Player Matchup

Izanami
Izanami
 
Izanami
Level 20
God Stats
3W - 5L
1,609 SR
Queue Stats
46W - 71L
1,397 Elo+
Solo
Merlin
Merlin
God-Killer072
Merlin
Level 13
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
SimpChimpin
He Bo
Level 29
God Stats
1W - 4L
1,669 SR
Queue Stats
100W - 108L
1,622 Elo+
Solo
Pele
Pele
XGuitarMonk3yX
Pele
Level 22
God Stats
13W - 9L
1,598 SR
Queue Stats
195W - 167L
1,483 Elo+
Solo
Bellona
Bellona
alextremo451
Bellona
Level 24
God Stats
15W - 12L
1,637 SR
Queue Stats
68W - 54L
1,650 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,530 Elo+

VS

Team Averages
Level 23
1,512 SR
1,552 Elo+
Mercury
Mercury
 
Mercury
Level 22
God Stats
10W - 8L
1,629 SR
Queue Stats
37W - 36L
1,639 Elo+
Solo
Hachiman
Hachiman
MrIccey
Hachiman
Level 27
God Stats
17W - 11L
1,296 SR
Queue Stats
113W - 104L
1,532 Elo+
Solo
Bellona
Bellona
StrawRaptor6657
Bellona
Level 27
God Stats
52W - 44L
1,602 SR
Queue Stats
263W - 245L
1,533 Elo+
Solo
Ymir
Ymir
TwiningPlace612
Ymir
Level 29
God Stats
4W - 0L
1,807 SR
Queue Stats
66W - 56L
1,538 Elo+
Solo
Ra
Ra
xxafroxx101
Ra
Level 8
God Stats
2W - 4L
1,223 SR
Queue Stats
6W - 15L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 4 / 3
7,733
455
2,700
7,510
1,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 3
7,139
420
4,149
7,200
2,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 7 / 4
9,320
548
10,488
10,124
3,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
10 / 8 / 3
9,731
572
10,390
13,946
4,637
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
alextremo451
Bellona
15
3 / 2 / 2
9,001
529
10,673
16,616
18,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
10 / 4 / 6
10,488
617
11,480
12,148
4,518
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
MrIccey
Hachiman
15
6 / 0 / 4
9,933
584
6,530
8,864
2,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 6 / 2
9,084
534
12,519
12,497
7,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 5 / 9
10,105
594
8,990
13,889
12,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 9
8,781
517
3,606
6,828
2,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
19
Kills
26
27
Deaths
19
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
3
0.38
W
Mercury
 
Mercury
10
4
6
3.25
L
1
6
3
0.42
W
Hachiman
MrIccey
Hachiman
6
0
4
8
L
5
7
4
1
W
2
6
2
0.5
W
7
5
9
2.3
L
10
8
3
1.44
L
Bellona
alextremo451
Bellona
3
2
2
2
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,400
Damage
43,125
55,396
Taken
54,226
30,873
Mitigated
29,617
11,140
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,700
1,614
330
1,464
7,510
1,988
0
1,107
6,403
0
43,586
W
Mercury
 
Mercury
11,480
5,243
0
2,455
12,148
4,518
0
3,338
8,810
0
61,610
L
4,149
543
0
690
7,200
2,205
105
3,425
3,775
21,837
0
W
Hachiman
MrIccey
Hachiman
6,530
3,781
0
6,680
8,864
2,728
1,078
2,078
6,786
0
62,930
L
10,488
762
0
980
10,124
3,094
973
3,359
6,765
42,395
0
W
12,519
6,764
0
3,820
12,497
7,795
1,520
0
12,497
0
52,560
W
8,990
1,582
0
1,140
13,889
12,211
34
5,439
8,450
29,446
0
L
10,390
2,647
0
2,647
13,946
4,637
0
4,705
9,241
0
50,599
L
Bellona
alextremo451
Bellona
10,673
4,644
0
5,029
16,616
18,949
949
0
16,616
0
58,720
W
3,606
1,023
1,476
1,978
6,828
2,365
512
3,782
3,046
49,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,924
Gold Earned
48,391
399
Minions Killed
423
0
Camps Cleared
0
1,458,771
Distance Traveled
1,579,220
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,733
455
94
6
0
265,279
4
W
Mercury
10,488
617
88
5
0
377,525
2
L
Merlin
7,139
420
30
2
0
305,751
0
W
Hachiman
9,933
584
108
6
0
294,372
1
L
He Bo
9,320
548
75
4
0
260,177
2
W
Bellona
9,084
534
93
5
0
303,784
0
W
Ymir
10,105
594
37
2
0
309,922
8
L
Pele
9,731
572
78
5
0
303,046
2
L
Bellona
9,001
529
122
7
0
324,518
1
W
Ra
8,781
517
97
6
0
293,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role