Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
45W - 36L
1,441 SR
Queue Stats
62W - 81L
1,682 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
HotPinkyy
Ra
Level 38
God Stats
22W - 32L
1,280 SR
Queue Stats
49W - 74L
1,144 Elo+
Solo
Team Averages
Level 24
1,407 SR
1,442 Elo+

VS

Team Averages
Level 66
1,574 SR
1,452 Elo+
Medusa
Medusa
Aldmagician
Medusa
Level 147
God Stats
7W - 4L
1,736 SR
Queue Stats
93W - 94L
1,730 Elo+
Party 1
Jormungandr
Jormungandr
Asilrath
Jormungandr
Level 21
God Stats
3W - 1L
1,754 SR
Queue Stats
57W - 86L
1,336 Elo+
Party 1
He Bo
He Bo
Logan Jackson10
He Bo
Level 29
God Stats
5W - 3L
1,232 SR
Queue Stats
141W - 120L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 10 / 9
10,903
681
14,493
13,293
5,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
 
Nemesis
13
1 / 14 / 7
9,360
585
1,289
16,511
6,059
14
10 / 8 / 4
12,505
782
15,202
14,410
6,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
13 / 4 / 15
13,630
852
15,505
13,211
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Asilrath
Jormungandr
15
6 / 4 / 19
11,685
730
8,170
14,333
11,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
12 / 8 / 16
13,478
842
11,685
13,967
4,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
15
Kills
31
32
Deaths
16
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
10
9
0.85
L
Nemesis
 
Nemesis
1
14
7
0.32
W
Medusa
13
4
15
5.13
W
Jormungandr
Asilrath
Jormungandr
6
4
19
3.88
L
10
8
4
1.5
W
12
8
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
35,360
44,214
Taken
41,511
17,195
Mitigated
20,552
3,208
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,493
6,080
0
0
13,293
5,118
1,023
5,857
7,436
0
41,968
L
Nemesis
 
Nemesis
1,289
635
0
243
16,511
6,059
0
7,547
8,964
0
4,177
W
Medusa
15,505
7,653
0
2,033
13,211
5,095
1,754
4,423
8,788
0
71,132
W
Jormungandr
Asilrath
Jormungandr
8,170
2,507
195
1,384
14,333
11,327
538
6,469
7,864
26,693
0
L
15,202
2,728
448
2,517
14,410
6,018
487
6,451
7,959
50,124
0
W
11,685
877
0
3,152
13,967
4,130
373
4,569
9,398
36,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
38,793
140
Minions Killed
162
0
Camps Cleared
0
688,687
Distance Traveled
737,351
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,903
681
59
4
0
263,925
0
L
Nemesis
9,360
585
7
0
0
210,027
1
W
Medusa
13,630
852
94
6
0
256,505
4
W
Jormungandr
11,685
730
23
1
0
220,339
0
L
Ra
12,505
782
74
5
0
214,735
0
W
He Bo
13,478
842
45
3
0
260,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role