Player Matchup

He Bo
He Bo
LINK34MILK
He Bo
Level 11
God Stats
3W - 5L
1,199 SR
Queue Stats
12W - 22L
1,100 Elo+
Party 2
Agni
Agni
Pie_nice
Agni
Level 7
God Stats
1W - 4L
1,197 SR
Queue Stats
6W - 11L
1,053 Elo+
Party 2
Kukulkan
Kukulkan
VOLDSOM_walker
Kukulkan
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,396 Elo+
Solo
Anubis
Anubis
aimarleongrande
Anubis
Level 11
God Stats
0W - 3L
1,227 SR
Queue Stats
6W - 23L
1,102 Elo+
Solo
Arachne
Arachne
lambone500
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 46L
1,336 Elo+
Solo
Team Averages
Level 13
1,325 SR
1,197 Elo+

VS

Team Averages
Level 23
1,473 SR
1,283 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
16W - 31L
1,313 SR
Queue Stats
17W - 40L
1,189 Elo+
Solo
Odin
Odin
Ignacio_Stylus
Odin
Level 20
God Stats
12W - 3L
1,432 SR
Queue Stats
66W - 65L
1,285 Elo+
Party 1
Cerberus
Cerberus
Kelvarkill
Cerberus
Level 27
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 2L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
LiodinRT
Baron Samedi
Level 25
God Stats
15W - 3L
1,468 SR
Queue Stats
70W - 47L
1,407 Elo+
Party 1
Thoth
Thoth
carmey11
Thoth
Level 25
God Stats
3W - 4L
1,539 SR
Queue Stats
11W - 12L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
3 / 10 / 20
14,280
1,020
16,212
22,361
6,413
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
20
1 / 13 / 19
13,437
960
10,466
20,548
8,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
20
5 / 12 / 18
15,286
1,092
31,128
21,642
7,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 10 / 10
13,170
941
19,638
20,306
12,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
lambone500
Arachne
20
21 / 9 / 8
19,086
1,363
34,467
29,461
10,554
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
0 / 10 / 20
12,523
895
3,589
16,801
5,002
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

20
15 / 7 / 27
17,061
1,219
20,106
23,658
16,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Kelvarkill
Cerberus
20
16 / 8 / 24
16,808
1,201
24,879
35,528
18,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
LiodinRT
Baron Samedi
20
15 / 5 / 33
17,209
1,229
35,896
25,032
8,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
carmey11
Thoth
20
8 / 4 / 19
14,486
1,035
19,368
16,903
4,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
177
34
Kills
54
54
Deaths
34
75
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
10
20
1
W
15
7
27
4.07
W
Cerberus
Kelvarkill
Cerberus
16
8
24
3.5
L
He Bo
3
10
20
1.3
W
Baron Samedi
LiodinRT
Baron Samedi
15
5
33
6.3
L
Agni
1
13
19
0.81
L
Kukulkan
5
12
18
1.17
L
4
10
10
0.9
W
Thoth
carmey11
Thoth
8
4
19
4.38
L
Arachne
lambone500
Arachne
21
9
8
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,911
Damage
103,838
114,318
Taken
117,922
46,266
Mitigated
52,663
12,137
Healing
21,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,589
1,867
261
745
16,801
5,002
0
11,372
5,429
0
12,230
W
20,106
9,053
0
940
23,658
16,017
0
14,660
8,998
896
35,324
W
Cerberus
Kelvarkill
Cerberus
24,879
1,353
0
2,969
35,528
18,505
0
21,019
14,509
46,968
0
L
He Bo
16,212
2,636
0
735
22,361
6,413
0
15,347
7,014
22,976
0
W
Baron Samedi
LiodinRT
Baron Samedi
35,896
4,640
6,382
7,703
25,032
8,497
0
20,953
4,079
47,026
0
L
Agni
10,466
2,453
0
1,277
20,548
8,828
0
17,909
2,639
24,653
0
L
Kukulkan
31,128
3,985
0
610
21,642
7,993
0
12,870
8,772
63,196
0
L
19,638
809
0
5,715
20,306
12,478
0
14,849
5,457
41,236
0
W
Thoth
carmey11
Thoth
19,368
2,521
120
2,693
16,903
4,642
0
9,440
7,463
54,025
0
L
Arachne
lambone500
Arachne
34,467
23,208
0
3,800
29,461
10,554
0
20,064
9,397
0
63,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,259
Gold Earned
78,087
210
Minions Killed
219
8
Camps Cleared
3
1,271,512
Distance Traveled
1,063,878
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,523
895
16
1
0
136,684
3
W
Odin
17,061
1,219
27
2
2
254,133
0
W
Cerberus
16,808
1,201
55
4
0
218,210
0
L
He Bo
14,280
1,020
9
1
0
276,988
0
W
Baron Samedi
17,209
1,229
37
3
1
210,537
0
L
Agni
13,437
960
22
2
0
224,427
0
L
Kukulkan
15,286
1,092
89
6
1
238,102
1
L
Anubis
13,170
941
34
2
0
220,942
1
W
Thoth
14,486
1,035
84
6
0
244,314
0
L
Arachne
19,086
1,363
56
4
7
311,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role