Player Matchup

Janus
Janus
Platinum II
AleXeSnaiPeRo10
Janus
Platinum II
Level 128
God Stats
13W - 3L
1,704 SR
Queue Stats
263W - 249L
1,933 MMR
Party 1
Kali
Kali
Platinum III
Brookins x 25
Kali
Platinum III
Level 148
God Stats
7W - 5L
1,626 SR
Queue Stats
64W - 58L
2,122 MMR
Party 2
Hachiman
Hachiman
Gold V
C9NN1
Hachiman
Gold V
Level 127
God Stats
5W - 5L
1,436 SR
Queue Stats
39W - 44L
1,700 MMR
Party 2
Hades
Hades
Gold III
Hope Is Hot
Hades
Gold III
Level 106
God Stats
15W - 5L
1,771 SR
Queue Stats
36W - 19L
1,807 MMR
Solo
Sobek
Sobek
Gold IV
Sanguanico
Sobek
Gold IV
Level 139
God Stats
3W - 2L
1,327 SR
Queue Stats
176W - 167L
1,763 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,572 SR
1,865 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,560 SR
1,776 MMR
Sun Wukong
Sun Wukong
Gold I
Kosmosis96
Sun Wukong
Gold I
Level 129
God Stats
1W - 5L
1,476 SR
Queue Stats
118W - 129L
1,732 MMR
Party 3
Awilix
Awilix
Platinum III
Rousseau-9
Awilix
Platinum III
Level 97
God Stats
115W - 77L
1,656 SR
Queue Stats
673W - 632L
1,810 MMR
Solo
Bacchus
Bacchus
Platinum V
SUP3RMANCO94
Bacchus
Platinum V
Level 155
God Stats
1W - 2L
1,570 SR
Queue Stats
291W - 288L
1,770 MMR
Party 3
Ra
Ra
Silver IV
caker18
Ra
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,751 MMR
Solo
Rama
Rama
Platinum IV
darbthedragon
Rama
Platinum IV
Level 153
God Stats
12W - 10L
1,598 SR
Queue Stats
247W - 249L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 10
13,532
615
15,790
12,251
4,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 0 / 4
14,675
667
16,054
15,408
7,389
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
C9NN1
Hachiman
17
4 / 4 / 7
12,250
557
9,711
15,708
5,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 4 / 7
13,641
620
17,332
20,216
19,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
15
1 / 2 / 13
11,738
534
5,960
20,280
22,871
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
YemojaAphroditePersephoneHelHeimdallr

VS

Bans
ThorXbalanqueKumbhakarnaArtemisXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kosmosis96
Sun Wukong
16
0 / 3 / 3
9,784
445
8,447
12,884
16,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Rousseau-9
Awilix
17
5 / 5 / 2
11,115
505
9,436
16,823
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SUP3RMANCO94
Bacchus
14
3 / 5 / 3
10,325
469
10,335
19,586
20,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
2 / 4 / 4
11,154
507
15,215
11,426
3,805
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 8 / 3
10,307
469
11,429
19,015
6,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
25
Kills
12
12
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
12
0
4
14
W
Hachiman
C9NN1
Hachiman
4
4
7
1.88
W
2
4
7
1.38
L
Sun Wukong
Kosmosis96
Sun Wukong
0
3
3
0.5
L
Awilix
Rousseau-9
Awilix
5
5
2
1.2
L
Bacchus
SUP3RMANCO94
Bacchus
3
5
3
0.9
W
Sobek
1
2
13
3.75
L
2
4
4
1
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,847
Damage
54,862
83,863
Taken
79,734
59,415
Mitigated
53,513
33,551
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,790
1,008
424
3,744
12,251
4,461
3,494
5,157
7,094
86,877
0
W
16,054
8,245
0
7,768
15,408
7,389
3,738
4,347
11,061
0
106,014
W
Hachiman
C9NN1
Hachiman
9,711
5,217
0
6,142
15,708
5,100
4,038
4,695
11,013
0
67,167
W
17,332
1,510
1,455
9,489
20,216
19,594
1,284
3,614
16,602
102,776
0
L
Sun Wukong
Kosmosis96
Sun Wukong
8,447
1,677
0
3,157
12,884
16,738
235
7,116
5,768
0
63,873
L
Awilix
Rousseau-9
Awilix
9,436
2,947
0
2,587
16,823
6,049
0
10,198
6,625
0
72,047
L
Bacchus
SUP3RMANCO94
Bacchus
10,335
1,473
0
1,688
19,586
20,642
0
10,057
9,529
45,526
212
W
Sobek
5,960
500
0
4,529
20,280
22,871
545
7,544
12,736
27,319
0
L
15,215
1,323
2,280
2,314
11,426
3,805
698
5,203
6,223
82,245
0
L
11,429
9,410
0
4,337
19,015
6,279
1,173
6,508
12,507
0
79,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,836
Gold Earned
52,685
606
Minions Killed
596
0
Camps Cleared
0
2,150,571
Distance Traveled
1,869,888
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,532
615
141
6
0
450,136
5
W
Kali
14,675
667
145
7
0
489,177
7
W
Hachiman
12,250
557
104
5
0
401,292
8
W
Hades
13,641
620
197
9
0
389,152
1
L
Sun Wukong
9,784
445
119
5
0
305,090
3
L
Awilix
11,115
505
121
6
0
422,914
3
L
Bacchus
10,325
469
53
2
0
391,829
4
W
Sobek
11,738
534
19
1
0
420,814
5
L
Ra
11,154
507
162
7
0
400,015
4
L
Rama
10,307
469
141
6
0
350,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role