Player Matchup

Fenrir
Fenrir
DulePacov
Fenrir
Level 6
God Stats
11W - 6L
1,457 SR
Queue Stats
17W - 13L
1,098 Elo+
Party 1
Odin
Odin
DuskoKrtola
Odin
Level 6
God Stats
14W - 2L
1,468 SR
Queue Stats
21W - 13L
1,098 Elo+
Party 1
Hel
Hel
SundjerBob2002
Hel
Level 43
God Stats
2W - 0L
1,613 SR
Queue Stats
27W - 22L
1,082 Elo+
Party 1
Team Averages
Level 18
1,513 SR
1,093 Elo+

VS

Team Averages
Level 18
1,361 SR
1,266 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Darian931
Ra
Level 28
God Stats
12W - 24L
1,319 SR
Queue Stats
26W - 57L
1,191 Elo+
Solo
Artemis
Artemis
Greentieger12
Artemis
Level 5
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DulePacov
Fenrir
14
14 / 3 / 13
11,702
836
14,403
14,867
8,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
10 / 0 / 14
10,877
777
12,509
10,592
7,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 2 / 22
10,909
779
15,419
13,053
10,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 9 / 0
9,150
654
8,044
22,919
10,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 11 / 1
8,643
617
2,744
11,020
3,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
9
0 / 11 / 3
7,963
569
9,775
12,733
4,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
31
Kills
4
5
Deaths
31
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
9
0
0.33
L
1
11
1
0.14
W
Fenrir
DulePacov
Fenrir
14
3
13
6.83
W
10
0
14
17
L
Artemis
0
11
3
0.14
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
20,563
38,512
Taken
46,672
26,556
Mitigated
18,389
22,195
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,044
3,139
0
1,446
22,919
10,309
132
8,414
14,505
21,297
0
L
2,744
29
715
317
11,020
3,976
363
2,679
8,341
29,916
0
W
Fenrir
DulePacov
Fenrir
14,403
4,051
0
2,755
14,867
8,014
446
4,262
10,605
0
38,082
W
12,509
5,262
0
1,028
10,592
7,949
1,558
3,103
7,489
0
34,148
L
Artemis
9,775
5,230
0
1,115
12,733
4,104
368
4,386
8,347
0
19,250
W
15,419
2,174
9,616
8,796
13,053
10,593
939
4,617
8,436
39,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
25,756
114
Minions Killed
95
0
Camps Cleared
0
672,780
Distance Traveled
518,664
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,150
654
23
2
0
166,152
6
L
Ra
8,643
617
49
4
0
211,611
4
W
Fenrir
11,702
836
40
3
0
209,373
1
W
Odin
10,877
777
46
3
0
232,374
2
L
Artemis
7,963
569
23
2
0
140,901
0
W
Hel
10,909
779
28
2
0
231,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role