Player Matchup

Zeus
Zeus
CALL ME MILENKO
Zeus
Level 99
God Stats
10W - 13L
1,325 SR
Queue Stats
36W - 39L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
CRUISIN 1N MY64
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,570 Elo+
Party 1
Thanatos
Thanatos
Il Rage II
Thanatos
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
232W - 201L
1,554 Elo+
Party 1
Hercules
Hercules
LGSM MODZ
Hercules
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 80L
1,573 Elo+
Party 1
Cerberus
Cerberus
LOTU5
Cerberus
Level 109
God Stats
5W - 1L
1,944 SR
Queue Stats
121W - 100L
1,533 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,538 Elo+

VS

Team Averages
Level 75
1,864 SR
1,930 Elo+
Jormungandr
Jormungandr
Auzzieauzborn15
Jormungandr
Level 17
God Stats
10W - 2L
1,799 SR
Queue Stats
65W - 15L
1,894 Elo+
Party 2
Cupid
Cupid
BrandiLoveFanboy
Cupid
Level 22
God Stats
285W - 49L
2,094 SR
Queue Stats
328W - 58L
2,062 Elo+
Party 2
Merlin
Merlin
MasterAlchymest
Merlin
Level 152
God Stats
12W - 1L
1,865 SR
Queue Stats
524W - 145L
1,987 Elo+
Party 2
Hercules
Hercules
nedanovskii
Hercules
Level 147
God Stats
62W - 28L
1,864 SR
Queue Stats
604W - 187L
2,009 Elo+
Party 2
Eset
Eset
theloneserpent
Eset
Level 38
God Stats
1W - 0L
1,699 SR
Queue Stats
95W - 71L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,079
908
8,421
13,264
4,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
CRUISIN 1N MY64
Jormungandr
14
0 / 12 / 4
8,442
844
4,641
24,317
18,214
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Il Rage II
Thanatos
14
1 / 11 / 1
8,430
843
8,920
16,087
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
LGSM MODZ
Hercules
15
1 / 3 / 2
9,302
930
5,274
20,773
19,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
LOTU5
Cerberus
15
1 / 4 / 3
9,180
918
8,998
20,939
17,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

111

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Auzzieauzborn15
Jormungandr
17
1 / 2 / 27
10,012
1,001
10,780
10,690
8,242
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
15 / 0 / 15
12,069
1,207
28,208
9,418
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 23
10,760
1,076
20,041
3,597
1,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
nedanovskii
Hercules
16
8 / 3 / 11
10,407
1,041
13,291
16,033
12,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
8 / 0 / 19
11,111
1,111
15,667
4,257
1,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
133
5
Kills
38
38
Deaths
5
12
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Auzzieauzborn15
Jormungandr
1
2
27
7.25
W
15
0
15
22.5
L
2
8
2
0.38
L
Jormungandr
CRUISIN 1N MY64
Jormungandr
0
12
4
0.17
L
Thanatos
Il Rage II
Thanatos
1
11
1
0.14
L
Hercules
LGSM MODZ
Hercules
1
3
2
0.67
L
Cerberus
LOTU5
Cerberus
1
4
3
0.63
W
6
0
23
17.5
W
Hercules
nedanovskii
Hercules
8
3
11
4.5
W
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
87,987
95,380
Taken
43,995
66,827
Mitigated
26,819
9,110
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Auzzieauzborn15
Jormungandr
10,780
2,532
0
0
10,690
8,242
0
5,974
4,708
20,345
0
W
28,208
21,741
0
3,220
9,418
3,259
0
5,267
4,151
0
40,038
L
8,421
275
0
0
13,264
4,926
0
5,644
7,620
28,145
0
L
Jormungandr
CRUISIN 1N MY64
Jormungandr
4,641
415
0
0
24,317
18,214
0
11,348
12,969
10,851
0
L
Thanatos
Il Rage II
Thanatos
8,920
1,261
0
2,991
16,087
6,129
0
8,021
8,066
0
14,113
L
Hercules
LGSM MODZ
Hercules
5,274
892
0
4,009
20,773
19,787
0
10,128
10,645
734
20,486
L
Cerberus
LOTU5
Cerberus
8,998
208
0
2,110
20,939
17,771
0
11,347
9,592
27,645
0
W
20,041
954
0
505
3,597
1,305
0
2,445
1,152
44,718
0
W
Hercules
nedanovskii
Hercules
13,291
4,569
0
3,763
16,033
12,542
0
6,398
6,832
0
17,376
W
15,667
110
918
544
4,257
1,471
0
2,618
1,639
26,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
54,359
149
Minions Killed
149
3
Camps Cleared
4
940,129
Distance Traveled
997,167
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,012
1,001
25
3
0
162,431
1
W
Cupid
12,069
1,207
32
3
0
205,452
1
L
Zeus
9,079
908
32
3
1
180,891
0
L
Jormungandr
8,442
844
8
1
0
155,945
3
L
Thanatos
8,430
843
13
1
1
195,149
0
L
Hercules
9,302
930
26
3
0
199,037
0
L
Cerberus
9,180
918
70
7
1
209,107
0
W
Merlin
10,760
1,076
55
6
2
204,134
2
W
Hercules
10,407
1,041
10
1
1
194,593
3
W
Eset
11,111
1,111
27
3
1
230,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role