Player Matchup

Fenrir
Fenrir
DevilZaffi
Fenrir
Level 26
God Stats
15W - 13L
1,448 SR
Queue Stats
109W - 115L
1,249 Elo+
Solo
Ymir
Ymir
FAZE_ANUBlS
Ymir
Level 24
God Stats
4W - 5L
1,207 SR
Queue Stats
124W - 136L
1,229 Elo+
Party 1
Izanami
Izanami
Hugo_proaso99
Izanami
Level 16
God Stats
62W - 77L
1,395 SR
Queue Stats
119W - 134L
1,300 Elo+
Party 1
Anubis
Anubis
SaY-XxAssassinxX
Anubis
Level 69
God Stats
12W - 13L
1,340 SR
Queue Stats
131W - 131L
1,293 Elo+
Party 1
Discordia
Discordia
TUMACHO-CARETUKO
Discordia
Level 16
God Stats
11W - 19L
1,430 SR
Queue Stats
72W - 84L
1,229 Elo+
Party 1
Team Averages
Level 30
1,364 SR
1,260 Elo+

VS

Team Averages
Level 17
1,484 SR
1,212 Elo+
Kukulkan
Kukulkan
Alextremiter
Kukulkan
Level 14
God Stats
11W - 11L
1,492 SR
Queue Stats
294W - 332L
1,128 Elo+
Party 2
Thor
Thor
BCURY-12-3
Thor
Level 16
God Stats
0W - 1L
1,225 SR
Queue Stats
54W - 66L
1,244 Elo+
Party 2
Nemesis
Nemesis
MegaanB97
Nemesis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,215 Elo+
Solo
Zeus
Zeus
Pablo_14_XA
Zeus
Level 25
God Stats
2W - 1L
1,848 SR
Queue Stats
24W - 19L
1,309 Elo+
Solo
Neith
Neith
sHaxorus
Neith
Level 18
God Stats
2W - 12L
1,357 SR
Queue Stats
41W - 55L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DevilZaffi
Fenrir
17
4 / 4 / 6
12,241
510
6,458
16,233
6,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 3 / 19
11,813
492
11,495
19,038
21,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
16
9 / 7 / 8
11,894
496
12,509
15,001
5,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
26 / 1 / 2
15,793
658
31,832
19,939
10,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
16
1 / 6 / 3
11,003
458
7,790
9,270
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alextremiter
Kukulkan
16
5 / 8 / 2
10,103
421
14,702
16,707
4,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 9 / 8
9,522
397
7,036
19,647
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
MegaanB97
Nemesis
16
6 / 7 / 4
10,566
440
9,955
17,678
5,915
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 8 / 1
10,892
454
16,707
15,501
3,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
sHaxorus
Neith
13
1 / 10 / 6
8,571
357
5,827
16,201
4,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
42
Kills
18
21
Deaths
42
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alextremiter
Kukulkan
5
8
2
0.75
L
0
9
8
0.44
W
Fenrir
DevilZaffi
Fenrir
4
4
6
1.75
W
2
3
19
3.83
W
Izanami
9
7
8
1.86
L
Nemesis
MegaanB97
Nemesis
6
7
4
1.14
L
6
8
1
0.81
W
26
1
2
27
W
Discordia
1
6
3
0.42
L
Neith
sHaxorus
Neith
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,084
Damage
54,227
79,481
Taken
85,734
45,706
Mitigated
25,156
28,226
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alextremiter
Kukulkan
14,702
1,786
0
971
16,707
4,638
0
12,575
4,132
53,536
0
L
7,036
1,992
0
528
19,647
6,605
0
8,580
11,067
0
39,602
W
Fenrir
DevilZaffi
Fenrir
6,458
3,442
279
7,514
16,233
6,290
2,049
3,461
12,772
0
72,971
W
11,495
468
1,326
1,436
19,038
21,264
902
10,120
8,918
46,685
755
W
Izanami
12,509
7,581
876
1,830
15,001
5,298
4,347
6,928
8,073
0
54,660
L
Nemesis
MegaanB97
Nemesis
9,955
2,747
0
3,565
17,678
5,915
0
9,733
7,945
0
48,790
L
16,707
1,566
0
350
15,501
3,580
0
11,212
4,289
59,568
0
W
31,832
212
420
14,545
19,939
10,032
3,625
8,884
11,055
130,696
0
W
Discordia
7,790
410
0
0
9,270
2,822
3,558
2,016
7,254
50,191
0
L
Neith
sHaxorus
Neith
5,827
1,588
0
1,585
16,201
4,418
0
8,532
7,669
0
38,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,744
Gold Earned
49,654
563
Minions Killed
358
0
Camps Cleared
0
2,019,335
Distance Traveled
1,920,685
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,103
421
86
4
0
369,185
0
L
Thor
9,522
397
59
2
0
389,490
1
W
Fenrir
12,241
510
107
4
0
420,989
3
W
Ymir
11,813
492
68
3
0
436,044
1
W
Izanami
11,894
496
92
4
0
384,234
0
L
Nemesis
10,566
440
65
3
0
431,824
3
L
Zeus
10,892
454
89
4
0
361,338
3
W
Anubis
15,793
658
203
8
0
391,847
0
W
Discordia
11,003
458
93
4
0
386,221
0
L
Neith
8,571
357
59
2
0
368,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role