Player Matchup

Raijin
Raijin
Aihen97
Raijin
Level 28
God Stats
0W - 2L
1,844 SR
Queue Stats
53W - 50L
1,513 Elo+
Solo
Apollo
Apollo
OccxLT-
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
PereCaster
Achilles
Level 26
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Serqet
Serqet
R3an-Doru
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,239 Elo+
Party 1
Terra
Terra
galag99
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,482 Elo+
Solo
Team Averages
Level 31
1,604 SR
1,442 Elo+

VS

Team Averages
Level 70
1,553 SR
1,536 Elo+
Zeus
Zeus
BotchyBaby
Zeus
Level 28
God Stats
2W - 0L
1,518 SR
Queue Stats
47W - 44L
1,504 Elo+
Party 3
Nemesis
Nemesis
HeavyBizeps
Nemesis
Level 17
God Stats
1W - 0L
1,271 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
Lilyly
Jormungandr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 162L
1,527 Elo+
Party 2
Bacchus
Bacchus
Shockson
Bacchus
Level 77
God Stats
2W - 1L
1,739 SR
Queue Stats
142W - 132L
1,565 Elo+
Party 3
Chang'e
Chang'e
bellson
Chang'e
Level 119
God Stats
4W - 1L
1,737 SR
Queue Stats
167W - 161L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aihen97
Raijin
20
9 / 4 / 8
14,987
882
34,201
15,325
6,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
OccxLT-
Apollo
16
1 / 10 / 10
10,447
615
9,079
18,398
7,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
PereCaster
Achilles
20
5 / 3 / 12
11,082
652
17,081
21,707
27,172
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
R3an-Doru
Serqet
17
2 / 8 / 7
10,534
620
9,125
20,271
7,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
galag99
Terra
19
3 / 4 / 11
10,866
639
11,876
21,768
24,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 17
12,559
739
21,043
16,262
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
HeavyBizeps
Nemesis
18
8 / 5 / 14
12,302
724
13,363
20,015
10,768
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Lilyly
Jormungandr
19
5 / 5 / 19
12,182
717
13,098
26,874
32,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Shockson
Bacchus
20
7 / 3 / 21
12,712
748
19,948
30,308
36,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
bellson
Chang'e
20
5 / 3 / 22
12,877
757
14,535
19,873
17,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
122
20
Kills
29
29
Deaths
20
48
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aihen97
Raijin
9
4
8
3.25
W
4
4
17
3.13
W
Nemesis
HeavyBizeps
Nemesis
8
5
14
3
W
Jormungandr
Lilyly
Jormungandr
5
5
19
2.9
L
Apollo
OccxLT-
Apollo
1
10
10
0.6
L
Achilles
PereCaster
Achilles
5
3
12
3.67
L
Serqet
R3an-Doru
Serqet
2
8
7
0.69
W
Bacchus
Shockson
Bacchus
7
3
21
5.83
W
Chang'e
bellson
Chang'e
5
3
22
5.33
L
Terra
galag99
Terra
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,362
Damage
81,987
97,469
Taken
113,332
72,835
Mitigated
104,350
43,186
Healing
47,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aihen97
Raijin
34,201
2,144
2,172
5,692
15,325
6,299
215
11,680
3,645
71,282
0
W
21,043
2,350
2,345
1,809
16,262
7,616
945
6,266
9,607
48,116
0
W
Nemesis
HeavyBizeps
Nemesis
13,363
5,025
17
1,512
20,015
10,768
1,123
8,275
11,740
0
21,217
W
Jormungandr
Lilyly
Jormungandr
13,098
2,128
1,233
1,632
26,874
32,408
76
13,330
13,354
32,261
0
L
Apollo
OccxLT-
Apollo
9,079
2,937
75
1,714
18,398
7,202
1,269
15,874
2,524
0
19,842
L
Achilles
PereCaster
Achilles
17,081
2,047
1,579
5,395
21,707
27,172
932
14,420
7,287
0
28,810
L
Serqet
R3an-Doru
Serqet
9,125
1,084
430
1,965
20,271
7,976
1,194
14,958
5,313
0
14,613
W
Bacchus
Shockson
Bacchus
19,948
1,818
3,607
7,729
30,308
36,072
224
9,085
21,067
33,487
0
W
Chang'e
bellson
Chang'e
14,535
2,442
18,717
8,865
19,873
17,486
2,171
9,121
10,187
34,655
0
L
Terra
galag99
Terra
11,876
874
14,000
10,164
21,768
24,186
297
11,692
10,076
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,916
Gold Earned
62,632
136
Minions Killed
157
0
Camps Cleared
0
1,465,596
Distance Traveled
1,505,757
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,987
882
72
4
0
209,714
0
W
Zeus
12,559
739
60
4
0
258,038
0
W
Nemesis
12,302
724
16
1
0
357,608
0
W
Jormungandr
12,182
717
32
2
0
266,849
0
L
Apollo
10,447
615
22
1
0
290,638
0
L
Achilles
11,082
652
17
1
0
336,604
2
L
Serqet
10,534
620
20
1
0
302,555
1
W
Bacchus
12,712
748
22
1
0
316,974
0
W
Chang'e
12,877
757
27
2
0
306,288
4
L
Terra
10,866
639
5
0
0
326,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role