Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
3W - 3L
1,492 SR
Queue Stats
216W - 193L
1,413 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,394 Elo+
Solo
Ares
Ares
cannablue
Ares
Level 9
God Stats
2W - 2L
1,550 SR
Queue Stats
4W - 9L
1,321 Elo+
Solo
Freya
Freya
hoth123RA
Freya
Level 29
God Stats
40W - 60L
1,500 SR
Queue Stats
159W - 179L
1,522 Elo+
Solo
Nemesis
Nemesis
xIMusashi634Ix
Nemesis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 41L
1,431 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,416 Elo+

VS

Team Averages
Level 27
1,547 SR
1,453 Elo+
Agni
Agni
NickMiester88
Agni
Level 27
God Stats
3W - 1L
1,316 SR
Queue Stats
88W - 71L
1,454 Elo+
Solo
Arachne
Arachne
YaKrillinMe
Arachne
Level 27
God Stats
10W - 6L
1,556 SR
Queue Stats
108W - 100L
1,423 Elo+
Solo
Ymir
Ymir
brian_rubin69
Ymir
Level 29
God Stats
34W - 31L
1,423 SR
Queue Stats
327W - 324L
1,454 Elo+
Party 1
Chang'e
Chang'e
just-the-doctor4
Chang'e
Level 21
God Stats
48W - 42L
1,948 SR
Queue Stats
108W - 120L
1,482 Elo+
Solo
Neith
Neith
malditolokoteee
Neith
Level 29
God Stats
75W - 68L
1,495 SR
Queue Stats
168W - 177L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 3 / 4
10,420
1,042
14,247
11,120
4,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
 
Jormungandr
13
0 / 6 / 1
8,085
809
734
11,947
9,656
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
15
0 / 10 / 7
9,052
905
6,662
24,242
15,977
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Freya
hoth123RA
Freya
15
4 / 7 / 3
9,844
984
11,429
17,568
6,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 8 / 4
9,121
912
6,668
16,858
7,130
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

81

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
10,143
1,014
16,210
8,160
2,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
YaKrillinMe
Arachne
17
10 / 1 / 11
10,697
1,070
15,328
11,298
4,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 2 / 20
11,602
1,160
11,740
9,931
4,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
6 / 2 / 12
10,757
1,076
14,721
9,929
6,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 14
10,889
1,089
15,365
7,392
2,939
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
9
Kills
34
34
Deaths
9
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
3
4
2
L
Jormungandr
 
Jormungandr
0
6
1
0.08
W
5
1
13
11.5
W
Arachne
YaKrillinMe
Arachne
10
1
11
15.5
W
7
2
20
8.5
L
Ares
0
10
7
0.35
L
Freya
hoth123RA
Freya
4
7
3
0.79
W
6
2
12
6
W
6
3
14
4.33
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,740
Damage
73,364
81,735
Taken
46,710
43,815
Mitigated
21,143
8,479
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,247
12,521
153
2,521
11,120
4,150
0
6,264
4,856
0
35,344
L
Jormungandr
 
Jormungandr
734
734
0
295
11,947
9,656
0
5,938
5,902
4,831
0
W
16,210
1,300
243
426
8,160
2,814
0
4,359
3,801
30,300
0
W
Arachne
YaKrillinMe
Arachne
15,328
10,835
0
2,075
11,298
4,370
0
5,998
5,300
0
24,151
W
11,740
1,262
267
840
9,931
4,651
0
3,530
6,401
23,600
0
L
Ares
6,662
1,241
0
573
24,242
15,977
0
11,612
12,630
21,460
0
L
Freya
hoth123RA
Freya
11,429
4,271
0
4,152
17,568
6,902
0
9,742
7,826
21,529
0
W
14,721
1,220
3,536
4,990
9,929
6,369
0
2,900
7,029
36,146
0
W
15,365
10,405
450
827
7,392
2,939
0
2,038
5,354
0
25,224
L
6,668
2,171
0
785
16,858
7,130
0
9,115
7,743
0
27,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
54,088
125
Minions Killed
158
5
Camps Cleared
3
734,998
Distance Traveled
872,186
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,420
1,042
38
4
1
143,623
0
L
Jormungandr
8,085
809
8
1
1
84,311
0
W
Agni
10,143
1,014
31
3
1
186,773
1
W
Arachne
10,697
1,070
23
2
0
220,385
1
W
Ymir
11,602
1,160
33
3
0
163,963
0
L
Ares
9,052
905
14
1
1
149,177
3
L
Freya
9,844
984
25
3
1
173,724
0
W
Chang'e
10,757
1,076
45
5
2
166,548
0
W
Neith
10,889
1,089
26
3
0
134,517
1
L
Nemesis
9,121
912
40
4
1
184,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role