Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dacramoth
Geb
Level 121
God Stats
2W - 0L
1,710 SR
Queue Stats
95W - 75L
1,649 Elo+
Solo
Awilix
Awilix
Mopoison
Awilix
Level 129
God Stats
4W - 6L
1,370 SR
Queue Stats
668W - 669L
1,512 Elo+
Solo
Ares
Ares
Pattedevelours
Ares
Level 159
God Stats
4W - 2L
1,623 SR
Queue Stats
239W - 169L
1,627 Elo+
Solo
Chronos
Chronos
Venvith
Chronos
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,598 Elo+
Solo
Team Averages
Level 138
1,541 SR
1,577 Elo+

VS

Team Averages
Level 133
1,550 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bambucha
Bakasura
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 167L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Jo-ExiTeD
Heimdallr
Level 139
God Stats
13W - 4L
1,751 SR
Queue Stats
701W - 705L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 3 / 12
9,666
806
9,298
12,775
14,008
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
3 / 3 / 19
9,836
820
4,144
15,063
13,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Mopoison
Awilix
18
11 / 2 / 14
10,868
906
11,968
13,086
8,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 3 / 17
10,432
869
10,808
14,887
16,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Venvith
Chronos
15
3 / 1 / 17
9,161
763
8,654
9,030
3,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 6 / 3
9,526
794
13,204
8,750
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
16
4 / 6 / 6
9,525
794
16,152
16,725
18,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
 
He Bo
14
0 / 8 / 6
7,792
649
8,256
10,297
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Bambucha
Bakasura
14
1 / 6 / 5
8,086
674
7,710
10,624
4,647
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Jo-ExiTeD
Heimdallr
12
1 / 2 / 3
7,494
625
5,474
4,100
1,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
28
Kills
12
12
Deaths
28
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
12
4.33
L
Nu Wa
 
Nu Wa
6
6
3
1.25
L
Jormungandr
 
Jormungandr
4
6
6
1.17
L
He Bo
 
He Bo
0
8
6
0.38
L
Bakasura
Bambucha
Bakasura
1
6
5
0.58
W
3
3
19
4.17
L
Heimdallr
Jo-ExiTeD
Heimdallr
1
2
3
1.25
W
Awilix
Mopoison
Awilix
11
2
14
9
W
4
3
17
4.17
W
Chronos
Venvith
Chronos
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,872
Damage
50,796
64,841
Taken
50,496
57,150
Mitigated
32,087
22,397
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,298
2,271
3,009
3,577
12,775
14,008
1,139
7,052
4,823
0
17,334
L
Nu Wa
 
Nu Wa
13,204
2,991
537
438
8,750
3,412
0
3,829
4,921
19,177
0
L
Jormungandr
 
Jormungandr
16,152
2,500
416
3,074
16,725
18,497
0
9,998
6,727
30,946
0
L
He Bo
 
He Bo
8,256
126
1,404
1,022
10,297
3,896
0
3,386
6,911
16,996
0
L
Bakasura
Bambucha
Bakasura
7,710
4,246
426
858
10,624
4,647
0
3,646
6,978
0
6,407
W
4,144
956
2,024
1,942
15,063
13,977
508
7,817
6,816
17,251
0
L
Heimdallr
Jo-ExiTeD
Heimdallr
5,474
1,519
0
250
4,100
1,635
0
2,747
1,353
0
13,847
W
Awilix
Mopoison
Awilix
11,968
4,281
2,577
2,800
13,086
8,484
632
8,223
3,524
0
28,787
W
10,808
1,299
470
1,207
14,887
16,706
265
8,686
5,881
19,364
0
W
Chronos
Venvith
Chronos
8,654
3,105
2,906
1,885
9,030
3,975
2,172
5,834
3,016
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
42,423
109
Minions Killed
93
0
Camps Cleared
0
1,066,736
Distance Traveled
863,852
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,666
806
14
1
0
241,923
4
L
Nu Wa
9,526
794
17
1
0
171,994
0
L
Jormungandr
9,525
794
29
2
0
159,809
1
L
He Bo
7,792
649
20
2
0
172,671
0
L
Bakasura
8,086
674
12
1
0
230,145
0
W
Geb
9,836
820
10
1
0
191,858
3
L
Heimdallr
7,494
625
15
1
0
129,233
0
W
Awilix
10,868
906
37
3
0
215,779
0
W
Ares
10,432
869
20
2
0
211,252
3
W
Chronos
9,161
763
28
2
0
205,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role