Player Matchup

Ra
Ra
 
Ra
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Kali
Kali
Canadian_Maple18
Kali
Level 15
God Stats
77W - 80L
1,359 SR
Queue Stats
79W - 83L
1,276 Elo+
Solo
Hercules
Hercules
Daikou21
Hercules
Level 18
God Stats
9W - 8L
1,503 SR
Queue Stats
97W - 93L
1,344 Elo+
Solo
Guan Yu
Guan Yu
Maxelgamer17719
Guan Yu
Level 6
God Stats
6W - 14L
1,108 SR
Queue Stats
7W - 16L
961 Elo+
Solo
Hades
Hades
UnderseaGoose93
Hades
Level 13
God Stats
4W - 5L
1,272 SR
Queue Stats
12W - 18L
1,190 Elo+
Solo
Team Averages
Level 12
1,348 SR
1,254 Elo+

VS

Team Averages
Level 34
1,309 SR
1,245 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 3
God Stats
1W - 2L
1,132 SR
Queue Stats
2W - 4L
1,084 Elo+
Party 1
Izanami
Izanami
GrievousTrick2
Izanami
Level 93
God Stats
1W - 0L
1,199 SR
Queue Stats
15W - 14L
1,320 Elo+
Party 1
Artio
Artio
ZarelleSnow
Artio
Level 23
God Stats
19W - 16L
1,498 SR
Queue Stats
66W - 51L
1,294 Elo+
Solo
Ra
Ra
matteoferraro
Ra
Level 22
God Stats
1W - 3L
1,193 SR
Queue Stats
23W - 28L
1,111 Elo+
Party 1
Neith
Neith
tranman007
Neith
Level 29
God Stats
21W - 14L
1,522 SR
Queue Stats
46W - 33L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 9 / 2
8,921
892
11,538
17,937
6,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 1
9,011
901
5,504
16,159
5,810
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Daikou21
Hercules
15
2 / 8 / 0
10,067
1,007
9,755
27,872
15,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 12 / 2
8,924
892
4,957
26,871
18,892
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 9 / 2
8,998
900
6,666
24,161
17,646
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 0 / 26
11,260
1,126
25,039
2,857
1,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
19 / 1 / 20
13,265
1,327
30,840
7,844
3,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 0 / 33
11,007
1,101
11,556
16,296
20,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 0 / 24
11,561
1,156
16,164
6,144
2,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
18
8 / 2 / 20
11,184
1,118
19,045
10,613
5,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
168
3
Kills
45
45
Deaths
3
7
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
9
2
0.11
W
Kukulkan
 
Kukulkan
8
0
26
21
L
1
7
1
0.21
L
Hercules
Daikou21
Hercules
2
8
0
0.25
W
19
1
20
29
L
0
12
2
0.08
L
0
9
2
0.11
W
3
0
33
19.5
W
7
0
24
19
W
Neith
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
102,644
113,000
Taken
43,754
64,200
Mitigated
32,975
10,757
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,538
770
1,124
305
17,937
6,189
0
9,471
8,466
38,888
0
W
Kukulkan
 
Kukulkan
25,039
3,182
0
0
2,857
1,386
0
605
2,252
34,452
0
L
5,504
2,242
0
1,500
16,159
5,810
0
7,496
8,663
0
11,660
L
Hercules
Daikou21
Hercules
9,755
3,759
565
3,468
27,872
15,663
0
8,591
19,281
411
20,560
W
30,840
23,880
0
2,756
7,844
3,750
0
3,364
4,480
0
55,201
L
4,957
983
542
886
26,871
18,892
0
15,474
11,397
0
17,100
L
6,666
1,662
872
1,495
24,161
17,646
0
11,727
12,434
25,925
0
W
11,556
2,237
2,852
5,825
16,296
20,155
0
8,340
7,956
18,352
0
W
16,164
1,703
7,473
1,860
6,144
2,651
0
2,834
3,310
36,873
0
W
Neith
19,045
12,476
0
3,104
10,613
5,033
0
3,460
7,153
0
34,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
58,277
151
Minions Killed
199
4
Camps Cleared
4
800,056
Distance Traveled
973,286
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,921
892
65
7
0
201,092
0
W
Kukulkan
11,260
1,126
35
4
0
181,753
0
L
Kali
9,011
901
13
1
0
144,408
2
L
Hercules
10,067
1,007
21
2
2
155,512
1
W
Izanami
13,265
1,327
71
7
1
199,987
0
L
Guan Yu
8,924
892
15
2
1
164,118
0
L
Hades
8,998
900
37
4
1
134,926
2
W
Artio
11,007
1,101
20
2
1
214,969
0
W
Ra
11,561
1,156
51
5
2
207,157
0
W
Neith
11,184
1,118
22
2
0
169,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role