Player Matchup

Jing Wei
Jing Wei
GamerGabe145
Jing Wei
Level 26
God Stats
3W - 4L
1,417 SR
Queue Stats
39W - 31L
1,245 Elo+
Solo
Olorun
Olorun
MrxSteve1696
Olorun
Level 27
God Stats
20W - 30L
1,354 SR
Queue Stats
75W - 96L
1,170 Elo+
Solo
Odin
Odin
PENTAAKILLL
Odin
Level 11
God Stats
98W - 71L
1,318 SR
Queue Stats
105W - 78L
1,163 Elo+
Solo
Hachiman
Hachiman
coblitan
Hachiman
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
robot-astuto379
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,354 SR
1,316 Elo+

VS

Team Averages
Level 22
1,528 SR
1,251 Elo+
Kuzenbo
Kuzenbo
Blacksailing
Kuzenbo
Level 28
God Stats
7W - 3L
1,732 SR
Queue Stats
160W - 199L
1,208 Elo+
Party 1
Hades
Hades
FLANCHOTA_VERSIO
Hades
Level 25
God Stats
1W - 3L
1,270 SR
Queue Stats
28W - 32L
1,179 Elo+
Party 1
Baron Samedi
Baron Samedi
SudsierBat
Baron Samedi
Level 8
God Stats
4W - 3L
1,816 SR
Queue Stats
33W - 22L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TormentoBandido
Cernunnos
Level 24
God Stats
31W - 22L
1,477 SR
Queue Stats
40W - 31L
1,247 Elo+
Solo
Chaac
Chaac
vito 119
Chaac
Level 23
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 4L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GamerGabe145
Jing Wei
17
5 / 9 / 3
10,997
524
16,867
20,929
8,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
9
3 / 4 / 1
7,957
379
3,539
5,301
1,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 3
9,016
429
7,602
16,261
14,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
coblitan
Hachiman
12
3 / 15 / 6
8,637
411
7,316
20,477
6,818
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
robot-astuto379
Jormungandr
12
1 / 13 / 4
8,041
383
5,546
18,674
12,654
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blacksailing
Kuzenbo
15
7 / 1 / 10
11,040
526
6,582
12,609
11,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 5 / 9
11,779
561
9,661
13,448
6,808
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
SudsierBat
Baron Samedi
19
8 / 1 / 3
12,770
608
15,695
10,110
6,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TormentoBandido
Cernunnos
17
15 / 5 / 6
12,476
594
22,815
15,717
6,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
vito 119
Chaac
17
5 / 3 / 9
11,501
548
11,493
20,529
16,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
13
Kills
43
43
Deaths
15
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blacksailing
Kuzenbo
7
1
10
12
W
8
5
9
2.5
L
Jing Wei
GamerGabe145
Jing Wei
5
9
3
0.72
L
Olorun
3
4
1
0.88
L
1
2
3
1.25
W
Baron Samedi
SudsierBat
Baron Samedi
8
1
3
9.5
W
Cernunnos
TormentoBandido
Cernunnos
15
5
6
3.6
L
Hachiman
coblitan
Hachiman
3
15
6
0.4
L
Jormungandr
robot-astuto379
Jormungandr
1
13
4
0.23
W
Chaac
vito 119
Chaac
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
66,246
81,642
Taken
72,413
44,021
Mitigated
48,694
11,153
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blacksailing
Kuzenbo
6,582
2,768
354
1,129
12,609
11,936
1,534
4,134
8,475
30,601
191
W
9,661
1,265
827
2,702
13,448
6,808
1,739
3,053
10,395
52,551
0
L
Jing Wei
GamerGabe145
Jing Wei
16,867
12,551
0
4,361
20,929
8,438
1,320
8,153
12,776
0
63,962
L
Olorun
3,539
2,174
525
1,166
5,301
1,687
1,049
3,925
1,376
17,616
0
L
7,602
2,352
378
2,736
16,261
14,424
730
6,973
9,288
0
39,010
W
Baron Samedi
SudsierBat
Baron Samedi
15,695
554
341
3,695
10,110
6,541
4,156
257
9,853
83,153
0
W
Cernunnos
TormentoBandido
Cernunnos
22,815
14,794
0
4,578
15,717
6,989
4,488
317
15,400
0
64,457
L
Hachiman
coblitan
Hachiman
7,316
3,840
0
1,987
20,477
6,818
1,112
7,440
13,037
0
26,890
L
Jormungandr
robot-astuto379
Jormungandr
5,546
1,585
0
0
18,674
12,654
310
5,370
13,304
29,692
0
W
Chaac
vito 119
Chaac
11,493
1,465
0
6,982
20,529
16,420
651
1,324
19,205
0
65,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
59,566
268
Minions Killed
452
0
Camps Cleared
0
1,464,767
Distance Traveled
1,784,324
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,040
526
41
2
0
433,109
2
W
Hades
11,779
561
94
4
0
338,467
0
L
Jing Wei
10,997
524
104
5
0
340,817
0
L
Olorun
7,957
379
33
2
0
188,947
1
L
Odin
9,016
429
53
3
0
405,931
0
W
Baron Samedi
12,770
608
138
7
0
342,672
5
W
Cernunnos
12,476
594
91
4
0
314,247
0
L
Hachiman
8,637
411
39
2
0
266,713
1
L
Jormungandr
8,041
383
39
2
0
262,359
0
W
Chaac
11,501
548
88
4
0
355,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role