Player Matchup

Jormungandr
Jormungandr
OpZ_Lightning
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,747 Elo+
Party 2
Ares
Ares
Sir_Charles05
Ares
Level 8
God Stats
5W - 1L
1,627 SR
Queue Stats
11W - 7L
1,747 Elo+
Party 2
Mercury
Mercury
Snowman19907282
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Solo
Fenrir
Fenrir
epicquimbynss
Fenrir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 49L
1,843 Elo+
Solo
The Morrigan
The Morrigan
hatsuree
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,543 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,696 Elo+

VS

Team Averages
Level 23
1,489 SR
1,582 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
BigNuggetsENT
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
KNL-Gilly
Baron Samedi
Level 29
God Stats
35W - 24L
1,634 SR
Queue Stats
44W - 38L
1,636 Elo+
Solo
Chernobog
Chernobog
Les Lefty
Chernobog
Level 25
God Stats
2W - 1L
1,309 SR
Queue Stats
84W - 85L
1,456 Elo+
Solo
Bacchus
Bacchus
peep2265
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OpZ_Lightning
Jormungandr
17
6 / 1 / 0
12,207
1,017
11,926
27,032
6,110
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 5 / 4
10,140
845
7,747
15,791
7,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 4
10,522
877
10,328
17,330
6,356
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 2
9,286
774
3,444
9,872
4,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
hatsuree
The Morrigan
16
0 / 5 / 3
10,024
835
2,990
14,647
5,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 0 / 11
11,791
983
14,921
10,539
5,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
17
5 / 2 / 9
11,686
974
12,241
6,071
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
KNL-Gilly
Baron Samedi
19
6 / 0 / 17
12,787
1,066
25,537
9,609
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Les Lefty
Chernobog
17
5 / 4 / 11
11,558
963
8,243
8,349
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
peep2265
Bacchus
18
6 / 2 / 15
11,792
983
14,499
10,670
9,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
7
Kills
27
27
Deaths
8
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
11
10.5
W
Ah Puch
5
2
9
4.75
W
Baron Samedi
KNL-Gilly
Baron Samedi
6
0
17
14.5
W
Chernobog
Les Lefty
Chernobog
5
4
11
2.63
L
Jormungandr
OpZ_Lightning
Jormungandr
6
1
0
6
L
0
5
4
0.4
L
1
9
4
0.33
L
0
7
2
0.14
L
The Morrigan
hatsuree
The Morrigan
0
5
3
0.3
W
Bacchus
peep2265
Bacchus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
75,441
84,672
Taken
45,238
29,771
Mitigated
25,981
817
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,921
5,333
0
377
10,539
5,558
0
4,742
5,797
0
36,086
W
Ah Puch
12,241
1,259
0
42
6,071
2,330
0
4,553
1,518
35,971
0
W
Baron Samedi
KNL-Gilly
Baron Samedi
25,537
1,305
3,342
5,764
9,609
4,926
0
4,478
5,131
56,202
0
W
Chernobog
Les Lefty
Chernobog
8,243
6,124
0
0
8,349
3,510
0
4,601
3,748
0
18,037
L
Jormungandr
OpZ_Lightning
Jormungandr
11,926
2,827
0
0
27,032
6,110
0
15,042
11,990
54,534
0
L
7,747
113
0
297
15,791
7,835
0
10,685
5,106
18,221
0
L
10,328
3,492
0
342
17,330
6,356
0
10,688
6,642
0
21,459
L
3,444
840
0
178
9,872
4,339
0
5,537
4,335
0
4,989
L
The Morrigan
hatsuree
The Morrigan
2,990
372
0
0
14,647
5,131
0
10,325
4,322
12,651
401
W
Bacchus
peep2265
Bacchus
14,499
1,854
0
896
10,670
9,657
0
3,888
5,554
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
59,614
170
Minions Killed
236
3
Camps Cleared
11
885,618
Distance Traveled
1,075,335
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,791
983
43
4
2
282,488
0
W
Ah Puch
11,686
974
63
5
1
161,144
0
W
Baron Samedi
12,787
1,066
89
7
4
216,017
3
W
Chernobog
11,558
963
18
2
3
182,719
0
L
Jormungandr
12,207
1,017
97
8
3
261,281
0
L
Ares
10,140
845
23
2
0
138,224
0
L
Mercury
10,522
877
23
2
0
249,154
0
L
Fenrir
9,286
774
1
0
0
67,593
0
L
The Morrigan
10,024
835
26
2
0
169,366
0
W
Bacchus
11,792
983
23
2
1
232,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role