Player Matchup

Heimdallr
Heimdallr
Judgmenter
Heimdallr
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 12L
1,287 Elo+
Party 1
Scylla
Scylla
OogieBoogie1696
Scylla
Level 17
God Stats
1W - 5L
1,289 SR
Queue Stats
5W - 14L
1,018 Elo+
Party 1
Kukulkan
Kukulkan
UgliestHook1
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
980 Elo+
Party 1
Arachne
Arachne
iiAkuno
Arachne
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 10L
1,018 Elo+
Party 1
Team Averages
Level 47
1,393 SR
1,076 Elo+

VS

Team Averages
Level 20
1,354 SR
827 Elo+
Anubis
Anubis
Chap fo scin
Anubis
Level 18
God Stats
0W - 4L
1,411 SR
Queue Stats
2W - 14L
756 Elo+
Party 2
Hercules
Hercules
J3P18
Hercules
Level 24
God Stats
3W - 12L
1,331 SR
Queue Stats
5W - 20L
1,041 Elo+
Party 2
Heimdallr
Heimdallr
Jthai1584
Heimdallr
Level 21
God Stats
2W - 8L
1,114 SR
Queue Stats
2W - 14L
756 Elo+
Party 2
Ah Puch
Ah Puch
ThyPickleMan
Ah Puch
Level 18
God Stats
1W - 3L
1,561 SR
Queue Stats
3W - 17L
756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Judgmenter
Heimdallr
20
3 / 6 / 9
15,498
775
22,031
17,924
8,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 9 / 1
15,249
762
19,288
14,048
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
UgliestHook1
Kukulkan
20
7 / 1 / 5
15,810
791
27,428
8,836
3,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
iiAkuno
Arachne
20
8 / 4 / 7
15,771
789
12,870
16,752
9,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
0 / 6 / 4
12,940
647
7,120
22,469
10,452
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
J3P18
Hercules
20
11 / 7 / 5
14,724
736
16,130
35,354
19,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heimdallr
Jthai1584
Heimdallr
20
5 / 6 / 10
13,775
689
12,184
21,537
9,935
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ThyPickleMan
Ah Puch
20
4 / 5 / 1
14,147
707
8,556
20,239
16,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
24
Kills
20
20
Deaths
24
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
4
0.33
L
Hercules
J3P18
Hercules
11
7
5
1.93
L
Heimdallr
Jthai1584
Heimdallr
5
6
10
1.67
W
Heimdallr
Judgmenter
Heimdallr
3
6
9
1.25
W
6
9
1
0.72
L
Ah Puch
ThyPickleMan
Ah Puch
4
5
1
0.9
W
Kukulkan
UgliestHook1
Kukulkan
7
1
5
9.5
W
Arachne
iiAkuno
Arachne
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,617
Damage
43,990
57,560
Taken
99,599
26,786
Mitigated
56,292
12,083
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,120
403
440
3,672
22,469
10,452
666
13,246
9,223
46,249
0
L
Hercules
J3P18
Hercules
16,130
4,505
88
7,663
35,354
19,359
977
17,388
17,966
0
63,120
L
Heimdallr
Jthai1584
Heimdallr
12,184
6,559
602
4,332
21,537
9,935
653
8,213
13,324
0
59,254
W
Heimdallr
Judgmenter
Heimdallr
22,031
9,802
342
3,288
17,924
8,888
2,153
2,744
15,176
0
69,116
W
19,288
313
378
378
14,048
5,293
1,389
939
13,109
51,449
0
L
Ah Puch
ThyPickleMan
Ah Puch
8,556
461
861
6,386
20,239
16,546
288
8,396
11,843
49,000
0
W
Kukulkan
UgliestHook1
Kukulkan
27,428
1,068
657
1,416
8,836
3,573
2,804
5,162
3,674
78,421
0
W
Arachne
iiAkuno
Arachne
12,870
8,029
0
5,624
16,752
9,032
3,395
7,247
9,505
0
46,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,328
Gold Earned
55,586
350
Minions Killed
362
5
Camps Cleared
4
1,503,767
Distance Traveled
1,293,324
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,940
647
103
5
1
269,660
1
L
Hercules
14,724
736
96
5
3
404,971
0
L
Heimdallr
13,775
689
87
4
0
290,856
0
W
Heimdallr
15,498
775
76
4
2
350,994
1
W
Scylla
15,249
762
84
4
1
341,420
0
L
Ah Puch
14,147
707
76
4
0
327,837
1
W
Kukulkan
15,810
791
126
6
0
388,244
5
W
Arachne
15,771
789
64
3
2
423,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role