Player Matchup

Jormungandr
Jormungandr
MRsansx
Jormungandr
Level 17
God Stats
5W - 1L
1,683 SR
Queue Stats
19W - 28L
1,262 Elo+
Party 1
Serqet
Serqet
Raul68
Serqet
Level 18
God Stats
5W - 13L
1,318 SR
Queue Stats
31W - 37L
1,426 Elo+
Solo
Izanami
Izanami
TheHaxon13
Izanami
Level 14
God Stats
7W - 8L
1,500 SR
Queue Stats
198W - 216L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
acuchillador
Sun Wukong
Level 11
God Stats
17W - 11L
1,591 SR
Queue Stats
39W - 35L
1,254 Elo+
Solo
Ra
Ra
iyahia_ksa_07
Ra
Level 28
God Stats
3W - 3L
1,343 SR
Queue Stats
58W - 49L
1,397 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,323 Elo+

VS

Team Averages
Level 22
1,454 SR
1,356 Elo+
Bellona
Bellona
Camï
Bellona
Level 20
God Stats
14W - 12L
1,313 SR
Queue Stats
31W - 23L
1,336 Elo+
Solo
Achilles
Achilles
D丶Xis
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,331 Elo+
Solo
Nemesis
Nemesis
Ferdinandante
Nemesis
Level 19
God Stats
2W - 2L
1,563 SR
Queue Stats
21W - 18L
1,246 Elo+
Solo
Artio
Artio
M992
Artio
Level 28
God Stats
10W - 15L
1,395 SR
Queue Stats
200W - 244L
1,324 Elo+
Solo
Ne Zha
Ne Zha
qizuihu
Ne Zha
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MRsansx
Jormungandr
20
4 / 8 / 6
18,305
482
11,922
25,916
28,926
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Raul68
Serqet
20
15 / 10 / 10
22,160
583
32,439
32,954
25,555
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TheHaxon13
Izanami
20
8 / 13 / 18
20,345
535
41,536
30,575
14,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
acuchillador
Sun Wukong
20
15 / 2 / 15
21,119
556
29,276
30,367
38,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 7 / 16
20,884
550
43,701
27,750
23,800
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Camï
Bellona
20
5 / 8 / 11
17,823
469
32,008
41,520
63,997
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
D丶Xis
Achilles
20
7 / 13 / 7
17,105
450
14,005
40,537
49,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
20
5 / 10 / 10
19,131
503
18,743
32,257
15,545
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
M992
Artio
20
7 / 10 / 20
18,915
498
13,762
41,532
56,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
qizuihu
Ne Zha
20
15 / 12 / 8
19,310
508
29,697
34,114
19,686
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
95
53
Kills
39
40
Deaths
53
65
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
Camï
Bellona
5
8
11
1.31
L
Achilles
D丶Xis
Achilles
7
13
7
0.81
L
Nemesis
5
10
10
1
L
Artio
M992
Artio
7
10
20
1.7
W
Jormungandr
MRsansx
Jormungandr
4
8
6
0.88
W
Serqet
Raul68
Serqet
15
10
10
2
W
Izanami
TheHaxon13
Izanami
8
13
18
1.31
W
Sun Wukong
acuchillador
Sun Wukong
15
2
15
11.25
W
11
7
16
2.71
L
Ne Zha
qizuihu
Ne Zha
15
12
8
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,874
Damage
108,215
147,562
Taken
189,960
131,263
Mitigated
204,779
42,032
Healing
40,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Camï
Bellona
32,008
10,059
0
15,129
41,520
63,997
1,068
12,361
27,129
4,468
123,519
L
Achilles
D丶Xis
Achilles
14,005
6,291
0
4,656
40,537
49,289
1,082
5,964
33,721
0
73,118
L
Nemesis
18,743
7,682
0
4,719
32,257
15,545
4,643
13,331
18,344
0
173,137
L
Artio
M992
Artio
13,762
1,799
638
5,940
41,532
56,262
1,146
12,047
27,576
51,284
0
W
Jormungandr
MRsansx
Jormungandr
11,922
1,921
0
1,334
25,916
28,926
490
5,696
20,220
83,859
0
W
Serqet
Raul68
Serqet
32,439
13,130
0
7,012
32,954
25,555
4,361
3,037
29,917
0
169,863
W
Izanami
TheHaxon13
Izanami
41,536
31,690
0
8,783
30,575
14,092
2,882
4,279
26,296
0
146,727
W
Sun Wukong
acuchillador
Sun Wukong
29,276
8,998
0
5,627
30,367
38,890
1,987
5,229
25,138
0
137,598
W
43,701
4,218
5,874
13,402
27,750
23,800
913
5,126
22,624
171,758
0
L
Ne Zha
qizuihu
Ne Zha
29,697
17,801
0
9,041
34,114
19,686
1,387
12,128
21,842
0
122,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,813
Gold Earned
92,284
876
Minions Killed
716
0
Camps Cleared
0
3,155,356
Distance Traveled
3,202,541
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,823
469
162
4
0
692,176
1
L
Achilles
17,105
450
108
3
0
542,754
2
L
Nemesis
19,131
503
241
6
0
672,370
0
L
Artio
18,915
498
55
1
0
688,064
1
W
Jormungandr
18,305
482
111
3
0
567,123
0
W
Serqet
22,160
583
219
6
0
640,240
0
W
Izanami
20,345
535
208
5
0
544,390
0
W
Sun Wukong
21,119
556
157
4
0
718,733
7
W
Ra
20,884
550
181
5
0
684,870
2
L
Ne Zha
19,310
508
150
4
0
607,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role