Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FrithLaoch
Eset
Level 60
God Stats
1W - 1L
1,701 SR
Queue Stats
22W - 21L
1,535 Elo+
Party 1
Hachiman
Hachiman
Mewcatking
Hachiman
Level 29
God Stats
0W - 1L
1,599 SR
Queue Stats
55W - 62L
1,423 Elo+
Party 1
He Bo
He Bo
iancoronado
He Bo
Level 26
God Stats
0W - 3L
1,170 SR
Queue Stats
81W - 106L
1,410 Elo+
Solo
Team Averages
Level 32
1,494 SR
1,474 Elo+

VS

Team Averages
Level 67
1,529 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AtomeGromache
Neith
Level 129
God Stats
2W - 3L
1,413 SR
Queue Stats
247W - 244L
1,447 Elo+
Solo
Bastet
Bastet
ChrmedWings
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 3
Hel
Hel
Leroydankinz420
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,465 Elo+
Party 3
Izanami
Izanami
shivaki20
Izanami
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
24W - 30L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 5 / 14
10,255
733
13,028
14,090
14,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
 
Ganesha
16
0 / 8 / 18
9,877
706
13,729
20,206
19,772
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 5 / 11
10,663
762
16,383
14,511
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Mewcatking
Hachiman
18
7 / 4 / 10
10,639
760
23,622
13,954
5,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 5 / 5
9,851
704
8,369
9,996
3,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 3 / 19
12,805
915
20,000
21,514
24,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 1 / 12
11,869
848
14,178
14,103
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
16
3 / 6 / 13
10,037
717
9,305
17,213
5,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 6 / 12
10,869
776
4,324
13,071
4,471
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
shivaki20
Izanami
17
5 / 4 / 14
10,527
752
15,986
18,873
7,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
20
Kills
27
27
Deaths
20
58
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
14
2.2
L
Ganesha
 
Ganesha
0
8
18
1.13
W
Jormungandr
 
Jormungandr
6
3
19
5.17
W
8
1
12
14
W
Bastet
3
6
13
1.58
L
4
5
11
1.9
W
5
6
12
1.83
L
Hachiman
Mewcatking
Hachiman
7
4
10
3
L
5
5
5
1.5
W
Izanami
shivaki20
Izanami
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,131
Damage
63,793
72,757
Taken
84,774
49,723
Mitigated
47,321
22,716
Healing
47,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,028
1,189
2,188
3,552
14,090
14,177
236
5,703
8,387
22,713
0
L
Ganesha
 
Ganesha
13,729
421
2,459
1,186
20,206
19,772
307
5,080
15,126
21,184
0
W
Jormungandr
 
Jormungandr
20,000
3,530
2,311
2,006
21,514
24,023
513
12,943
8,571
40,744
0
W
14,178
4,980
2,909
5,508
14,103
5,818
1,948
8,113
5,990
0
39,445
W
Bastet
9,305
2,236
1,644
1,678
17,213
5,503
314
12,304
4,909
0
13,259
L
16,383
1,058
2,306
3,787
14,511
6,315
51
4,579
9,932
36,036
0
W
4,324
185
18,567
4,906
13,071
4,471
173
7,135
5,692
8,094
0
L
Hachiman
Mewcatking
Hachiman
23,622
12,355
1,100
4,602
13,954
5,555
434
3,826
10,128
0
36,629
L
8,369
606
409
1,127
9,996
3,904
426
5,136
4,860
20,023
0
W
Izanami
shivaki20
Izanami
15,986
10,098
1,557
6,717
18,873
7,506
2,585
11,014
7,859
0
34,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
56,107
150
Minions Killed
142
0
Camps Cleared
0
1,168,306
Distance Traveled
1,322,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,255
733
20
1
0
239,563
2
L
Ganesha
9,877
706
0
0
0
224,261
3
W
Jormungandr
12,805
915
36
3
0
271,447
3
W
Neith
11,869
848
59
4
0
261,586
1
W
Bastet
10,037
717
10
1
0
281,674
1
L
Eset
10,663
762
50
4
0
215,650
2
W
Hel
10,869
776
11
1
0
274,039
0
L
Hachiman
10,639
760
50
4
0
256,664
0
L
He Bo
9,851
704
30
2
0
232,168
0
W
Izanami
10,527
752
26
2
0
233,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role