Player Matchup

Nemesis
Nemesis
BlackT2099
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 1
Scylla
Scylla
KoKoDaCoconut_
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Mercury
Mercury
PowerHouseRella
Mercury
Level 28
God Stats
3W - 4L
1,392 SR
Queue Stats
69W - 53L
1,530 Elo+
Party 1
Artemis
Artemis
chillstickman
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Party 2
Cupid
Cupid
iiStinkyPinkyii
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Team Averages
Level 18
1,478 SR
1,439 Elo+

VS

Team Averages
Level 13
1,522 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 21
God Stats
14W - 12L
1,453 SR
Queue Stats
39W - 46L
1,385 Elo+
Solo
Jormungandr
Jormungandr
FrankieZombie10
Jormungandr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,442 Elo+
Solo
Nemesis
Nemesis
J_xlyc4n
Nemesis
Level 16
God Stats
4W - 1L
1,723 SR
Queue Stats
40W - 36L
1,533 Elo+
Party 3
Artemis
Artemis
savage101-bigbro
Artemis
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Raijin
Raijin
xelbatchctx
Raijin
Level 14
God Stats
1W - 3L
1,434 SR
Queue Stats
30W - 28L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackT2099
Nemesis
20
7 / 5 / 25
16,397
965
18,185
24,922
15,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 5 / 24
17,952
1,056
23,330
16,369
6,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 1 / 15
19,507
1,147
26,055
20,980
9,402
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
20
2 / 10 / 19
15,020
884
12,888
22,251
12,430
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 8 / 21
17,126
1,007
33,361
19,251
9,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
5 / 16 / 12
16,425
966
25,076
41,865
46,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
FrankieZombie10
Jormungandr
19
0 / 4 / 2
12,924
760
855
13,597
7,103
Nemesis
J_xlyc4n
Nemesis
20
20 / 9 / 5
19,982
1,175
45,349
33,850
17,963
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 6 / 4
12,648
744
1,936
6,758
2,440
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
20
4 / 9 / 14
17,523
1,031
22,802
27,792
22,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
66
44
Kills
29
29
Deaths
44
104
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
16
12
0.69
W
Nemesis
BlackT2099
Nemesis
7
5
25
3.9
L
Jormungandr
FrankieZombie10
Jormungandr
0
4
2
0.25
L
Nemesis
J_xlyc4n
Nemesis
20
9
5
2.5
W
10
5
24
4.4
W
16
1
15
23.5
W
Artemis
2
10
19
1.15
W
9
8
21
2.44
L
0
6
4
0.33
L
Raijin
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,819
Damage
96,018
103,773
Taken
123,862
53,507
Mitigated
95,863
8,456
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
25,076
2,005
0
1,946
41,865
46,237
0
9,915
31,950
0
43,844
W
Nemesis
BlackT2099
Nemesis
18,185
6,952
0
1,419
24,922
15,315
0
6,647
18,275
0
38,558
L
Jormungandr
FrankieZombie10
Jormungandr
855
118
0
0
13,597
7,103
0
3,126
10,471
6,844
0
L
Nemesis
J_xlyc4n
Nemesis
45,349
30,789
0
6,378
33,850
17,963
0
2,608
31,242
0
67,113
W
23,330
3,395
607
434
16,369
6,696
0
5,480
10,889
39,927
0
W
26,055
15,721
0
0
20,980
9,402
0
3,508
17,472
0
57,865
W
Artemis
12,888
10,457
0
4,098
22,251
12,430
0
4,121
18,130
0
42,726
W
33,361
21,696
892
1,006
19,251
9,664
0
3,901
15,350
0
52,943
L
1,936
1,448
0
0
6,758
2,440
0
2,121
4,637
0
3,437
L
Raijin
22,802
3,914
0
980
27,792
22,120
0
5,560
22,232
85,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,002
Gold Earned
79,502
260
Minions Killed
226
16
Camps Cleared
7
1,529,029
Distance Traveled
1,258,908
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
16,425
966
27
2
2
319,133
0
W
Nemesis
16,397
965
47
3
2
339,679
0
L
Jormungandr
12,924
760
8
0
0
199,221
3
L
Nemesis
19,982
1,175
37
2
4
371,018
0
W
Scylla
17,952
1,056
52
3
2
271,240
2
W
Mercury
19,507
1,147
50
3
9
453,689
0
W
Artemis
15,020
884
61
4
2
206,177
1
W
Cupid
17,126
1,007
50
3
1
258,244
2
L
Artemis
12,648
744
3
0
1
88,192
0
L
Raijin
17,523
1,031
151
9
0
281,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role