Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
JustinBobcat
Arachne
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,714 MMR
Party 2
Discordia
Discordia
Gold III
bibliotheque
Discordia
Gold III
Level 148
God Stats
21W - 24L
1,560 SR
Queue Stats
159W - 186L
1,752 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,520 SR
1,655 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,610 SR
1,452 MMR
Agni
Agni
Bronze III
CharlieKun
Agni
Bronze III
Level 143
God Stats
9W - 6L
1,679 SR
Queue Stats
78W - 41L
1,427 MMR
Party 1
Cerberus
Cerberus
Bronze III
EternumShadow
Cerberus
Bronze III
Level 68
God Stats
6W - 2L
1,603 SR
Queue Stats
82W - 44L
1,427 MMR
Party 1
Jing Wei
Jing Wei
Silver II
JonnyMcSizzle
Jing Wei
Silver II
Level 69
God Stats
1W - 1L
1,549 SR
Queue Stats
82W - 44L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
8 / 2 / 8
12,682
705
10,788
14,740
15,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Arachne
JustinBobcat
Arachne
13
1 / 3 / 8
11,123
618
7,254
14,707
4,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
bibliotheque
Discordia
17
7 / 1 / 6
12,578
699
18,223
8,628
3,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
PersephoneOdinHe BoYmirAchilles

VS

Bans
SobekUllrHeimdallrHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
11,031
613
9,021
11,793
4,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
EternumShadow
Cerberus
13
0 / 3 / 3
9,732
541
6,401
15,010
14,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
JonnyMcSizzle
Jing Wei
14
2 / 6 / 3
10,722
596
9,048
18,419
6,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
5
6
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
2
8
6
L
3
7
2
0.57
L
Cerberus
EternumShadow
Cerberus
0
3
3
0.5
L
Jing Wei
JonnyMcSizzle
Jing Wei
2
6
3
0.58
W
Arachne
JustinBobcat
Arachne
1
3
8
1.67
W
Discordia
bibliotheque
Discordia
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
24,470
38,075
Taken
45,222
23,510
Mitigated
25,627
14,496
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,788
1,149
0
6,174
14,740
15,268
458
6,427
8,313
0
36,322
L
9,021
522
0
1,452
11,793
4,235
100
3,361
8,432
50,833
0
L
Cerberus
EternumShadow
Cerberus
6,401
385
0
3,587
15,010
14,801
0
6,106
8,904
15,810
0
L
Jing Wei
JonnyMcSizzle
Jing Wei
9,048
6,368
0
1,815
18,419
6,591
0
8,861
9,558
0
64,674
W
Arachne
JustinBobcat
Arachne
7,254
4,153
0
5,671
14,707
4,735
156
7,611
7,096
0
72,779
W
Discordia
bibliotheque
Discordia
18,223
731
496
2,155
8,628
3,507
1,608
2,394
6,234
73,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
31,485
217
Minions Killed
211
0
Camps Cleared
0
1,065,708
Distance Traveled
909,133
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,682
705
37
2
0
377,748
4
L
Agni
11,031
613
78
4
0
288,664
5
L
Cerberus
9,732
541
13
1
0
322,242
4
L
Jing Wei
10,722
596
120
7
0
298,227
3
W
Arachne
11,123
618
79
4
0
349,356
5
W
Discordia
12,578
699
101
6
0
338,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role