Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
ARENA900
Sobek
Silver V
Level 44
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 9L
1,253 MMR
Solo
Raijin
Raijin
Silver V
AdaptTwig
Raijin
Silver V
Level 33
God Stats
1W - 1L
2,020 SR
Queue Stats
57W - 31L
1,164 MMR
Party 1
Nemesis
Nemesis
Bronze III
JmrHitEmUp
Nemesis
Bronze III
Level 61
God Stats
1W - 2L
1,733 SR
Queue Stats
1W - 3L
1,281 MMR
Party 1
Hades
Hades
Silver I
Polarity_Cxassy
Hades
Silver I
Level 121
God Stats
34W - 32L
1,592 SR
Queue Stats
113W - 103L
1,320 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,672 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,499 SR
1,356 MMR
Hun Batz
Hun Batz
Gold V
Axl_maniak
Hun Batz
Gold V
Level 128
God Stats
4W - 3L
1,583 SR
Queue Stats
151W - 149L
1,358 MMR
Solo
Agni
Agni
Silver I
FiveStardGeneral
Agni
Silver I
Level 126
God Stats
1W - 3L
1,353 SR
Queue Stats
165W - 164L
1,369 MMR
Solo
Mulan
Mulan
Gold V
Onyx Goofie
Mulan
Gold V
Level 104
God Stats
27W - 32L
1,549 SR
Queue Stats
215W - 219L
1,357 MMR
Solo
Athena
Athena
Silver II
TacodeMishi
Athena
Silver II
Level 111
God Stats
3W - 2L
1,377 SR
Queue Stats
66W - 65L
1,264 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Tacodelomito
Jing Wei
Silver I
Level 142
God Stats
24W - 19L
1,634 SR
Queue Stats
45W - 46L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 18 / 6
17,605
451
25,529
35,102
12,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
ARENA900
Sobek
19
0 / 9 / 14
16,091
413
7,858
32,317
47,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
AdaptTwig
Raijin
20
18 / 9 / 5
22,171
568
48,279
42,355
18,085
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
JmrHitEmUp
Nemesis
20
8 / 8 / 13
18,362
471
23,636
34,787
22,067
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 13 / 8
18,951
486
29,617
39,797
16,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HelOdinAphroditeKukulkanHe Bo

VS

Bans
ThorBacchusGebKing ArthurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Axl_maniak
Hun Batz
20
10 / 7 / 18
22,110
567
29,555
31,056
14,748
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 20
21,031
539
36,141
26,108
9,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 10 / 19
20,762
532
31,200
37,978
49,038
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
20
11 / 9 / 28
19,626
503
21,414
40,517
64,779
Jing Wei
Tacodelomito
Jing Wei
20
12 / 11 / 19
21,133
542
31,796
36,499
13,103
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
160
40
Kills
56
57
Deaths
40
46
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
18
6
0.56
L
Sobek
ARENA900
Sobek
0
9
14
0.78
L
Raijin
AdaptTwig
Raijin
18
9
5
2.28
W
Hun Batz
Axl_maniak
Hun Batz
10
7
18
2.71
W
12
3
20
7.33
L
Nemesis
JmrHitEmUp
Nemesis
8
8
13
1.81
W
11
10
19
2.05
L
7
13
8
0.85
W
Athena
11
9
28
2.78
W
Jing Wei
Tacodelomito
Jing Wei
12
11
19
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,919
Damage
150,106
184,358
Taken
172,158
116,671
Mitigated
151,324
43,918
Healing
34,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,529
10,948
0
6,494
35,102
12,398
1,013
9,749
25,353
0
108,988
L
Sobek
ARENA900
Sobek
7,858
400
0
3,945
32,317
47,151
293
13,601
18,716
34,491
0
L
Raijin
AdaptTwig
Raijin
48,279
5,276
0
13,989
42,355
18,085
1,348
9,489
32,866
175,922
0
W
Hun Batz
Axl_maniak
Hun Batz
29,555
5,257
0
3,509
31,056
14,748
755
14,440
16,616
0
173,080
W
36,141
1,570
507
9,888
26,108
9,656
1,603
13,622
12,486
170,696
0
L
Nemesis
JmrHitEmUp
Nemesis
23,636
10,358
0
5,762
34,787
22,067
855
11,654
23,133
0
105,294
W
31,200
3,055
0
8,475
37,978
49,038
1,266
23,188
14,790
0
114,675
L
29,617
4,690
732
12,996
39,797
16,970
2,244
17,779
22,018
138,674
0
W
Athena
21,414
6,733
0
2,082
40,517
64,779
416
17,512
23,005
54,136
0
W
Jing Wei
Tacodelomito
Jing Wei
31,796
27,333
0
10,120
36,499
13,103
9,658
18,554
17,945
0
157,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,180
Gold Earned
104,662
812
Minions Killed
878
0
Camps Cleared
0
3,159,663
Distance Traveled
3,353,856
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,605
451
170
4
0
543,244
9
L
Sobek
16,091
413
39
1
0
682,398
16
L
Raijin
22,171
568
241
6
0
581,093
2
W
Hun Batz
22,110
567
247
6
0
785,662
9
W
Agni
21,031
539
207
5
0
691,990
10
L
Nemesis
18,362
471
125
3
0
770,307
0
W
Mulan
20,762
532
159
4
0
615,175
4
L
Hades
18,951
486
237
6
0
582,621
0
W
Athena
19,626
503
49
1
0
623,192
4
W
Jing Wei
21,133
542
216
6
0
637,837
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role