Player Matchup

Thanatos
Thanatos
AnneFrankshooter
Thanatos
Level 48
God Stats
5W - 8L
1,186 SR
Queue Stats
25W - 25L
1,311 Elo+
Party 1
Discordia
Discordia
McNuttsey
Discordia
Level 26
God Stats
2W - 1L
1,229 SR
Queue Stats
36W - 36L
1,288 Elo+
Party 1
Ymir
Ymir
ilykuro
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
krejalin
Nu Wa
Level 28
God Stats
7W - 5L
1,578 SR
Queue Stats
56W - 59L
1,396 Elo+
Party 1
Nike
Nike
toopeck
Nike
Level 21
God Stats
8W - 8L
1,277 SR
Queue Stats
30W - 28L
1,302 Elo+
Party 1
Team Averages
Level 26
1,354 SR
1,322 Elo+

VS

Team Averages
Level 13
1,404 SR
1,366 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 8
God Stats
3W - 9L
1,154 SR
Queue Stats
50W - 62L
1,147 Elo+
Solo
Neith
Neith
Capitan Andres1
Neith
Level 18
God Stats
17W - 22L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Capitan Roger
Guan Yu
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Zeus
Zeus
SIYKO69
Zeus
Level 26
God Stats
77W - 99L
1,366 SR
Queue Stats
132W - 231L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 14
15,184
1,168
21,793
10,008
3,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
McNuttsey
Discordia
20
3 / 3 / 31
14,562
1,120
23,865
13,757
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
ilykuro
Ymir
19
0 / 4 / 19
12,131
933
5,096
15,767
6,663
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
krejalin
Nu Wa
20
15 / 2 / 13
15,493
1,192
18,200
8,597
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
toopeck
Nike
20
18 / 2 / 19
16,284
1,253
22,230
15,588
6,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
0 / 13 / 2
11,119
855
2,757
15,944
4,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
 
Ah Puch
20
4 / 12 / 6
14,206
1,093
24,796
25,145
9,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 8 / 1
10,958
843
1,367
15,265
4,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Guan Yu
18
1 / 8 / 4
11,508
885
6,034
18,902
7,966
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
SIYKO69
Zeus
19
6 / 10 / 3
14,238
1,095
21,599
19,810
4,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
28
51
Kills
12
12
Deaths
51
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
13
2
0.08
L
Ah Puch
 
Ah Puch
4
12
6
0.58
W
15
1
14
22
L
1
8
1
0.19
L
Guan Yu
1
8
4
0.38
W
Discordia
McNuttsey
Discordia
3
3
31
6.17
L
Zeus
SIYKO69
Zeus
6
10
3
0.75
W
Ymir
ilykuro
Ymir
0
4
19
2.38
W
Nu Wa
krejalin
Nu Wa
15
2
13
10.75
W
Nike
toopeck
Nike
18
2
19
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,184
Damage
56,553
63,717
Taken
95,066
26,077
Mitigated
30,884
12,754
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,757
1,240
0
0
15,944
4,764
0
10,659
5,285
13,474
45
L
Ah Puch
 
Ah Puch
24,796
1,169
0
853
25,145
9,161
0
12,719
12,426
64,960
0
W
21,793
9,039
402
7,704
10,008
3,724
0
7,209
2,799
0
33,421
L
1,367
823
0
100
15,265
4,364
0
7,209
8,056
0
7,805
L
Guan Yu
6,034
431
100
1,018
18,902
7,966
0
9,677
9,225
0
14,952
W
Discordia
McNuttsey
Discordia
23,865
625
0
1,931
13,757
5,544
0
10,868
2,889
53,790
0
L
Zeus
SIYKO69
Zeus
21,599
1,847
0
3,054
19,810
4,629
0
6,897
12,913
50,250
0
W
Ymir
ilykuro
Ymir
5,096
1,145
0
659
15,767
6,663
0
11,138
4,629
13,679
0
W
Nu Wa
krejalin
Nu Wa
18,200
4,941
0
923
8,597
3,591
0
7,980
617
33,275
0
W
Nike
toopeck
Nike
22,230
6,916
88
1,047
15,588
6,555
0
11,957
3,631
0
37,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,654
Gold Earned
62,029
194
Minions Killed
185
4
Camps Cleared
3
1,158,799
Distance Traveled
877,016
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,119
855
20
2
0
123,762
0
L
Ah Puch
14,206
1,093
85
7
1
200,477
0
W
Thanatos
15,184
1,168
29
2
1
229,603
0
L
Neith
10,958
843
6
0
0
122,729
1
L
Guan Yu
11,508
885
15
1
1
222,002
4
W
Discordia
14,562
1,120
62
5
0
262,321
0
L
Zeus
14,238
1,095
59
5
1
208,046
1
W
Ymir
12,131
933
24
2
1
153,422
0
W
Nu Wa
15,493
1,192
29
2
1
209,991
2
W
Nike
16,284
1,253
50
4
1
303,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role