Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 1L
1,705 SR
Queue Stats
12W - 15L
1,152 Elo+
Solo
Cernunnos
Cernunnos
MrChoripan69
Cernunnos
Level 24
God Stats
6W - 15L
1,354 SR
Queue Stats
21W - 45L
1,177 Elo+
Party 1
Nike
Nike
PadreDeFamilia
Nike
Level 27
God Stats
5W - 1L
1,531 SR
Queue Stats
71W - 54L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
edu_toco
Sun Wukong
Level 22
God Stats
11W - 14L
1,402 SR
Queue Stats
17W - 32L
1,168 Elo+
Party 1
Mercury
Mercury
xNEMEZ1Zx
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,224 Elo+

VS

Team Averages
Level 17
1,519 SR
1,335 Elo+
Hades
Hades
GJVwarrior01
Hades
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,260 Elo+
Party 2
Da Ji
Da Ji
Kirito179
Da Ji
Level 27
God Stats
5W - 5L
1,601 SR
Queue Stats
135W - 136L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
MafMatias
Jormungandr
Level 13
God Stats
2W - 0L
1,642 SR
Queue Stats
266W - 301L
1,345 Elo+
Solo
Hel
Hel
Unjockie
Hel
Level 16
God Stats
26W - 34L
1,352 SR
Queue Stats
108W - 111L
1,214 Elo+
Solo
Cupid
Cupid
aleartieda
Cupid
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 10L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 1 / 0
3,519
587
1,161
3,044
724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
MrChoripan69
Cernunnos
5
0 / 1 / 3
3,529
588
2,368
2,732
641
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 0 / 0
4,229
705
1,935
3,406
954
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
edu_toco
Sun Wukong
3
0 / 3 / 0
2,911
485
537
3,493
2,049
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
xNEMEZ1Zx
Mercury
3
0 / 2 / 0
2,903
484
90
1,609
327

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,626
771
2,651
2,985
1,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Kirito179
Da Ji
5
3 / 0 / 1
4,017
670
1,106
1,925
396
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
MafMatias
Jormungandr
6
1 / 2 / 1
3,643
607
1,564
3,263
2,183
7
0 / 0 / 1
4,028
671
584
900
195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
5
0 / 2 / 2
3,333
556
1,948
2,790
486
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
3
0
0
3
W
Da Ji
Kirito179
Da Ji
3
0
1
3.5
W
Jormungandr
MafMatias
Jormungandr
1
2
1
0.75
L
Cernunnos
MrChoripan69
Cernunnos
0
1
3
1.5
L
3
0
0
3
W
0
0
1
0.5
W
Cupid
0
2
2
0.5
L
Sun Wukong
edu_toco
Sun Wukong
0
3
0
0
L
Mercury
xNEMEZ1Zx
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,091
Damage
7,853
14,284
Taken
11,863
4,695
Mitigated
4,278
3,637
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,161
354
0
1,227
3,044
724
0
513
2,531
0
10,390
W
2,651
723
0
2,367
2,985
1,018
220
0
2,985
22,274
0
W
Da Ji
Kirito179
Da Ji
1,106
462
0
691
1,925
396
0
0
1,925
0
9,346
W
Jormungandr
MafMatias
Jormungandr
1,564
630
265
333
3,263
2,183
0
0
3,263
12,474
0
L
Cernunnos
MrChoripan69
Cernunnos
2,368
1,733
0
990
2,732
641
0
703
2,029
0
13,936
L
1,935
326
0
1,080
3,406
954
0
408
2,998
0
9,222
W
584
0
0
112
900
195
203
0
900
13,831
0
W
Cupid
1,948
1,049
73
748
2,790
486
0
0
2,790
0
6,754
L
Sun Wukong
edu_toco
Sun Wukong
537
336
0
120
3,493
2,049
0
2,651
842
0
5,133
L
Mercury
xNEMEZ1Zx
Mercury
90
90
0
220
1,609
327
0
524
1,085
0
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,091
Gold Earned
19,647
59
Minions Killed
132
0
Camps Cleared
0
505,940
Distance Traveled
538,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,519
587
16
3
0
103,571
1
W
Hades
4,626
771
42
7
0
111,916
0
W
Da Ji
4,017
670
25
4
0
130,017
0
W
Jormungandr
3,643
607
24
4
0
110,750
0
L
Cernunnos
3,529
588
18
3
0
109,546
0
L
Nike
4,229
705
19
3
0
134,240
1
W
Hel
4,028
671
29
5
0
106,680
2
W
Cupid
3,333
556
12
2
0
79,369
0
L
Sun Wukong
2,911
485
4
1
0
86,296
1
L
Mercury
2,903
484
2
0
0
72,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role