Player Matchup

Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond IV
Daicarrus
Osiris
Diamond IV
Level 160
God Stats
17W - 17L
1,635 SR
Queue Stats
169W - 172L
2,566 MMR
Solo
Ganesha
Ganesha
Diamond III
GenghisKEAUN
Ganesha
Diamond III
Level 143
God Stats
4W - 1L
1,880 SR
Queue Stats
97W - 109L
2,208 MMR
Solo
Kukulkan
Kukulkan
Diamond V
snormaxe
Kukulkan
Diamond V
Level 39
God Stats
1W - 1L
1,782 SR
Queue Stats
31W - 36L
2,160 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,659 SR
1,987 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,646 SR
2,460 MMR
Xbalanque
Xbalanque
Masters
ChinFu
Xbalanque
Masters
Level 160
God Stats
19W - 11L
1,763 SR
Queue Stats
981W - 914L
2,595 MMR
Party 1
Ullr
Ullr
Diamond IV
Flush
Ullr
Diamond IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 64L
2,208 MMR
Solo
Merlin
Merlin
Diamond II
HitRewind
Merlin
Diamond II
Level 109
God Stats
23W - 13L
1,500 SR
Queue Stats
213W - 161L
2,581 MMR
Party 1
Vamana
Vamana
Diamond I
Sañd
Vamana
Diamond I
Level 160
God Stats
3W - 1L
1,737 SR
Queue Stats
99W - 77L
2,649 MMR
Solo
Sobek
Sobek
Platinum II
bencarmine
Sobek
Platinum II
Level 159
God Stats
4W - 3L
1,731 SR
Queue Stats
172W - 180L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 4 / 1
10,894
545
3,744
15,569
5,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
 
Rama
15
0 / 4 / 0
9,458
473
8,894
14,798
4,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Daicarrus
Osiris
16
2 / 5 / 1
9,821
491
11,902
19,094
25,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
GenghisKEAUN
Ganesha
14
0 / 4 / 3
9,303
465
3,525
14,838
8,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
snormaxe
Kukulkan
15
1 / 4 / 0
9,372
469
10,102
11,020
2,992
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneCamazotzHe BoFreyaHel

VS

Bans
AphroditePoseidonHou YiRaijinJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChinFu
Xbalanque
17
2 / 5 / 5
11,842
592
9,600
14,176
5,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Flush
Ullr
18
4 / 1 / 3
12,451
623
9,712
10,012
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
HitRewind
Merlin
20
11 / 1 / 3
14,297
715
22,507
9,095
4,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
Sañd
Vamana
19
4 / 0 / 6
13,182
659
8,626
12,911
7,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
16
0 / 1 / 11
11,574
579
7,380
18,516
20,556
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
21
21
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
L
Rama
 
Rama
0
4
0
0
W
Xbalanque
ChinFu
Xbalanque
2
5
5
0.9
L
Osiris
Daicarrus
Osiris
2
5
1
0.5
W
Ullr
Flush
Ullr
4
1
3
5.5
L
Ganesha
GenghisKEAUN
Ganesha
0
4
3
0.38
W
Merlin
HitRewind
Merlin
11
1
3
12.5
W
Vamana
Sañd
Vamana
4
0
6
7
W
Sobek
0
1
11
5.5
L
Kukulkan
snormaxe
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
57,825
75,319
Taken
64,710
47,059
Mitigated
41,178
19,314
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,744
1,150
0
4,051
15,569
5,709
156
5,620
9,949
0
61,389
L
Rama
 
Rama
8,894
7,250
0
5,014
14,798
4,314
2,967
4,816
9,982
0
83,893
W
Xbalanque
ChinFu
Xbalanque
9,600
5,150
0
4,395
14,176
5,425
6,063
594
13,340
0
75,062
L
Osiris
Daicarrus
Osiris
11,902
4,309
0
7,597
19,094
25,418
169
6,939
12,155
0
72,583
W
Ullr
Flush
Ullr
9,712
4,815
0
3,015
10,012
3,941
3,758
3,419
6,593
0
87,748
L
Ganesha
GenghisKEAUN
Ganesha
3,525
316
0
1,930
14,838
8,626
0
6,629
8,209
28,689
0
W
Merlin
HitRewind
Merlin
22,507
2,137
0
3,154
9,095
4,075
618
2,213
6,751
122,516
0
W
Vamana
Sañd
Vamana
8,626
3,693
0
8,479
12,911
7,181
3,831
4,126
8,785
0
93,850
W
Sobek
7,380
991
0
5,325
18,516
20,556
465
3,991
14,525
28,940
0
L
Kukulkan
snormaxe
Kukulkan
10,102
452
0
722
11,020
2,992
0
5,883
5,137
76,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
63,346
581
Minions Killed
676
0
Camps Cleared
0
1,713,696
Distance Traveled
1,959,486
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,894
545
116
6
0
363,186
3
L
Rama
9,458
473
174
9
0
298,613
6
W
Xbalanque
11,842
592
128
6
0
371,670
5
L
Osiris
9,821
491
119
6
0
343,855
4
W
Ullr
12,451
623
158
8
0
362,135
2
L
Ganesha
9,303
465
13
1
0
353,403
13
W
Merlin
14,297
715
210
11
0
369,544
9
W
Vamana
13,182
659
146
7
0
434,393
5
W
Sobek
11,574
579
34
2
0
421,744
3
L
Kukulkan
9,372
469
159
8
0
354,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role