Player Matchup

Merlin
Merlin
CuddlyCuddles
Merlin
Level 28
God Stats
11W - 13L
1,287 SR
Queue Stats
66W - 80L
1,441 Elo+
Solo
Horus
Horus
Sanji66GMR
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 116L
1,288 Elo+
Solo
Baba Yaga
Baba Yaga
Wundermotte
Baba Yaga
Level 13
God Stats
1W - 5L
1,282 SR
Queue Stats
12W - 18L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
gouveiajose
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,413 Elo+
Solo
Neith
Neith
key024square
Neith
Level 24
God Stats
0W - 1L
1,206 SR
Queue Stats
18W - 25L
1,288 Elo+
Solo
Team Averages
Level 24
1,355 SR
1,357 Elo+

VS

Team Averages
Level 27
1,539 SR
1,319 Elo+
Sun Wukong
Sun Wukong
AkatoshGhost
Sun Wukong
Level 28
God Stats
3W - 4L
1,669 SR
Queue Stats
41W - 67L
1,361 Elo+
Party 1
Anubis
Anubis
GuilhermeXMS
Anubis
Level 29
God Stats
46W - 56L
1,473 SR
Queue Stats
80W - 130L
1,304 Elo+
Party 1
Amaterasu
Amaterasu
JpGolden1
Amaterasu
Level 25
God Stats
11W - 6L
1,697 SR
Queue Stats
49W - 73L
1,372 Elo+
Party 1
Izanami
Izanami
Taikosz
Izanami
Level 28
God Stats
5W - 3L
1,631 SR
Queue Stats
66W - 61L
1,347 Elo+
Solo
Neith
Neith
xplayg3
Neith
Level 27
God Stats
3W - 3L
1,223 SR
Queue Stats
33W - 40L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 8
22,377
466
54,038
29,829
14,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Horus
20
4 / 10 / 9
20,187
421
13,871
49,092
63,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
Wundermotte
Baba Yaga
20
4 / 13 / 9
16,572
345
30,685
35,627
16,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
gouveiajose
Sun Wukong
20
2 / 9 / 7
18,566
387
15,336
50,308
47,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 13 / 7
17,374
362
22,789
36,889
13,551
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkatoshGhost
Sun Wukong
20
17 / 0 / 15
27,650
576
49,908
59,387
81,338
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
13 / 7 / 11
22,692
473
41,521
39,079
20,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
JpGolden1
Amaterasu
20
2 / 7 / 9
18,013
375
6,722
25,118
14,842
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Taikosz
Izanami
20
4 / 3 / 3
19,790
412
22,521
18,052
7,791
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xplayg3
Neith
20
13 / 8 / 12
22,104
461
50,409
35,626
17,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
25
Kills
49
50
Deaths
25
40
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AkatoshGhost
Sun Wukong
17
0
15
24.5
L
10
5
8
2.8
W
Anubis
13
7
11
2.64
W
Amaterasu
JpGolden1
Amaterasu
2
7
9
0.93
L
Horus
4
10
9
0.85
W
Izanami
Taikosz
Izanami
4
3
3
1.83
L
Baba Yaga
Wundermotte
Baba Yaga
4
13
9
0.65
L
Sun Wukong
gouveiajose
Sun Wukong
2
9
7
0.61
L
5
13
7
0.65
W
Neith
xplayg3
Neith
13
8
12
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,719
Damage
171,081
201,745
Taken
177,262
154,759
Mitigated
142,241
44,187
Healing
75,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AkatoshGhost
Sun Wukong
49,908
6,210
1,507
27,414
59,387
81,338
1,092
26,443
32,944
26,613
206,770
L
54,038
2,282
0
747
29,829
14,515
1,480
6,995
22,834
189,718
0
W
Anubis
41,521
1,436
0
22,989
39,079
20,964
792
25,067
14,012
181,341
0
W
Amaterasu
JpGolden1
Amaterasu
6,722
3,312
0
6,902
25,118
14,842
0
12,398
12,720
0
87,056
L
Horus
13,871
6,207
2,736
11,501
49,092
63,009
354
15,116
33,976
327
74,699
W
Izanami
Taikosz
Izanami
22,521
15,282
0
9,251
18,052
7,791
3,621
6,939
11,113
0
161,164
L
Baba Yaga
Wundermotte
Baba Yaga
30,685
2,693
833
9,870
35,627
16,300
1,139
6,214
29,413
86,697
0
L
Sun Wukong
gouveiajose
Sun Wukong
15,336
2,952
0
9,982
50,308
47,384
1,975
9,869
40,439
77
140,090
L
22,789
5,286
0
8,518
36,889
13,551
1,481
9,867
27,022
0
93,302
W
Neith
xplayg3
Neith
50,409
25,486
0
7,727
35,626
17,306
7,494
16,049
19,577
0
169,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,076
Gold Earned
110,249
781
Minions Killed
941
0
Camps Cleared
0
3,924,500
Distance Traveled
3,248,022
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
27,650
576
265
6
0
1,043,593
1
L
Merlin
22,377
466
256
5
0
801,813
2
W
Anubis
22,692
473
226
5
0
757,065
3
W
Amaterasu
18,013
375
79
2
0
430,606
1
L
Horus
20,187
421
115
2
0
695,295
1
W
Izanami
19,790
412
167
3
0
325,295
0
L
Baba Yaga
16,572
345
128
3
0
760,852
2
L
Sun Wukong
18,566
387
175
4
0
936,474
2
L
Neith
17,374
362
107
2
0
730,066
3
W
Neith
22,104
461
204
4
0
691,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role