Player Matchup

Set
Set
 
Set
Level 16
God Stats
2W - 3L
1,181 SR
Queue Stats
2W - 4L
1,024 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 14
God Stats
1W - 6L
1,147 SR
Queue Stats
2W - 7L
1,098 Elo+
Solo
Kukulkan
Kukulkan
Jonic510
Kukulkan
Level 14
God Stats
13W - 4L
1,870 SR
Queue Stats
140W - 193L
1,494 Elo+
Solo
Bellona
Bellona
Sergioatho2018
Bellona
Level 27
God Stats
7W - 2L
1,545 SR
Queue Stats
360W - 359L
1,381 Elo+
Solo
Fenrir
Fenrir
juangg412
Fenrir
Level 26
God Stats
1W - 0L
1,235 SR
Queue Stats
44W - 40L
1,480 Elo+
Solo
Team Averages
Level 19
1,396 SR
1,295 Elo+

VS

Team Averages
Level 21
1,505 SR
1,299 Elo+
Hel
Hel
Hanasauria
Hel
Level 17
God Stats
7W - 10L
1,227 SR
Queue Stats
72W - 91L
1,183 Elo+
Party 1
Mercury
Mercury
Panda9638
Mercury
Level 18
God Stats
9W - 9L
1,796 SR
Queue Stats
144W - 115L
1,503 Elo+
Solo
Bellona
Bellona
RazRolonomicon
Bellona
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
84W - 105L
1,183 Elo+
Party 1
Neith
Neith
S3bas1ian
Neith
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
128W - 150L
1,390 Elo+
Solo
Poseidon
Poseidon
madjuljan
Poseidon
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
0 / 9 / 7
14,651
407
3,533
23,077
16,334
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
 
Apollo
20
5 / 12 / 14
19,204
533
25,474
40,254
18,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Jonic510
Kukulkan
20
8 / 7 / 9
19,059
529
27,446
24,690
12,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 10 / 9
17,295
480
20,836
34,529
39,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
juangg412
Fenrir
20
8 / 7 / 7
17,986
500
17,820
35,498
17,867
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 5
13,424
373
6,314
17,281
11,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Panda9638
Mercury
20
26 / 4 / 10
22,209
617
44,551
24,393
10,384
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 7 / 18
16,714
464
24,751
33,032
42,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
S3bas1ian
Neith
20
7 / 7 / 6
16,922
470
16,161
20,325
8,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
madjuljan
Poseidon
20
8 / 6 / 3
16,789
466
25,660
24,752
23,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
86
29
Kills
44
45
Deaths
29
46
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
9
7
0.39
W
Apollo
 
Apollo
5
12
14
1
L
0
5
5
0.5
W
Kukulkan
Jonic510
Kukulkan
8
7
9
1.79
L
Mercury
Panda9638
Mercury
26
4
10
7.75
L
3
7
18
1.71
L
Neith
S3bas1ian
Neith
7
7
6
1.43
W
8
10
9
1.25
W
Fenrir
juangg412
Fenrir
8
7
7
1.64
L
Poseidon
madjuljan
Poseidon
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,109
Damage
117,437
158,048
Taken
119,783
104,948
Mitigated
96,345
57,671
Healing
35,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,533
958
0
4,290
23,077
16,334
1,106
4,166
18,911
0
60,150
W
Apollo
 
Apollo
25,474
22,110
519
18,392
40,254
18,689
6,245
10,319
29,935
0
165,790
L
6,314
1,408
7,945
5,908
17,281
11,938
646
2,151
15,130
36,686
0
W
Kukulkan
Jonic510
Kukulkan
27,446
1,662
1,029
8,458
24,690
12,759
856
8,798
15,892
121,994
0
L
Mercury
Panda9638
Mercury
44,551
25,889
0
3,274
24,393
10,384
5,144
7,155
17,238
0
161,918
L
24,751
7,021
0
9,340
33,032
42,599
1,930
5,739
26,766
0
88,874
L
Neith
S3bas1ian
Neith
16,161
8,823
0
3,279
20,325
8,296
2,776
1,797
18,528
0
102,239
W
20,836
5,313
0
10,737
34,529
39,299
948
4,767
29,762
0
117,081
W
Fenrir
juangg412
Fenrir
17,820
6,023
0
14,246
35,498
17,867
1,304
3,924
31,574
0
126,939
L
Poseidon
madjuljan
Poseidon
25,660
3,705
767
5,382
24,752
23,128
3,692
10,604
14,148
95,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,195
Gold Earned
86,058
835
Minions Killed
660
0
Camps Cleared
0
2,858,440
Distance Traveled
3,156,226
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,651
407
109
3
0
506,733
0
W
Apollo
19,204
533
257
7
0
507,513
2
L
Hel
13,424
373
65
2
0
589,769
6
W
Kukulkan
19,059
529
190
5
0
596,063
0
L
Mercury
22,209
617
172
5
0
761,538
0
L
Bellona
16,714
464
141
4
0
609,013
1
L
Neith
16,922
470
151
4
0
530,735
6
W
Bellona
17,295
480
146
4
0
597,155
4
W
Fenrir
17,986
500
133
4
0
650,976
0
L
Poseidon
16,789
466
131
4
0
665,171
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role