Player Matchup

Rama
Rama
 
Rama
Level 21
God Stats
4W - 4L
1,576 SR
Queue Stats
185W - 219L
1,108 Elo+
Party 3
Fenrir
Fenrir
BeMyBlackRose
Fenrir
Level 26
God Stats
53W - 39L
1,495 SR
Queue Stats
150W - 137L
1,143 Elo+
Party 3
Merlin
Merlin
FeralChild-HW4
Merlin
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
77W - 91L
724 Elo+
Solo
Chaac
Chaac
KYRICAN73
Chaac
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
57W - 60L
1,297 Elo+
Party 3
Bakasura
Bakasura
xPR-Arrozx
Bakasura
Level 26
God Stats
2W - 2L
1,446 SR
Queue Stats
60W - 73L
1,297 Elo+
Party 3
Team Averages
Level 22
1,558 SR
1,114 Elo+

VS

Team Averages
Level 16
1,403 SR
1,126 Elo+
Bakasura
Bakasura
AAFREX_9z
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,282 Elo+
Party 1
Agni
Agni
GoDz_-ExEmp-
Agni
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,023 Elo+
Party 2
Skadi
Skadi
GoDz_-NooBz-
Skadi
Level 17
God Stats
3W - 5L
1,069 SR
Queue Stats
3W - 5L
935 Elo+
Party 2
Horus
Horus
LateralSkunk
Horus
Level 22
God Stats
25W - 13L
1,449 SR
Queue Stats
243W - 251L
1,224 Elo+
Solo
Sylvanus
Sylvanus
WH-wolf-yt
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
4 / 4 / 13
12,568
524
11,583
15,026
6,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
16 / 2 / 2
13,035
543
17,348
12,109
6,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
4 / 3 / 2
12,347
514
7,117
7,019
3,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
KYRICAN73
Chaac
19
9 / 1 / 6
12,971
540
25,299
20,717
35,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
xPR-Arrozx
Bakasura
19
9 / 4 / 8
12,517
522
17,309
19,507
8,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AAFREX_9z
Bakasura
15
3 / 11 / 1
9,461
394
8,393
21,516
10,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

17
4 / 11 / 3
10,671
445
12,600
19,405
7,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 9 / 2
9,815
409
7,231
12,168
4,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 3 / 2
9,722
405
14,586
24,526
29,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
WH-wolf-yt
Sylvanus
12
0 / 8 / 2
7,619
317
5,079
18,223
8,297
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
42
Kills
14
14
Deaths
42
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
13
2.63
L
Bakasura
AAFREX_9z
Bakasura
3
11
1
0.32
W
16
2
2
8.5
W
4
3
2
1.67
L
4
11
3
0.5
L
5
9
2
0.67
W
Chaac
KYRICAN73
Chaac
9
1
6
12
L
2
3
2
1
L
Sylvanus
WH-wolf-yt
Sylvanus
0
8
2
0.13
W
Bakasura
xPR-Arrozx
Bakasura
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,656
Damage
47,889
74,378
Taken
95,838
58,947
Mitigated
60,136
30,254
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,583
9,924
0
6,801
15,026
6,107
6,990
3,771
11,185
0
83,207
L
Bakasura
AAFREX_9z
Bakasura
8,393
6,154
0
3,344
21,516
10,045
551
1,752
18,449
0
32,475
W
17,348
3,614
601
2,720
12,109
6,045
1,969
3,345
8,694
0
57,205
W
7,117
925
0
0
7,019
3,135
1,303
2,521
4,498
74,252
0
L
12,600
964
0
3,903
19,405
7,701
290
196
19,209
59,323
0
L
7,231
3,676
0
0
12,168
4,878
524
1,266
10,317
0
31,399
W
Chaac
KYRICAN73
Chaac
25,299
7,094
0
12,377
20,717
35,455
673
6,332
13,750
0
92,241
L
14,586
6,094
614
10,910
24,526
29,215
176
759
23,447
10,728
44,340
L
Sylvanus
WH-wolf-yt
Sylvanus
5,079
1,514
1,230
2,819
18,223
8,297
623
3,144
14,752
16,374
0
W
Bakasura
xPR-Arrozx
Bakasura
17,309
12,961
144
7,611
19,507
8,205
958
5,112
13,785
0
62,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,438
Gold Earned
47,288
590
Minions Killed
310
0
Camps Cleared
0
2,221,140
Distance Traveled
1,682,486
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,568
524
119
5
0
375,045
1
L
Bakasura
9,461
394
63
3
0
358,740
0
W
Fenrir
13,035
543
74
3
0
464,367
3
W
Merlin
12,347
514
129
5
0
412,208
5
L
Agni
10,671
445
99
4
0
316,188
3
L
Skadi
9,815
409
58
2
0
305,553
1
W
Chaac
12,971
540
134
6
0
436,358
0
L
Horus
9,722
405
75
3
0
435,815
0
L
Sylvanus
7,619
317
15
1
0
266,190
1
W
Bakasura
12,517
522
134
6
0
533,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role