Player Matchup

Achilles
Achilles
Silver V
Lauucha97
Achilles
Silver V
Level 50
God Stats
1W - 2L
1,144 SR
Queue Stats
112W - 89L
750 MMR
Party 1
Cabrakan
Cabrakan
Gold II
MaritoFN
Cabrakan
Gold II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,597 MMR
Party 1
Sol
Sol
Platinum V
shapeem
Sol
Platinum V
Level 147
God Stats
54W - 24L
1,776 SR
Queue Stats
269W - 232L
1,694 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,473 SR
1,347 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,532 SR
1,274 MMR
Horus
Horus
Silver II
ATF Crimson
Horus
Silver II
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,364 MMR
Party 2
Vulcan
Vulcan
Bronze III
King pin lin
Vulcan
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,299 MMR
Solo
Chaac
Chaac
Silver IV
o Zephyr
Chaac
Silver IV
Level 99
God Stats
16W - 15L
1,596 SR
Queue Stats
93W - 73L
1,158 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lauucha97
Achilles
19
2 / 2 / 5
14,995
555
10,727
20,389
31,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
MaritoFN
Cabrakan
17
2 / 4 / 5
16,213
600
13,344
32,845
46,627
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
20
5 / 3 / 3
15,833
586
29,680
23,258
9,794
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaAphroditeKukulkanZeusOdin

VS

Bans
BacchusMedusaHeimdallrHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
16,695
618
16,295
23,264
17,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
19
3 / 3 / 6
15,675
581
27,605
15,574
6,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
o Zephyr
Chaac
17
1 / 1 / 8
14,372
532
19,746
28,989
39,419
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
9
9
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Vulcan
3
3
6
2
W
Achilles
Lauucha97
Achilles
2
2
5
2.25
W
Cabrakan
MaritoFN
Cabrakan
2
4
5
1.13
L
Chaac
o Zephyr
Chaac
1
1
8
5
W
Sol
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,751
Damage
63,646
76,492
Taken
67,827
87,566
Mitigated
64,009
23,700
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,295
8,462
2,890
3,896
23,264
17,876
896
15,945
7,319
0
48,720
L
Vulcan
27,605
9,964
1,365
3,262
15,574
6,714
290
11,368
4,206
120,797
0
W
Achilles
Lauucha97
Achilles
10,727
1,487
1,638
6,978
20,389
31,145
0
8,126
12,263
0
41,417
W
Cabrakan
MaritoFN
Cabrakan
13,344
1,338
0
2,164
32,845
46,627
0
12,010
20,835
55,702
0
L
Chaac
o Zephyr
Chaac
19,746
3,847
0
14,723
28,989
39,419
306
15,896
13,093
0
86,884
W
Sol
29,680
10,034
0
12,920
23,258
9,794
3,348
7,553
15,705
165,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
46,742
315
Minions Killed
257
0
Camps Cleared
0
1,399,807
Distance Traveled
1,476,064
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
16,695
618
40
1
0
502,126
5
L
Vulcan
15,675
581
135
5
0
482,514
0
W
Achilles
14,995
555
52
2
0
504,940
5
W
Cabrakan
16,213
600
44
2
0
474,972
9
L
Chaac
14,372
532
82
3
0
491,424
8
W
Sol
15,833
586
219
8
0
419,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role