Player Matchup

Kukulkan
Kukulkan
CallMeTwigz
Kukulkan
Level 20
God Stats
0W - 2L
1,304 SR
Queue Stats
12W - 35L
1,005 Elo+
Party 2
Fenrir
Fenrir
Towel_2019
Fenrir
Level 23
God Stats
1W - 12L
1,084 SR
Queue Stats
20W - 34L
1,013 Elo+
Party 2
Mercury
Mercury
justinshadow05
Mercury
Level 26
God Stats
7W - 12L
1,303 SR
Queue Stats
8W - 21L
1,052 Elo+
Party 2
Team Averages
Level 23
1,230 SR
1,024 Elo+

VS

Team Averages
Level 21
1,201 SR
951 Elo+
Neith
Neith
Doutor-Leo
Neith
Level 17
God Stats
21W - 14L
1,501 SR
Queue Stats
22W - 24L
934 Elo+
Solo
King Arthur
King Arthur
F33DMeM0aR
King Arthur
Level 17
God Stats
11W - 9L
1,214 SR
Queue Stats
37W - 47L
967 Elo+
Party 1
Baron Samedi
Baron Samedi
strikernm156
Baron Samedi
Level 28
God Stats
7W - 6L
887 SR
Queue Stats
36W - 46L
951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallMeTwigz
Kukulkan
16
3 / 5 / 9
12,488
657
17,974
14,700
9,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Towel_2019
Fenrir
15
8 / 11 / 2
12,746
671
11,947
20,771
8,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 9
12,669
667
13,414
17,288
6,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 5 / 17
13,957
735
14,697
16,314
6,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
F33DMeM0aR
King Arthur
16
9 / 4 / 14
13,633
718
13,335
20,117
28,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
strikernm156
Baron Samedi
17
10 / 6 / 10
13,916
732
15,021
14,771
14,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
15
Kills
25
25
Deaths
15
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CallMeTwigz
Kukulkan
3
5
9
1.5
W
Neith
6
5
17
2.9
W
King Arthur
F33DMeM0aR
King Arthur
9
4
14
4
L
Fenrir
Towel_2019
Fenrir
8
11
2
0.82
L
4
9
9
0.94
W
Baron Samedi
strikernm156
Baron Samedi
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
43,053
52,759
Taken
51,202
23,173
Mitigated
50,096
7,544
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CallMeTwigz
Kukulkan
17,974
2,000
0
3,491
14,700
9,062
175
6,140
8,560
56,014
0
W
Neith
14,697
5,342
0
3,059
16,314
6,784
1,114
6,019
10,295
0
48,150
W
King Arthur
F33DMeM0aR
King Arthur
13,335
1,415
0
4,198
20,117
28,882
143
6,737
13,380
0
35,705
L
Fenrir
Towel_2019
Fenrir
11,947
3,950
1,069
2,325
20,771
8,060
0
4,690
16,081
0
33,001
L
13,414
7,029
267
392
17,288
6,051
103
4,223
13,065
0
32,986
W
Baron Samedi
strikernm156
Baron Samedi
15,021
1,856
1,667
4,936
14,771
14,430
1,221
5,298
9,473
56,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
41,506
146
Minions Killed
162
0
Camps Cleared
0
928,526
Distance Traveled
847,211
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,488
657
69
4
0
255,271
1
W
Neith
13,957
735
53
3
0
252,018
0
W
King Arthur
13,633
718
49
3
0
367,360
1
L
Fenrir
12,746
671
34
2
0
306,287
2
L
Mercury
12,669
667
43
2
0
366,968
2
W
Baron Samedi
13,916
732
60
3
0
227,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role