Player Matchup

Kuzenbo
Kuzenbo
MintyTheGamer
Kuzenbo
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 168L
1,430 Elo+
Party 1
Ganesha
Ganesha
PumpkinPuppet4
Ganesha
Level 55
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 138L
1,379 Elo+
Party 1
Freya
Freya
ScopsOwl
Freya
Level 28
God Stats
0W - 4L
1,201 SR
Queue Stats
84W - 111L
1,282 Elo+
Solo
Loki
Loki
TiboStyleZ
Loki
Level 126
God Stats
4W - 3L
1,535 SR
Queue Stats
382W - 389L
1,284 Elo+
Solo
Fenrir
Fenrir
dec the butcher
Fenrir
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 160L
1,449 Elo+
Party 1
Team Averages
Level 62
1,447 SR
1,365 Elo+

VS

Team Averages
Level 100
1,526 SR
1,315 Elo+
Medusa
Medusa
BlutiFul92
Medusa
Level 122
God Stats
10W - 8L
1,377 SR
Queue Stats
144W - 133L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Hendeco
Baron Samedi
Level 129
God Stats
4W - 1L
1,556 SR
Queue Stats
315W - 315L
1,366 Elo+
Solo
Jing Wei
Jing Wei
NewWorld_Heretic
Jing Wei
Level 102
God Stats
4W - 2L
1,829 SR
Queue Stats
172W - 168L
1,226 Elo+
Party 2
Merlin
Merlin
Spud-man7757
Merlin
Level 27
God Stats
4W - 3L
1,162 SR
Queue Stats
200W - 224L
1,186 Elo+
Party 2
Sol
Sol
SuperPKKS
Sol
Level 121
God Stats
5W - 3L
1,708 SR
Queue Stats
211W - 208L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
4 / 4 / 6
9,205
658
8,427
16,130
16,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
0 / 6 / 15
10,292
735
12,904
20,817
21,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
ScopsOwl
Freya
18
4 / 7 / 9
9,798
700
11,743
16,257
7,751
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 6 / 3
10,095
721
2,795
8,392
3,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 5
8,812
629
10,126
14,243
6,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlutiFul92
Medusa
17
10 / 4 / 11
11,228
802
17,940
12,500
4,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Hendeco
Baron Samedi
17
2 / 5 / 11
10,129
724
10,400
12,851
8,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 12
11,201
800
14,402
9,873
3,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
4 / 3 / 12
10,856
775
9,048
9,982
3,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 14
11,708
836
17,126
11,930
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
17
Kills
28
29
Deaths
17
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlutiFul92
Medusa
10
4
11
3.88
W
Baron Samedi
Hendeco
Baron Samedi
2
5
11
1.5
L
Kuzenbo
4
4
6
1.75
W
4
3
12
3.33
L
0
6
15
1.25
L
Freya
ScopsOwl
Freya
4
7
9
1.21
W
Merlin
4
3
12
3.33
W
8
2
14
7.5
L
5
6
3
1.08
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,995
Damage
68,916
75,839
Taken
57,136
55,504
Mitigated
25,018
20,251
Healing
24,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlutiFul92
Medusa
17,940
10,607
638
4,087
12,500
4,509
1,677
7,359
5,141
0
31,043
W
Baron Samedi
Hendeco
Baron Samedi
10,400
399
3,622
4,758
12,851
8,801
285
8,185
4,666
24,346
0
L
Kuzenbo
8,427
4,329
1,767
2,375
16,130
16,253
0
7,702
8,428
12,714
0
W
14,402
7,470
210
2,172
9,873
3,868
2,346
5,058
4,815
0
32,204
L
12,904
621
2,190
2,337
20,817
21,284
0
11,001
9,816
27,654
0
L
Freya
ScopsOwl
Freya
11,743
3,415
1,122
3,479
16,257
7,751
0
7,880
8,377
26,896
0
W
Merlin
9,048
1,042
1,048
1,031
9,982
3,462
774
4,993
4,989
23,245
0
W
17,126
1,888
1,185
5,337
11,930
4,378
890
7,479
4,451
37,275
0
L
2,795
942
1,161
1,225
8,392
3,576
0
3,497
4,895
0
17,235
L
10,126
1,059
2,839
1,756
14,243
6,640
0
6,494
7,749
0
14,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,202
Gold Earned
55,122
95
Minions Killed
174
0
Camps Cleared
0
1,042,156
Distance Traveled
1,143,513
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,228
802
27
2
0
173,212
4
W
Baron Samedi
10,129
724
30
2
0
227,642
1
L
Kuzenbo
9,205
658
20
1
0
238,111
2
W
Jing Wei
11,201
800
38
3
0
244,348
0
L
Ganesha
10,292
735
0
0
0
207,130
0
L
Freya
9,798
700
36
3
0
204,469
0
W
Merlin
10,856
775
25
2
0
250,851
0
W
Sol
11,708
836
54
4
0
247,460
0
L
Loki
10,095
721
30
2
0
131,995
0
L
Fenrir
8,812
629
9
1
0
260,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role