenrir
Hammerknob
Fenrir
Level 24
God Stats
4W - 10L
1,405 SR
Queue Stats
145W - 141L
1,435 Elo+
Solo
Olorun
Olorun
TonyBamanboni
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,743 Elo+
Party 1
Chiron
Chiron
magicmage2020
Chiron
Level 28
God Stats
9W - 9L
1,471 SR
Queue Stats
414W - 393L
1,573 Elo+
Solo
Nu Wa
Nu Wa
riustonn
Nu Wa
Level 30
God Stats
269W - 219L
1,624 SR
Queue Stats
395W - 371L
1,566 Elo+
Solo
Hercules
Hercules
vGalaxtic
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acnh
Hercules
17
0 / 0 / 0
12,070
604
0
2,821
740
Ah Puch
Nadingus
Ah Puch
20
6 / 4 / 21
19,781
989
38,537
20,400
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Slaihk
Ne Zha
20
8 / 15 / 15
19,212
961
12,393
32,715
21,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
bymajihe
Sun Wukong
20
10 / 4 / 19
19,729
986
25,541
25,220
35,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 20
19,274
964
29,975
27,124
9,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hammerknob
Fenrir
20
5 / 12 / 15
18,433
922
19,059
30,512
15,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 11 / 9
22,577
1,129
49,756
40,954
18,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 2
14,253
713
1,773
1,756
587
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
riustonn
Nu Wa
20
4 / 5 / 21
19,164
958
25,348
17,342
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
vGalaxtic
Hercules
20
1 / 1 / 16
16,627
831
7,165
21,611
21,896
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
93
30
Kills
30
30
Deaths
30
75
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
Acnh
Hercules
0
0
0
0
L
Fenrir
Hammerknob
Fenrir
5
12
15
1.04
W
Ah Puch
Nadingus
Ah Puch
6
4
21
4.13
W
Ne Zha
Slaihk
Ne Zha
8
15
15
1.03
L
19
11
9
2.14
W
Sun Wukong
bymajihe
Sun Wukong
10
4
19
4.88
L
1
1
2
2
L
Nu Wa
riustonn
Nu Wa
4
5
21
2.9
L
Hercules
vGalaxtic
Hercules
1
1
16
9
W
6
7
20
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,446
Damage
103,101
108,280
Taken
112,175
72,955
Mitigated
62,908
17,180
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Acnh
Hercules
0
0
0
0
2,821
740
0
2,821
0
0
0
L
Fenrir
Hammerknob
Fenrir
19,059
6,168
0
2,192
30,512
15,484
0
8,122
22,390
0
46,432
W
Ah Puch
Nadingus
Ah Puch
38,537
3,222
0
2,879
20,400
6,471
0
14,499
5,901
112,853
0
W
Ne Zha
Slaihk
Ne Zha
12,393
4,939
0
666
32,715
21,415
0
22,529
10,186
0
35,910
L
49,756
27,287
872
14,871
40,954
18,133
0
16,058
24,896
118,650
0
W
Sun Wukong
bymajihe
Sun Wukong
25,541
3,510
0
4,932
25,220
35,139
0
15,336
9,700
1,131
45,997
L
1,773
189
254
386
1,756
587
0
874
882
0
7,196
L
Nu Wa
riustonn
Nu Wa
25,348
4,335
0
193
17,342
6,808
0
6,548
10,794
62,413
0
L
Hercules
vGalaxtic
Hercules
7,165
454
0
4,866
21,611
21,896
0
8,042
13,569
0
26,515
W
29,975
14,564
504
8,199
27,124
9,190
0
19,919
7,205
0
92,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,066
Gold Earned
91,054
411
Minions Killed
388
10
Camps Cleared
14
1,517,236
Distance Traveled
1,490,064
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,070
604
0
0
0
0
0
L
Fenrir
18,433
922
61
3
6
386,798
1
W
Ah Puch
19,781
989
188
9
1
370,700
0
W
Ne Zha
19,212
961
25
1
2
363,105
0
L
Olorun
22,577
1,129
166
8
4
319,534
1
W
Sun Wukong
19,729
986
55
3
0
411,333
0
L
Chiron
14,253
713
18
1
1
62,039
1
L
Nu Wa
19,164
958
108
5
3
331,915
0
L
Hercules
16,627
831
35
2
0
389,778
0
W
Neith
19,274
964
143
7
7
372,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role