Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jhiyo
Fenrir
Level 115
God Stats
2W - 4L
1,362 SR
Queue Stats
232W - 208L
1,526 Elo+
Party 3
Bakasura
Bakasura
Lil_Betflix
Bakasura
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
Khepri
Khepri
Ohh Itachi
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 120L
1,655 Elo+
Party 3
Bellona
Bellona
jonhsaucedo32
Bellona
Level 29
God Stats
4W - 3L
1,407 SR
Queue Stats
72W - 96L
1,448 Elo+
Party 2
Team Averages
Level 76
1,454 SR
1,535 Elo+

VS

Team Averages
Level 79
1,540 SR
1,689 Elo+
Arachne
Arachne
Dreamweaver1343
Arachne
Level 61
God Stats
0W - 1L
1,699 SR
Queue Stats
22W - 19L
1,692 Elo+
Party 1
Thoth
Thoth
HOMElikeArrow28
Thoth
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 58L
1,725 Elo+
Party 1
Khepri
Khepri
IsraelGomez15
Khepri
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,658 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tophat8319
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Vamana
Vamana
xLexorcistx
Vamana
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 47L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
13 / 4 / 8
16,070
804
37,868
13,407
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Jhiyo
Fenrir
20
9 / 9 / 11
13,271
664
17,809
19,588
15,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Bakasura
Lil_Betflix
Bakasura
20
5 / 5 / 14
13,057
653
8,751
16,578
7,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Ohh Itachi
Khepri
20
1 / 5 / 19
11,949
597
6,364
16,919
18,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
20
2 / 6 / 18
13,068
653
9,734
23,993
37,510
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 7
14,225
711
21,705
21,758
9,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 8 / 10
15,057
753
29,300
17,879
6,333
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 7 / 16
11,883
594
8,329
18,118
22,708
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Tophat8319
Ah Muzen Cab
17
0 / 7 / 16
11,460
573
9,004
14,321
5,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
20
0 / 4 / 18
11,763
588
8,571
20,551
22,970
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
96
30
Kills
29
29
Deaths
30
70
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
4
8
4.25
L
16
4
7
4.88
L
11
8
10
2
L
2
7
16
1.43
W
Fenrir
Jhiyo
Fenrir
9
9
11
1.61
W
Bakasura
Lil_Betflix
Bakasura
5
5
14
2.4
W
Khepri
Ohh Itachi
Khepri
1
5
19
2.1
L
Ah Muzen Cab
Tophat8319
Ah Muzen Cab
0
7
16
1.14
W
Bellona
2
6
18
1.83
L
Vamana
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,526
Damage
76,909
90,485
Taken
92,627
82,993
Mitigated
66,966
31,861
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
37,868
2,120
3,298
3,847
13,407
4,760
3,169
5,683
7,724
82,483
0
L
21,705
13,711
1,666
10,292
21,758
9,809
149
9,299
12,296
0
28,447
L
29,300
838
3,148
2,661
17,879
6,333
1,095
6,192
11,547
65,676
0
L
8,329
861
3,245
1,210
18,118
22,708
510
8,843
8,838
23,842
0
W
Fenrir
Jhiyo
Fenrir
17,809
4,066
1,100
1,601
19,588
15,596
461
4,173
15,415
0
27,593
W
Bakasura
Lil_Betflix
Bakasura
8,751
6,364
2,797
4,841
16,578
7,028
1,355
8,585
7,993
0
15,461
W
Khepri
Ohh Itachi
Khepri
6,364
303
2,765
1,615
16,919
18,099
453
6,637
10,282
23,390
0
L
Ah Muzen Cab
Tophat8319
Ah Muzen Cab
9,004
3,455
260
2,207
14,321
5,146
360
7,696
6,555
0
26,547
W
Bellona
9,734
1,844
4,037
5,960
23,993
37,510
730
12,551
11,442
0
28,313
L
Vamana
8,571
5,309
926
5,708
20,551
22,970
518
12,202
7,577
0
16,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,415
Gold Earned
64,388
273
Minions Killed
176
0
Camps Cleared
0
1,770,710
Distance Traveled
1,581,691
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,070
804
125
6
0
340,159
2
L
Arachne
14,225
711
16
1
0
330,463
0
L
Thoth
15,057
753
80
4
0
296,014
2
L
Khepri
11,883
594
20
1
0
307,773
2
W
Fenrir
13,271
664
24
1
0
295,499
0
W
Bakasura
13,057
653
54
3
0
412,490
0
W
Khepri
11,949
597
30
2
0
349,263
0
L
Ah Muzen Cab
11,460
573
43
2
0
288,049
1
W
Bellona
13,068
653
40
2
0
373,299
1
L
Vamana
11,763
588
17
1
0
359,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role