Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DisneyMama28
Ra
Level 11
God Stats
2W - 1L
1,323 SR
Queue Stats
22W - 20L
1,490 Elo+
Solo
Cernunnos
Cernunnos
F2tone
Cernunnos
Level 22
God Stats
10W - 10L
1,509 SR
Queue Stats
80W - 83L
1,600 Elo+
Solo
Fenrir
Fenrir
PiQuE I QUE
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
mcswagg21
Heimdallr
Level 17
God Stats
2W - 2L
1,546 SR
Queue Stats
11W - 13L
1,591 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,536 Elo+

VS

Team Averages
Level 14
1,560 SR
1,561 Elo+
Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,443 Elo+
Solo
Artemis
Artemis
Lobi4553
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Merlin
Merlin
LostSin4300
Merlin
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
216W - 146L
1,666 Elo+
Solo
Skadi
Skadi
RedBaren0395
Skadi
Level 18
God Stats
22W - 18L
1,480 SR
Queue Stats
22W - 18L
1,687 Elo+
Solo
Ymir
Ymir
WaR_dAdDy_DGK
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
5 / 1 / 24
11,837
1,076
10,595
13,403
12,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
16 / 1 / 13
14,347
1,304
25,241
7,507
3,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
F2tone
Cernunnos
19
13 / 2 / 17
13,135
1,194
24,306
9,335
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
2 / 6 / 18
10,393
945
9,186
16,929
6,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
mcswagg21
Heimdallr
19
3 / 5 / 24
11,730
1,066
10,951
9,641
2,895
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

230

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 11 / 5
10,680
971
10,068
22,084
8,021
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Lobi4553
Artemis
16
1 / 8 / 7
9,892
899
5,787
13,404
4,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
6 / 6 / 7
12,537
1,140
20,901
14,522
5,626
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 7 / 7
10,312
937
10,530
16,185
5,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 7 / 11
9,905
900
5,224
21,726
20,940
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
39
Kills
15
15
Deaths
39
96
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
24
17
L
Fenrir
 
Fenrir
5
11
5
0.68
W
16
1
13
22.5
W
Cernunnos
F2tone
Cernunnos
13
2
17
10.75
L
Artemis
Lobi4553
Artemis
1
8
7
0.56
L
Merlin
6
6
7
1.58
W
Fenrir
2
6
18
1.83
L
3
7
7
0.93
L
0
7
11
0.79
W
Heimdallr
mcswagg21
Heimdallr
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,279
Damage
52,510
56,815
Taken
87,921
28,619
Mitigated
44,140
12,452
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,595
4,737
1,652
3,434
13,403
12,545
0
6,251
7,152
0
15,080
L
Fenrir
 
Fenrir
10,068
2,311
0
474
22,084
8,021
0
5,958
16,126
0
15,975
W
25,241
1,555
3,864
2,993
7,507
3,066
0
3,086
4,421
60,050
0
W
Cernunnos
F2tone
Cernunnos
24,306
10,551
0
3
9,335
3,758
0
4,022
5,313
0
47,734
L
Artemis
Lobi4553
Artemis
5,787
1,879
0
44
13,404
4,185
0
5,646
7,758
0
7,934
L
Merlin
20,901
1,336
0
1,460
14,522
5,626
0
3,044
11,478
80,626
0
W
Fenrir
9,186
1,505
0
436
16,929
6,355
0
7,563
9,366
0
15,222
L
10,530
6,323
756
1,853
16,185
5,368
0
5,859
10,326
0
32,874
L
5,224
311
0
0
21,726
20,940
0
4,734
16,992
11,897
0
W
Heimdallr
mcswagg21
Heimdallr
10,951
6,224
0
70
9,641
2,895
0
5,203
4,438
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
53,326
194
Minions Killed
196
9
Camps Cleared
3
1,014,113
Distance Traveled
850,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,837
1,076
11
1
1
218,026
0
L
Fenrir
10,680
971
6
1
0
190,114
0
W
Ra
14,347
1,304
83
8
6
232,179
0
W
Cernunnos
13,135
1,194
50
5
1
180,513
0
L
Artemis
9,892
899
5
0
0
173,158
1
L
Merlin
12,537
1,140
139
13
3
173,757
0
W
Fenrir
10,393
945
13
1
0
208,193
3
L
Skadi
10,312
937
38
3
0
145,782
0
L
Ymir
9,905
900
8
1
0
167,828
0
W
Heimdallr
11,730
1,066
37
3
1
175,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role