Player Matchup

Odin
Odin
 
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Solo
Merlin
Merlin
CombatGekko
Merlin
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
164W - 154L
1,511 Elo+
Solo
Olorun
Olorun
GI4NTSL4YER1
Olorun
Level 9
God Stats
2W - 2L
1,721 SR
Queue Stats
9W - 16L
1,506 Elo+
Solo
Cupid
Cupid
Hugo_MO_13
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LVCZ
Nemesis
Level 28
God Stats
3W - 6L
1,528 SR
Queue Stats
50W - 46L
1,591 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,495 Elo+

VS

Team Averages
Level 23
1,578 SR
1,396 Elo+
Bakasura
Bakasura
 
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,376 Elo+
Solo
King Arthur
King Arthur
CreedBreed
King Arthur
Level 29
God Stats
1W - 0L
1,307 SR
Queue Stats
37W - 28L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I_SomeMexican_I
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,658 SR
Queue Stats
14W - 17L
1,115 Elo+
Solo
Neith
Neith
MrKingNate241
Neith
Level 27
God Stats
2W - 2L
1,693 SR
Queue Stats
203W - 192L
1,413 Elo+
Solo
Discordia
Discordia
umcaleb
Discordia
Level 26
God Stats
14W - 5L
1,733 SR
Queue Stats
65W - 38L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
1 / 5 / 20
13,397
893
15,310
19,821
30,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
8 / 7 / 17
15,813
1,054
22,993
22,071
9,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
8 / 9 / 17
16,102
1,073
28,910
26,408
11,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
18
0 / 11 / 10
12,044
803
3,687
17,566
6,632
Nemesis
LVCZ
Nemesis
20
12 / 8 / 10
15,526
1,035
15,263
27,473
13,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
0 / 7 / 1
10,999
733
175
7,781
2,686
King Arthur
CreedBreed
King Arthur
20
1 / 10 / 18
14,238
949
8,212
27,035
20,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
I_SomeMexican_I
Ah Muzen Cab
20
9 / 6 / 19
16,720
1,115
33,469
23,781
9,733
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 15
15,083
1,006
12,784
15,751
5,869
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
umcaleb
Discordia
20
25 / 2 / 9
19,311
1,287
54,340
17,777
7,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
102
29
Kills
40
40
Deaths
29
74
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
20
2.2
W
Bakasura
 
Bakasura
0
7
1
0.07
L
Merlin
8
7
17
2.36
W
King Arthur
CreedBreed
King Arthur
1
10
18
1
L
Olorun
8
9
17
1.83
L
Cupid
0
11
10
0.45
W
Ah Muzen Cab
I_SomeMexican_I
Ah Muzen Cab
9
6
19
3.08
L
Nemesis
LVCZ
Nemesis
12
8
10
2.13
W
5
4
15
3.13
W
Discordia
umcaleb
Discordia
25
2
9
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,163
Damage
108,980
113,339
Taken
92,125
71,559
Mitigated
45,876
16,459
Healing
21,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
15,310
1,896
0
0
19,821
30,239
0
5,469
14,352
0
31,506
W
Bakasura
 
Bakasura
175
175
0
0
7,781
2,686
0
3,695
4,086
0
1,509
L
Merlin
22,993
2,006
621
1,299
22,071
9,908
0
9,859
12,212
66,831
0
W
King Arthur
CreedBreed
King Arthur
8,212
1,806
932
2,576
27,035
20,362
0
14,857
12,178
476
19,327
L
Olorun
28,910
20,788
2,910
8,371
26,408
11,771
0
13,431
12,977
67,487
0
L
Cupid
3,687
1,286
33
504
17,566
6,632
0
13,242
4,324
0
12,048
W
Ah Muzen Cab
I_SomeMexican_I
Ah Muzen Cab
33,469
20,505
0
8,298
23,781
9,733
0
13,237
10,544
0
75,194
L
Nemesis
LVCZ
Nemesis
15,263
6,124
0
2,721
27,473
13,009
0
12,815
14,658
0
31,892
W
12,784
4,289
705
3,604
15,751
5,869
0
10,338
5,413
0
48,821
W
Discordia
umcaleb
Discordia
54,340
3,784
980
4,346
17,777
7,226
0
9,776
8,001
90,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,882
Gold Earned
76,351
285
Minions Killed
298
9
Camps Cleared
10
1,329,265
Distance Traveled
1,122,665
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,397
893
48
3
0
310,341
0
W
Bakasura
10,999
733
5
0
0
74,860
0
L
Merlin
15,813
1,054
97
6
0
264,493
0
W
King Arthur
14,238
949
28
2
1
266,354
0
L
Olorun
16,102
1,073
85
6
3
250,759
0
L
Cupid
12,044
803
17
1
1
194,739
3
W
Ah Muzen Cab
16,720
1,115
121
8
1
278,664
0
L
Nemesis
15,526
1,035
38
3
5
308,933
1
W
Neith
15,083
1,006
73
5
2
214,614
1
W
Discordia
19,311
1,287
71
5
6
288,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role